mees.cfg
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mees.cfg
this is a basic etpro config with binds and stuff that are required for etpro.
unbindall
name mees
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind , "mapzoomout"
bind - "zoomout"
bind . "mapzoomin"
bind 0 "weaponbank 10"
bind 1 "weaponbank 1; seta cg_autoReload "0""
bind 2 "weaponbank 2; seta cg_autoReload "1""
bind 3 "weaponbank 3; seta cg_autoReload "0""
bind 4 "weaponbank 4; seta cg_autoReload "0""
bind 5 "weaponbank 5; seta cg_autoReload "0""
bind 6 "weaponbank 6; seta cg_autoReload "0""
bind 7 "weaponbank 7"
bind 8 "weaponbank 8"
bind 9 "weaponbank 9"
bind = "zoomin"
bind ` "toggleconsole"
bind a "+moveleft"
bind b "+zoom"
bind c "+movedown"
bind d "+moveright"
bind e "+leanright"
bind f "+activate"
bind g "+mapexpand"
bind h "+topshots"
bind l "openlimbomenu"
bind m "vsay hi"
bind n "vsay oops"
bind q "+leanleft"
bind r "+reload"
bind s "+back"
bind t "messagemode"
bind u "messagemode3"
bind v "mp_quickmessage"
bind w "+forward"
bind x "+prone"
bind y "messagemode2"
bind z ""
bind ~ "toggleconsole"
bind CAPSLOCK "+speed"
bind ALT "+stats"
bind CTRL "weapalt"
bind SHIFT "+sprint"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "class m 2;cmd say_team medic*"
bind F5 "class f 1;cmd say_team field*"
bind F6 "class e 1;cmd say_team engineer*"
Bind F7 "class e 2;cmd say_team engineer rifle*"
bind F8 "class c 1;cmd say_team covert*"
bind F9 "class s 4;cmd say_team PANZA!!!*"
bind F10 "class c 3;cmd say_team sniper*"
bind F12 "autorecord"
seta cg_autoaction "7"
bind KP_INS "setspawnpt 0; say_team 0*"
bind KP_END "setspawnpt 1; say_team 1*"
bind KP_DOWNARROW "setspawnpt 2; say_team 2*"
bind KP_PGDN "setspawnpt 3; say_team 3"
bind KP_LEFTARROW "setspawnpt 4; say_team 4"
bind KP_5 "setspawnpt 5; say_team 5"
bind KP_RIGHTARROW "setspawnpt 6; say_team 6*"
bind KP_ENTER "mp_fireteamadmin"
bind KP_Home "setspawnpt 7; say_team ^d-^77^3d"
bind KP_UPARROW "exec side.cfg"
bind KP_PGUP "exec fail.cfg"
bind KP_DEL "exec garf.etpro.cfg"
bind MOUSE1 "+attack"
bind MOUSE2 "+sprint"
bind m "opentimerinput"
bind z "resettimer"
bind Mouse3 "kill;forcetapout"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
seta cg_crosshairAlphaAlt "1.0"
seta cg_atmosphericEffects "0"
seta cg_coronafardist "1536"
seta cg_crosshairColorAlt "green"
seta cg_crosshairAlpha "1.0"
seta cg_crosshairColor "green"
seta cg_crosshairPulse "0"
seta cg_drawReinforcementTime "1"
seta cg_useScreenshotJPEG "1"
seta cg_printObjectiveInfo "1"
seta cg_announcer "1"
seta cg_complaintPopUp "1"
seta cg_useWeapsForZoom "1"
seta cg_noAmmoAutoSwitch "1"
seta cg_bloodFlash "1.0"
seta cg_showblood "1"
seta cg_drawRoundTimer "1"
seta cg_drawBuddies "1"
seta cg_selectedPlayerName ""
seta cg_selectedPlayer "0"
seta cg_marktime "20000"
seta cg_drawCrosshairPickups "1"
seta cg_drawCrosshairNames "1"
seta cg_brassTime "2500"
seta com_soundMegs "24"
seta s_channels "2"
seta s_bits "16"
seta s_wavonly "0"
seta s_defaultsound "0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_khz "22"
seta s_doppler "1"
seta s_separation "0.5"
seta s_musicvolume "1"
seta s_volume "1"
seta vid_ypos "67"
seta vid_xpos "104"
seta r_lastValidRenderer "RADEON 9200 Series DDR x86/MMX/3DNow!/SSE2"
seta r_highQualityVideo "0"
seta cg_shadows "1"
seta r_normallength "0.5"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_primitives "0"
seta r_railSegmentLength "32"
