Smad - ETpro.cfg

Share your custom configs, homemade binds, ET related programs, etc.
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Smad - ETpro.cfg

Postby Smadje » Mon May 30, 2011 14:17

With the succes of PS#2 Etpro with SLAC I started working again on my etpro config. The problem is, I don't know what to improve :) I changed a couple off things, but I am still eager to getting it more optimized. Here is my actual config, if you got any tips, please help me :)

[et_code]//-------> dams.cfg <------\\
unbindall

//_ Config
bind uparrow "exec etpro.cfg; echo ^0loaded Etpro.cfg"

//_ Range toggle
bind MOUSE3 "vstr range"
set range "vstr range0"
set range0 "set range vstr range1; set sensitivity 1.59; set cg_fov 108; set cg_drawGun 1"
set range1 "set range vstr range0; set sensitivity 1.40; set cg_fov 90 ; set cg_drawGun 0"

//_ Nickname toggle
bind p "vstr nickname"
set nickname "vstr nickname1"
set nickname1 "set nickname vstr nickname2; name ^7smad"
set nickname2 "set nickname vstr nickname1; name ^7dams"

//Crosshaircolor toggle
bind / "vstr cross"
set cross "vstr cross0"
set cross0 "set cross vstr cross1; set cg_crosshairAlphaAlt red; set cg_crosshairColor red"
set cross1 "set cross vstr cross2; set cg_crosshairAlphaAlt cyan; set cg_crosshairColor cyan"
set cross2 "set cross vstr cross0; set cg_crosshairAlphaAlt white; set cg_crosshairColor white"

//_ Default binds and chats
bind CTRL "+topshots"
bind ALT "+stats"
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind F1 "vote yes"
bind F2 "vote no"
bind v "mp_quickmessage"
bind t "messagemode"
bind y "messagemode2"
bind u "messagemode3"
bind l "openlimbomenu"
bind g "+mapexpand"
bind ~ "toggleconsole"

//_ Custom binds
bind ' "quit"
bind [ "mp_fireteamadmin"
bind b "+zoom; +attack; -attack; -zoom"

//_ Shooting and Movement
bind MOUSE1 "+attack"
bind MOUSE2 "weapalt"
bind MOUSE5 "kill"
bind r "+reload"
bind a "+moveleft"
bind c "+movedown"
bind x "+prone"
bind d "+moveright"
bind e "+leanright"
bind q "+leanleft"
bind s "+back"
bind w "+forward"
bind SHIFT "+sprint"
bind SPACE "+moveup"
bind CAPSLOCK "+speed"
bind f "+activate"

//_ Weaponbanks
bind 1 "weaponbank 1; com_maxfps 76"
bind 2 "weaponbank 2; cg_autoReload 1; com_maxfps 71"
bind 3 "weaponbank 3; cg_autoReload 0; com_maxfps 76"
bind 4 "weaponbank 4; com_maxfps 76"
bind 5 "weaponbank 5; com_maxfps 76"
bind 6 "weaponbank 6; com_maxfps 76"
bind 7 "weaponbank 7; com_maxfps 76"

//_ Spawn selector
bind INS "setspawnpt 0; say_team ^7spawn: 0"
bind HOME "setspawnpt 1; say_team ^7spawn: 1"
bind PGUP "setspawnpt 2; say_team ^7spawn: 2"
bind DEL "setspawnpt 3; say_team ^7spawn: 3"
bind END "setspawnpt 4; say_team ^7spawn: 4"
bind PGDN "setspawnpt 5; say_team ^7spawn: 5"

//_ Class selector
bind F5 "class m 1; say_team ^7med"
bind F6 "class f 1; say_team ^7fop"
bind F7 "class e 1; say_team ^7engi.smg"
bind F8 "class e 2; say_team ^7engi.rifle"
bind F9 "class c 1; say_team ^7covy.sten"
bind F10 "class s 4; say_team ^7soldier.panzer"
bind F11 "class c 3; say_team ^7covy.sniper"
bind f12 "class s 2; say_team ^7soldier.mg42"

//_ Random
seta m_yaw "0.022"
seta m_pitch "0.022"
seta m_filter "0"
seta cl_mouseaccel "0"
seta cl_doubletapdelay "0"
seta logfile "1"

