ETmaps - Zombie
- warren-the-ape
- Posts: 6378
- Joined: Tue May 09, 2006 0:00
- Location: Netherlands
Nopes not that I know off and never has been in any of the PS rotations (I think).
I played that one a very long time ago but it was pretty nice to play (and requires some teamwork to complete the objective )
but we are going offtopic, excusé
I played that one a very long time ago but it was pretty nice to play (and requires some teamwork to complete the objective )
but we are going offtopic, excusé
"When the pin is pulled, Mr. Grenade is not our friend."
- NightMare
- Posts: 444
- Joined: Sun May 20, 2007 0:00
- Location: On My Chair In -->The Netherlands !! =)
yeah cool really want to play your map man can u bring out that version with the bugs so people can just test your map ??
LaterzZ
Night,,
LaterzZ
Night,,
You Can See Me Frag In PS2 // PS4
Im The Dude That Talk Much >>TO Much<< Says Blazing
Im The Dude That Talk Much >>TO Much<< Says Blazing
Good news,
As you could read I was trying / beginning again. So here it is the begin! The only thing I've to say: This map would be be better then the previous version. Reason: i've bought a new pc, forgot to back up the map. Before that I had exporting problems so this map could never be played. So I thought this is a change to make a new version of the map. First pictures will come this week. I begon 15 minutes ago, so the pictures aren't nice to see Little bit empty. I've said enough words, I hope you'll understand this and will like this map aswell too.
Zombie
EDIT: Sorry for bump, it is useless to open a new topic for this
As you could read I was trying / beginning again. So here it is the begin! The only thing I've to say: This map would be be better then the previous version. Reason: i've bought a new pc, forgot to back up the map. Before that I had exporting problems so this map could never be played. So I thought this is a change to make a new version of the map. First pictures will come this week. I begon 15 minutes ago, so the pictures aren't nice to see Little bit empty. I've said enough words, I hope you'll understand this and will like this map aswell too.
Zombie
EDIT: Sorry for bump, it is useless to open a new topic for this
Sorry for bump but the new version is coming soon. Currently I've created some houses. The houses need to be look nice but easy made. Here are 10 screenshots of the map. I wont show you anything because you have to discover it
Stores:
http://i234.photobucket.com/albums/ee31 ... dam/10.jpg
Tram station:
http://i234.photobucket.com/albums/ee31 ... rdam/9.jpg
Above the stores:
http://i234.photobucket.com/albums/ee31 ... rdam/8.jpg
Inside one of the stores:
http://i234.photobucket.com/albums/ee31 ... rdam/7.jpg
In a (Grachtenpand) *canalhouse*:
http://i234.photobucket.com/albums/ee31 ... rdam/6.jpg
View from canalhouse:
http://i234.photobucket.com/albums/ee31 ... rdam/5.jpg
Canalhouses front:
http://i234.photobucket.com/albums/ee31 ... rdam/4.jpg
Allies spawn in hotel:
http://i234.photobucket.com/albums/ee31 ... rdam/3.jpg
Gap in floor (so you can't return back in spawn)
http://i234.photobucket.com/albums/ee31 ... rdam/2.jpg
Allies spawn in hotel (shower room)
http://i234.photobucket.com/albums/ee31 ... rdam/1.jpg
I know there are some bugs, I'll fix them as soon as possible. A list of what I've to create:
-Jew houses
-Axis spawn building (I think this is going to be a library)
-Ammo bunker
-Houses
-Command post
-Ammo & Health supplies
-A suprise
Bugs which I've to do:
-Fixing doors
-Fixing windows
-Fixing textures
Hope you like the Chrismas update Oh the storyline is coming soon.
Stores:
http://i234.photobucket.com/albums/ee31 ... dam/10.jpg
Tram station:
http://i234.photobucket.com/albums/ee31 ... rdam/9.jpg
Above the stores:
http://i234.photobucket.com/albums/ee31 ... rdam/8.jpg
Inside one of the stores:
http://i234.photobucket.com/albums/ee31 ... rdam/7.jpg
In a (Grachtenpand) *canalhouse*:
http://i234.photobucket.com/albums/ee31 ... rdam/6.jpg
View from canalhouse:
http://i234.photobucket.com/albums/ee31 ... rdam/5.jpg
Canalhouses front:
http://i234.photobucket.com/albums/ee31 ... rdam/4.jpg
Allies spawn in hotel:
http://i234.photobucket.com/albums/ee31 ... rdam/3.jpg
Gap in floor (so you can't return back in spawn)
http://i234.photobucket.com/albums/ee31 ... rdam/2.jpg
Allies spawn in hotel (shower room)
http://i234.photobucket.com/albums/ee31 ... rdam/1.jpg
I know there are some bugs, I'll fix them as soon as possible. A list of what I've to create:
-Jew houses
-Axis spawn building (I think this is going to be a library)
-Ammo bunker
-Houses
-Command post
-Ammo & Health supplies
-A suprise
Bugs which I've to do:
-Fixing doors
-Fixing windows
-Fixing textures
Hope you like the Chrismas update Oh the storyline is coming soon.
Currently this is the storyline. Any comments / ideas? Feel free to post them.
It’s Februari 1945, the Allies arrived in Amsterdam. The Allies are trying to liberate Amsterdam from the Axis. At the edge of the city there are some bunkers with ammo. If the Allies can blow the bunkers the Axis wont have ammo so the city is free. The Axis must protect the ammo bunkers with everything they got. Second objective for the Allies is to steal documents and to bring them back to the Headquarters.
I'll post some screens from the new buildings if they're ready
It’s Februari 1945, the Allies arrived in Amsterdam. The Allies are trying to liberate Amsterdam from the Axis. At the edge of the city there are some bunkers with ammo. If the Allies can blow the bunkers the Axis wont have ammo so the city is free. The Axis must protect the ammo bunkers with everything they got. Second objective for the Allies is to steal documents and to bring them back to the Headquarters.
I'll post some screens from the new buildings if they're ready
braini wrote:Tip: Do something like spawn security, like a door or something like that for no sk i think you know it "Camping, sk etc" do something that they dont sk and do roof off
Looks nice
!BRaiNi
Almost impossible, even with the gap.
Then after the gap , you go outside, there is always a place where you can wait for them to spawn and come outside, and better way to protect an spawn is to improve its defence, so when you spawn and they are waiting/camping outside , you can kill them, for example windows in the buildig, an mg in the building.
Good improving, hope youre dedication to finish this map is bigger then youre try on youre other try.
Greetsz Xavier, and merry x-mas all.
X-avier wrote:Good improving, hope youre dedication to finish this map is bigger then youre try on youre other try.
Greetsz Xavier, and merry x-mas all.
This map will be finished. With the others I had problems with testing, this one too. But these problems are easy to fix. Previous version: no landscape, brushes were bad, scripting fouls etc. With this version I've worked very accurately.
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