seta r_railCoreWidth "1"
seta r_railWidth "16"
seta r_facePlaneCull "1"
seta r_gamma "2"
seta r_swapInterval "0"
seta r_textureAnisotropy "1.0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_finish "0"
seta r_dlightBacks "1"
seta r_dynamiclight "1"
seta r_drawSun "1"
seta r_fastsky "1"
seta r_ignoreGLErrors "1"
seta r_flares "1"
seta r_lodbias "0"
seta r_lodCurveError "250"
seta r_ignoreFastPath "0"
seta r_smp "0" unsafe
seta r_subdivisions "12"
seta r_simpleMipMaps "1"
seta r_customaspect "1"
seta r_customheight "1024"
seta r_customwidth "1600"
seta r_fullscreen "1"
seta r_oldMode ""
seta r_mode "8" unsafe
seta r_ignorehwgamma "0"
seta r_overBrightBits "0"
seta r_depthbits "24" unsafe
seta r_stencilbits "0" unsafe
seta r_stereo "0" unsafe
seta r_colorbits "0" unsafe
seta r_texturebits "32" unsafe
seta r_detailtextures "0"
seta r_rmse "0.0"
seta r_roundImagesDown "1"
seta r_picmip "3"
seta r_clampToEdge "1" unsafe
seta r_ext_texture_env_add "1" unsafe
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" unsafe
seta r_ext_NV_fog_dist "0" unsafe
seta r_ext_texture_filter_anisotropic "0" unsafe
seta r_ati_fsaa_samples "0" unsafe
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR" unsafe
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR" unsafe
seta r_ati_truform_tess "0" unsafe
seta r_ext_ATI_pntriangles "0" unsafe
seta r_glIgnoreWicked3D "0" unsafe
seta r_ext_compiled_vertex_array "1" unsafe
seta r_ext_multitexture "1" unsafe
seta r_ext_gamma_control "1" unsafe
seta r_ext_compressed_textures "1" unsafe
seta r_allowExtensions "1" unsafe
seta r_glDriver "opengl32" unsafe
seta cg_bloodFlash "0"
seta cg_autoReload "0"
seta cg_viewsize "100"
seta cg_autoactivate "1"
seta cg_predictItems "1"
seta cl_punkbuster "1"
seta snaps "20"
seta rate "25000"
seta cg_zoomstepsniper "4"
seta cg_zoomDefaultSniper "20"
seta cg_drawCrosshair "5"
seta cg_crosshairSize "32"
seta cg_voiceSpriteTime "6000"
seta cg_cursorHints "1"
seta cg_drawGun "1"
seta cg_drawTeamOverlay "2"
seta cg_descriptiveText "1"
seta cg_popupLimboMenu "1"
seta cg_quickMessageAlt "1"
seta cg_drawNotifyText "1"
seta cg_drawCompass "1"
seta cl_maxPing "800"
seta m_filter "0"
seta m_side "0.25"
seta m_forward "0.25"
seta m_yaw "0.022"
seta m_pitch "0.016"
seta cl_doubletapdelay "0"
seta r_inGameVideo "1"
seta cg_wolfparticles "0"
seta cg_autoswitch "0"
seta cl_wwwDownload "1"
seta cl_allowDownload "0"
seta cl_freelook "1"
seta cl_mouseAccel "0"
seta sensitivity "1"
seta cl_run "1"
seta cl_packetdup "1"
seta cl_maxpackets "100"
seta cl_pitchspeed "0"
seta cl_yawspeed "0"
seta g_antilag "1"
seta g_fastResMsec "1000"
seta g_fastres "0"
seta g_complaintlimit "6"
seta g_altStopwatchMode "0"
seta sv_lanForceRate "1"
seta sv_allowDownload "1"
seta com_recommendedSet "1"
seta com_introplayed "0"
seta com_watchdog "60"
seta com_maxfps "85"
seta com_hunkMegs "128"
seta com_zoneMegs "24"
seta cl_timeNudge "0"
seta cg_fov "90"
seta cg_lagometer "0"
seta cg_drawFPS "0"
seta b_altHud "0"
seta b_altHudFlags "0"
seta b_numPopups "5"
seta b_popupFadeTime "2"
seta b_popupStayTime "3000"
seta b_popupTime "0"
seta pb_sleep "500"
seta cg_runroll "0"
seta cg_runpitch "0"
seta cg_bobup "0"
seta cg_bobpitch "0"
seta cg_bobroll "0"
seta cg_bobyaw "0"
pmove_fixed "1"
com_maxfps "76"
unbindall
name mees
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind , "mapzoomout"
bind - "zoomout"
bind . "mapzoomin"