//_ Graphics
seta r_ati_fsaa_samples "0"
seta r_ati_truform_tess "0"
seta r_gamma "2"
seta r_picmip "3"
seta r_picmip2 "3"
seta r_displayRefresh "100"
seta r_overbrightbits "1"
seta r_mapoverbrightbits "3"
seta r_intensity "0"
seta r_ingamevideo "0"
seta r_ignorehwgamma "1"
seta r_flares "0"
seta r_drawsun "0"
seta r_fastsky "1"
seta r_subdivisions "1"
seta r_simpleMipMaps "1"
seta r_fullscreen "1"
seta r_detailtextures "1"
seta r_ext_gamma_control "1"
seta r_texturebits "16"
seta r_colorbits "16"
seta r_stereo "0"
seta r_stencilbits "0"
seta r_depthbits "24"
seta r_vertexLight "0"
seta r_shownormals "0"
seta r_showmodelbounds "0"
seta r_dynamiclight "0"
seta r_lodbias "0"
seta r_showsky "0"
seta r_primitives "0"
seta r_lastvalidrenderer "1"
seta r_allowSoftwareGL "1"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_NEAREST"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_NEAREST"
seta r_textureMode "GL_LINEAR_MipMap_LINEAR"

//_ Netsettings
seta rate "25000"
seta snaps "20"
seta cl_maxpackets "100"
seta cl_timenudge "0"

//_ Client Graphics
seta cg_bloodflash "0"
seta cg_bloodDamageBlend "0"
seta cg_bloodtime "0"
seta cg_drawWeaponIconFlash "0"
seta cg_drawReinforcementTime"1"
seta cg_noAmmoAutoSwitch "1"
seta cg_complaintPopUp "0"
seta cg_draw3dicons "0"
seta cg_useScreenshotJPEG "1"
seta cg_printObjectiveInfo "1"
seta cg_atmosphericEffects "0"
seta cg_wallmarklifetime "0"
seta cg_teamchattime "99999"
seta cg_drawcompass "1"
seta cg_drawfireteamoverlay "1"
seta cg_drawSmallPopupIcons "1"
seta cg_hudAlpha "1.0"
seta cg_muzzleFlash "0"
seta cg_brassTime "0"
seta cg_simpleitems "1"
seta cg_wolfparticles "0"
seta cg_gibs "0"
seta cg_shadows "0"
seta cg_marktime "1"
seta cg_coronas "0"
seta cg_coronafardist "0"
seta cg_showblood "0"
seta cg_lagometer "1"
seta cg_drawfps "1"
seta cg_popuplimbomenu "0"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshairPickups "1"
seta cg_drawNotifyText "1"
seta cg_descriptiveText "1"
seta cg_drawTeamOverlay "2"
seta cg_autoAction "0"
seta cg_announcer "1"
seta cg_gun_frame "0"
seta cg_marktime "0"
seta cg_drawroundtimer "1"
seta cg_drawbuddies "1"
seta cg_crosshairHealth "0"
seta cg_drawCrosshair "5"
seta cg_crosshairSize "60"
seta cg_crosshairAlpha "0.9"
seta cg_crosshairAlphaAlt "red"
seta cg_crosshairColor "red"
seta cg_crosshairpulse "0"
seta cg_damagekick "0"
seta cg_fallkick "0"
seta cg_drawdamagekick "0"
seta cg_drawfallkick "0"
seta cg_impactvibration "0"
seta cg_blinktime "0"
seta cg_bobpitch "0.0"
seta cg_bobroll "0.0"
seta cg_bobup "0.0"
seta cg_bobyaw "0.0"
seta cg_runpitch "0.0"
seta cg_runroll "0.0"

//_ Computer memory settings
seta com_hunkMegs "320"
seta com_zoneMegs "128"
seta com_soundMegs "64"
seta com_blood "0"
seta com_crashed "0"


//_ Unsorted settings
seta b_drawclock "1"
seta b_althud "2"
seta b_hitsounds "1"
seta b_hudYoffset "10"
seta b_althudflags "0"
seta b_fireteamalpha "1"
seta b_drawranks "0"
seta b_tracers "0"
seta sv_screenshake "0"
seta b_fireteamLatchedClass "1"[/et_code]
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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Postby Ajit » Mon May 30, 2011 14:44

Few graphic settings look pretty bad, tbh.
Also other important settings are not setted which are needed for etpro.

You should take someones etpro player config and compare it, it will definitely help.

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Postby Smadje » Mon May 30, 2011 15:13

I will compare it to Diclo and Mees their posted configs and search for differences and additional settings :)

Good idea ;-)
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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Joined: Fri Jan 11, 2008 1:00

Postby Ajit » Mon May 30, 2011 15:24

Smadje wrote:I will compare it to Diclo and Mees their posted configs and search for differences and additional settings :)

Good idea ;-)


mees config is shit. It's my old one, it's from that time when I played etpro first time. Later you realise that config is bullshit :P
I guess my old config is 90% different from new one.

I meant that you will go to crossfire and take from there etpro players configs

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