New map project - Desert Rush

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New map project - Desert Rush

Postby deep » Thu Jun 28, 2012 6:39

I started working on a new map, mainly for my own pleasure. I'll post progress pics here.

It's a desert themed map. Allies have to get flag -> blow gate -> steal both obj and secure them.

Here's a little sketch of how I imagined it (roughly).
Image

Also I need some map name proposals. :)
Last edited by deep on Fri Jun 29, 2012 0:26, edited 1 time in total.

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Postby Death » Thu Jun 28, 2012 7:37

looks good, though im not sure about the positioning of the first allies spawn , considering they can be trapped as far as i can see.

Map name:

hmm difficult :P

Operation Freedom

yea ... that sucks xD
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<icy> seems a guy i know from seeing gave it to me on the mens toilet

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Postby FlowerPower » Thu Jun 28, 2012 12:30

A nice name could be "Desert rush" or "2much sands in my shoes" :D

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Postby Smadje » Thu Jun 28, 2012 12:49

Deserted Desert

:party:
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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Postby DMG_Kowi » Thu Jun 28, 2012 15:59

...or Scorching Paths


hehe, I used to draw such maps (3-4 times) but never implemented them

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Postby davies » Thu Jun 28, 2012 16:06

Maybe ladders next to the gate
Ladders right to the allied next spawn, so they don't get trapped :)

Looks nice already!
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Postby ckEy » Thu Jun 28, 2012 16:20

death wrote:Operation Freedom

Gee, I read Operation Femdom ... :S

How about 'Scorched Earth'? :P

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Postby egglaf » Thu Jun 28, 2012 16:46

Call it 'Desert of Diamonds'

:D

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Postby DMG_Kowi » Thu Jun 28, 2012 16:54

egglaf wrote:Call it 'Desert of Diamonds'

:D

or reverse: 'Diamond of the Desert' :D

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Postby davies » Thu Jun 28, 2012 17:34

Ode to Davies ;)
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Postby deep » Thu Jun 28, 2012 17:46

Smadje wrote:Deserted Desert
Deserted desert's deserved dessert. :)

@death, there's a spiral staircase right next to 1st allies spawn, (leading on to the wall).
@davies, look upper middle - there's a ladder :)))))))))))))))))). The big wall is unclimbable by axis.

Desert Rush sounds cool, I'll take it :). v53.

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Postby Smadje » Thu Jun 28, 2012 18:42

Already some pics?
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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Postby SpyCow » Thu Jun 28, 2012 18:43

Death wrote:hmm difficult :P

Operation Freedom

yea ... that sucks xD


Is that 3 different suggestions? 8O
¨
How about...

Outbreak?

Breakout?

No? :o
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Image :wth:

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Postby ckEy » Thu Jun 28, 2012 18:44

SpyCow wrote:How about...

Outbreak?

Breakout?

No? :o


How about...

TheCowThatFlewOverTheMoonMap

No? :o

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Postby deep » Thu Jun 28, 2012 19:13

Smadje wrote:Already some pics?


Here ya go :D:
Image
Bottom-left is allies spawn. I'm going to make the terrain first, then structures, then obj scripts.

This is probably going to take me few months, so... :)

btw the official acronym for desert rush is "drush" :D.

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Postby SpyCow » Thu Jun 28, 2012 19:35

ckEy wrote:
SpyCow wrote:How about...

Outbreak?

Breakout?

No? :o


How about...

TheCowThatFlewOverTheMoonMap

No? :o


I haven't developed wings yet, i'm afraid.

Good luck with the making of the map Diamond. :D
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Image :wth:

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Postby Sidor » Thu Jun 28, 2012 21:44

should named Prime-Squadron and would be 3rd way to get the obj near axis spawn with use cov ops:D

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Postby BOWDOWN » Thu Jun 28, 2012 23:29

What will be the max number of players recommanded to play the map?

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Postby Sidor » Thu Jun 28, 2012 23:50

BOWDOWN wrote:What will be the max number of players recommanded to play the map?

good question i think 10/10 will be enough to play but max willbe 15 /15 than map is the most playable for obj in nq:D
PS:Deep nab:D

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Postby deep » Fri Jun 29, 2012 0:03

BOWDOWN wrote:What will be the max number of players recommanded to play the map?
Well idk, I guess 15v15 is the best prediction.

Edit: Almost 2/3 of the map.

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Postby Sidor » Fri Jun 29, 2012 16:22

Deep can U make better truck textures(like scania r600 :D)

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Postby Samuraii » Fri Jun 29, 2012 16:47

maybe little tip, make some more sideways to the mainway(to be able to flank enemy) (if u didnt have this already in mind?) :p

Can't wait till its beta version comes out! :D
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Postby DMG_Kowi » Fri Jun 29, 2012 17:14

Planning any secret rooms? Pron rooms? :D Secret tj rooms?

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Postby deep » Sat Jun 30, 2012 2:10

DMG_Kowi wrote:Planning any secret rooms? Pron rooms? :D Secret tj rooms?
Possibly a fap room 8)

Some new routes (blue):
Image

Objective is to get 2 gold crates to the truck.

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Postby egglaf » Sat Jun 30, 2012 2:55

map scripting looks quite tough, do you need any help on that? I am not experienced in it but with some help from uncle google and some examples I might be a help to you.

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