bind 0 "weaponbank 10"
bind 1 "weaponbank 1; seta cg_autoReload "0""
bind 2 "weaponbank 2; seta cg_autoReload "1""
bind 3 "weaponbank 3; seta cg_autoReload "0""
bind 4 "weaponbank 4; seta cg_autoReload "0""
bind 5 "weaponbank 5; seta cg_autoReload "0""
bind 6 "weaponbank 6; seta cg_autoReload "0""
bind 7 "weaponbank 7"
bind 8 "weaponbank 8"
bind 9 "weaponbank 9"
bind = "zoomin"
bind ` "toggleconsole"
bind a "+moveleft"
bind b "+zoom"
bind c "+movedown"
bind d "+moveright"
bind e "+leanright"
bind f "+activate"
bind g "+mapexpand"
bind h "+topshots"
bind l "openlimbomenu"
bind m "vsay hi"
bind n "vsay oops"
bind q "+leanleft"
bind r "+reload"
bind s "+back"
bind t "messagemode"
bind u "messagemode3"
bind v "mp_quickmessage"
bind w "+forward"
bind x "+prone"
bind y "messagemode2"
bind z ""
bind ~ "toggleconsole"
bind CAPSLOCK "+speed"
bind ALT "+stats"
bind CTRL "weapalt"
bind SHIFT "+sprint"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "class m 2;cmd say_team medic*"
bind F5 "class f 1;cmd say_team field*"
bind F6 "class e 1;cmd say_team engineer*"
Bind F7 "class e 2;cmd say_team engineer rifle*"
bind F8 "class c 1;cmd say_team covert*"
bind F9 "class s 4;cmd say_team PANZA!!!*"
bind F10 "class c 3;cmd say_team sniper*"
bind F12 "autorecord"
seta cg_autoaction "7"
bind KP_INS "setspawnpt 0; say_team 0*"
bind KP_END "setspawnpt 1; say_team 1*"
bind KP_DOWNARROW "setspawnpt 2; say_team 2*"
bind KP_PGDN "setspawnpt 3; say_team 3"
bind KP_LEFTARROW "setspawnpt 4; say_team 4"
bind KP_5 "setspawnpt 5; say_team 5"
bind KP_RIGHTARROW "setspawnpt 6; say_team 6*"
bind KP_ENTER "mp_fireteamadmin"
bind KP_Home "setspawnpt 7; say_team ^d-^77^3d"
bind KP_UPARROW "exec side.cfg"
bind KP_PGUP "exec fail.cfg"
bind KP_DEL "exec garf.etpro.cfg"
bind MOUSE1 "+attack"
bind MOUSE2 "+sprint"
bind m "opentimerinput"
bind z "resettimer"
bind Mouse3 "kill;forcetapout"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
seta cg_crosshairAlphaAlt "1.0"
seta cg_atmosphericEffects "0"
seta cg_coronafardist "1536"
seta cg_crosshairColorAlt "green"
seta cg_crosshairAlpha "1.0"
seta cg_crosshairColor "green"
seta cg_crosshairPulse "0"
seta cg_drawReinforcementTime "1"
seta cg_useScreenshotJPEG "1"
seta cg_printObjectiveInfo "1"
seta cg_announcer "1"
seta cg_complaintPopUp "1"
seta cg_useWeapsForZoom "1"
seta cg_noAmmoAutoSwitch "1"
seta cg_bloodFlash "1.0"
seta cg_showblood "1"
seta cg_drawRoundTimer "1"
seta cg_drawBuddies "1"
seta cg_selectedPlayerName ""
seta cg_selectedPlayer "0"
seta cg_marktime "20000"
seta cg_drawCrosshairPickups "1"
seta cg_drawCrosshairNames "1"
seta cg_brassTime "2500"
seta com_soundMegs "24"
seta s_channels "2"
seta s_bits "16"
seta s_wavonly "0"
seta s_defaultsound "0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_khz "22"
seta s_doppler "1"
seta s_separation "0.5"
seta s_musicvolume "1"
seta s_volume "1"
seta vid_ypos "67"
seta vid_xpos "104"
seta r_lastValidRenderer "RADEON 9200 Series DDR x86/MMX/3DNow!/SSE2"
seta r_highQualityVideo "0"
seta cg_shadows "1"
seta r_normallength "0.5"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_primitives "0"
seta r_railSegmentLength "32"
seta r_railCoreWidth "1"
seta r_railWidth "16"
seta r_facePlaneCull "1"
seta r_gamma "2"
seta r_swapInterval "0"
seta r_textureAnisotropy "1.0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_finish "0"
seta r_dlightBacks "1"
seta r_dynamiclight "1"
