ETmaps - Zombie

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Postby Fish » Sat Mar 17, 2007 22:32

I wanna sign up for beta tests :P
Make objective a bit longer than on normal maps but don't overdo it like daybreak makers did.

Greets, Fishy
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Postby zombie » Sat Mar 17, 2007 22:42

Ok the list for the BETA testers are at the moment:

-Fish
-Goldenbullet

More BETA testers arent needed. 2 is enough.

@Maserman good news for you: I added the first blowable windows, not in the hotel. That will come later :wink: Now I've to goo tomorrow I'll post some new screens.

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Postby simson » Sun Mar 18, 2007 0:01

realy looking forward to your new pictures 8)

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Postby darkdevil » Sun Mar 18, 2007 1:11

Good to hear that there are so much nice people to help they allways standfrond you :D

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After a long week...

Postby zombie » Sat Mar 24, 2007 16:26

Sorry guys for less updates but I'm really busy at the moment. With school, basketball, I'm feeling myself not well and webdesign. But I've a little update for you :D I finally know the objective which I dont say :P This factory is made by BigRat. Maybe I'll retexture it. At the moment I've used the limit of textures in one map.

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Postby Pancake » Sat Mar 24, 2007 16:57

Great Pics really :-) :!:

greetz Torte

(Have u got a test server?)

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Postby GoldenBullet » Sat Mar 24, 2007 19:34

lol

PS#9 -> PS ETMAP test server :D

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Postby Pancake » Sat Mar 24, 2007 19:36

GoldenBullet wrote:lol

PS#9 -> PS ETMAP test server :D


ahhh okey can I test the maps too? pls

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Postby carlos » Sat Mar 24, 2007 21:58

ye really a very nice map you are building. good luck building,construct etc.hope i see it on ps servers :)

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Postby zombie » Sun Mar 25, 2007 11:19

Olafer wrote:
GoldenBullet wrote:lol

PS#9 -> PS ETMAP test server :D


ahhh okey can I test the maps too? pls

Greetz Torte


Sorry but 2 BETA testers are enough :) I already have too
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Postby Pancake » Sun Mar 25, 2007 11:42

okey its no problem for me :P but really nice map, what the ***Progress*** ?

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Postby Scuba_Steve » Thu May 31, 2007 19:56

nice Zomb, really good work ^^ i hope it will be a popular map. The objective is very original.

Dont forget to watch the spawns, so theres not a crew-serverdMG firing directly in spawn or something ;)
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Postby sammos » Sat Jun 02, 2007 15:43

ok finally map in the netherlands
looking forward to it

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Postby zombie » Sat Jun 02, 2007 16:07

Making new map in The Netherland ;) Just wait. MP_Amsterdam will be finished this year :P.
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Postby Scuba_Steve » Sun Jun 03, 2007 22:57

zombie wrote:Making new map in The Netherland ;) Just wait. MP_Amsterdam will be finished this year :P.


Why dont you try MP_Rotterdam? There were more fightings in Rotterdam and its got something to do with the harbor ^^
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Postby Repta » Mon Jun 04, 2007 0:44

Scuba_Steve wrote:
zombie wrote:Making new map in The Netherland ;) Just wait. MP_Amsterdam will be finished this year :P.


Why dont you try MP_Rotterdam? There were more fightings in Rotterdam and its got something to do with the harbor ^^


you mean it got bombed to ashes....
better to make a connection with this http://en.wikipedia.org/wiki/Operation_Market_Garden

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Postby Alkohol » Mon Jun 04, 2007 15:16

operation market garden are a nice mission in oter ww2 games!!!

but are sure that this map doesnt exist?

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Postby zombie » Mon Jun 04, 2007 16:39

I could create that too. But Arnheim :P That is little weird, in Dutch it's Arnhem. I think it is German :). Just wait another time.... Like the standard ET news says:

Only Time Will Tell

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Postby warren-the-ape » Mon Jun 04, 2007 16:46

Alkohol wrote:operation market garden are a nice mission in oter ww2 games!!!

but are sure that this map doesnt exist?


http://returntocastlewolfenstein.filefr ... rden;76206 :wink:

Pretty nice map to play and big enough to hold 30-60 people :)
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Postby Checker » Mon Jun 04, 2007 16:53

@Zombie: Can you say me some tutorials to make maps for Enemy Teritority :?:

greetz Checker

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Postby warren-the-ape » Mon Jun 04, 2007 17:06

TheChecker wrote:@Zombie: Can you say me some tutorials to make maps for Enemy Teritority :?:


You could start by reading;
http://4newbies.planetwolfenstein.games ... #tutorials
&
http://4newbies.planetwolfenstein.games ... plinks.htm

:P
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Postby X-avier » Mon Jun 04, 2007 18:04

warren-the-ape wrote:
TheChecker wrote:@Zombie: Can you say me some tutorials to make maps for Enemy Teritority :?:


You could start by reading;
http://4newbies.planetwolfenstein.games ... #tutorials
&
http://4newbies.planetwolfenstein.games ... plinks.htm

:P


then find out 2 hours after you readed it time over time.. that it is really really really really really difficult.. :P

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Postby zombie » Mon Jun 04, 2007 19:28

Tutorials.... Models you can make without tutorials. But for some thing is nice to know :). Will try to find a good one, which I use.

EDIT: http://www.wolfensteinx.com/surface/tutorials.html
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Postby NightMare » Mon Jun 04, 2007 19:39

looks nice :good: :good: maan i dont have the patience to make maps :P it just takes too long.. :(
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Postby Alkohol » Mon Jun 04, 2007 20:02

warren-the-ape wrote:
Alkohol wrote:operation market garden are a nice mission in other ww2 games!!!

but are sure that this map doesnt exist?


http://returntocastlewolfenstein.filefr ... rden;76206 :wink:

Pretty nice map to play and big enough to hold 30-60 people :)


hmm, i was sure that it give a map, but i f i am right i havent seen it before!

have any ps server this map in the rotation?

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