seta r_drawSun "1"
seta r_fastsky "1"
seta r_ignoreGLErrors "1"
seta r_flares "1"
seta r_lodbias "0"
seta r_lodCurveError "250"
seta r_ignoreFastPath "0"
seta r_smp "0" unsafe
seta r_subdivisions "12"
seta r_simpleMipMaps "1"
seta r_customaspect "1"
seta r_customheight "1024"
seta r_customwidth "1600"
seta r_fullscreen "1"
seta r_oldMode ""
seta r_mode "8" unsafe
seta r_ignorehwgamma "0"
seta r_overBrightBits "0"
seta r_depthbits "24" unsafe
seta r_stencilbits "0" unsafe
seta r_stereo "0" unsafe
seta r_colorbits "0" unsafe
seta r_texturebits "32" unsafe
seta r_detailtextures "0"
seta r_rmse "0.0"
seta r_roundImagesDown "1"
seta r_picmip "3"
seta r_clampToEdge "1" unsafe
seta r_ext_texture_env_add "1" unsafe
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" unsafe
seta r_ext_NV_fog_dist "0" unsafe
seta r_ext_texture_filter_anisotropic "0" unsafe
seta r_ati_fsaa_samples "0" unsafe
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR" unsafe
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR" unsafe
seta r_ati_truform_tess "0" unsafe
seta r_ext_ATI_pntriangles "0" unsafe
seta r_glIgnoreWicked3D "0" unsafe
seta r_ext_compiled_vertex_array "1" unsafe
seta r_ext_multitexture "1" unsafe
seta r_ext_gamma_control "1" unsafe
seta r_ext_compressed_textures "1" unsafe
seta r_allowExtensions "1" unsafe
seta r_glDriver "opengl32" unsafe
seta cg_bloodFlash "0"
seta cg_autoReload "0"
seta cg_viewsize "100"
seta cg_autoactivate "1"
seta cg_predictItems "1"
seta cl_punkbuster "1"
seta snaps "20"
seta rate "25000"
seta cg_zoomstepsniper "4"
seta cg_zoomDefaultSniper "20"
seta cg_drawCrosshair "5"
seta cg_crosshairSize "32"
seta cg_voiceSpriteTime "6000"
seta cg_cursorHints "1"
seta cg_drawGun "1"
seta cg_drawTeamOverlay "2"
seta cg_descriptiveText "1"
seta cg_popupLimboMenu "1"
seta cg_quickMessageAlt "1"
seta cg_drawNotifyText "1"
seta cg_drawCompass "1"
seta cl_maxPing "800"
seta m_filter "0"
seta m_side "0.25"
seta m_forward "0.25"
seta m_yaw "0.022"
seta m_pitch "0.016"
seta cl_doubletapdelay "0"
seta r_inGameVideo "1"
seta cg_wolfparticles "0"
seta cg_autoswitch "0"
seta cl_wwwDownload "1"
seta cl_allowDownload "0"
seta cl_freelook "1"
seta cl_mouseAccel "0"
seta sensitivity "1"
seta cl_run "1"
seta cl_packetdup "1"
seta cl_maxpackets "100"
seta cl_pitchspeed "0"
seta cl_yawspeed "0"
seta g_antilag "1"
seta g_fastResMsec "1000"
seta g_fastres "0"
seta g_complaintlimit "6"
seta g_altStopwatchMode "0"
seta sv_lanForceRate "1"
seta sv_allowDownload "1"
seta com_recommendedSet "1"
seta com_introplayed "0"
seta com_watchdog "60"
seta com_maxfps "85"
seta com_hunkMegs "128"
seta com_zoneMegs "24"
seta cl_timeNudge "0"
seta cg_fov "90"
seta cg_lagometer "0"
seta cg_drawFPS "0"
seta b_altHud "0"
seta b_altHudFlags "0"
seta b_numPopups "5"
seta b_popupFadeTime "2"
seta b_popupStayTime "3000"
seta b_popupTime "0"
seta pb_sleep "500"
seta cg_runroll "0"
seta cg_runpitch "0"
seta cg_bobup "0"
seta cg_bobpitch "0"
seta cg_bobroll "0"
seta cg_bobyaw "0"
pmove_fixed "1"
com_maxfps "76"
- Plastic_Jesus
- Posts: 2713
- Joined: Mon Jan 22, 2007 1:00
- Location: Finland
That autoreload with pistol would become handy, otherwise it's quite simple config. Gonna use that autoreload with pistol for sure.
-*S
-*S
S.S.Atrocity wrote:Im pretty sure Saukko will have pages worth of bugs found before anyone knows about the release...lol
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