map voting
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map voting
hey guys what about map voting on ps1? i like this idea to players choose between 30 maps at the end
Ferocious wrote:
same
+ need original maps
+ dont big maps
Pele
- Code: Select all
I'm not botherd about maps, just not baserace or battery.
same
+ need original maps
+ dont big maps
Pele
- LethalBullet
- Posts: 640
- Joined: Fri Apr 28, 2006 0:00
- Location: Estonia.pk3
Afterlife wrote:mapvoting is really cool but the thing that i dont like is that its always the same maps that get played :/
same maps?
if damelon gona put 30 maps...
each person gives 3 votes, cant vote twice same map.
aint think that people "always" vote same maps
whats the difference anyway?
if in campaign comes some maps, like 4 in row that you accually dont like to play but you still wanna play then even better is to vote for your fav maps if your fav map didnt won just think that if it would be 30 map campaign you would wait 29 maps till your fav comes again...
ehh im now confusing myself too
lol
anyway...i support mapvoting
it would bring more exhilaration into game
edit: maybe 30 maps would be too much...15-20?
- warren-the-ape
- Posts: 6378
- Joined: Tue May 09, 2006 0:00
- Location: Netherlands
I know this from Counterstrike but does it work in a similar way?
And I guess people can only vote for maps that are on the server?
i think it could be fun for a change
And I guess people can only vote for maps that are on the server?
i think it could be fun for a change
"When the pin is pulled, Mr. Grenade is not our friend."
- LethalBullet
- Posts: 640
- Joined: Fri Apr 28, 2006 0:00
- Location: Estonia.pk3
dunno if its gona be enabled or not, but ill introduce anyway
after map ends, if you click few time "MORE" button then there is next map voting...
it looks like this
firstly you need to highlight the map, then click on 1: vote
you can revote it by highlighting firstly the map that you want to vote and then click revote.
you can vote more 2 maps after that, bt you never can give more than 1 vote for map.
you can see when last time this map wose playd and total votes are also seen in window...
this mapvote is freewill, you dont need to give your vote at al cost, its just who wants, will give a vote or 2 or 3
i hope my tiny guide wose usefull ^^
after map ends, if you click few time "MORE" button then there is next map voting...
it looks like this
firstly you need to highlight the map, then click on 1: vote
you can revote it by highlighting firstly the map that you want to vote and then click revote.
you can vote more 2 maps after that, bt you never can give more than 1 vote for map.
you can see when last time this map wose playd and total votes are also seen in window...
this mapvote is freewill, you dont need to give your vote at al cost, its just who wants, will give a vote or 2 or 3
i hope my tiny guide wose usefull ^^
- warren-the-ape
- Posts: 6378
- Joined: Tue May 09, 2006 0:00
- Location: Netherlands
Aaah very usefull indeed ^^
Playing ET for 2.5 years now but never seen it before
Is there a min. amount of votes needed? Cause you say you dont have to vote, what happens if only 1 person votes will it switch to that map? And what if nobody votes?
But prob. configurable anyway, just curious
Playing ET for 2.5 years now but never seen it before
Is there a min. amount of votes needed? Cause you say you dont have to vote, what happens if only 1 person votes will it switch to that map? And what if nobody votes?
But prob. configurable anyway, just curious
"When the pin is pulled, Mr. Grenade is not our friend."
- LethalBullet
- Posts: 640
- Joined: Fri Apr 28, 2006 0:00
- Location: Estonia.pk3
yeah, even if only 1 person votes the map will come wich s/he voted (if s/he gave 3 votes then i think randomly come from those 3, but like you sayd, its configurable...
but imo if no1 votes then it will come randomly or no?
dunno never seen this happen
but imo if no1 votes then it will come randomly or no?
dunno never seen this happen
- Deminwarrior
- Posts: 365
- Joined: Thu Jan 04, 2007 1:00
- Location: Belgium
Maps:
1. Goldrush
2. Caen (whatever version)
3. Oasis
4. Venice
5. FeulDump
6. Transmitter
7. Marrakesh streets
8. Castle attack
9. UJE
10. Glider
Alternative maps:
Indusrty : WHY -> axis can attack for once
Pantserbase: same reason
and put 4 vs 4 bots so you dont have to play alone
grtz demin
@damelon
tried googling?
1. Goldrush
2. Caen (whatever version)
3. Oasis
4. Venice
5. FeulDump
6. Transmitter
7. Marrakesh streets
8. Castle attack
9. UJE
10. Glider
Alternative maps:
Indusrty : WHY -> axis can attack for once
Pantserbase: same reason
and put 4 vs 4 bots so you dont have to play alone
grtz demin
@damelon
tried googling?
DeminWarrior wrote:Maps:
1. Goldrush
2. Caen (whatever version)
3. Oasis
4. Venice
5. FeulDump
6. Transmitter
7. Marrakesh streets
8. Castle attack
9. UJE
10. Glider
Alternative maps:
Indusrty : WHY -> axis can attack for once
Pantserbase: same reason
and put 4 vs 4 bots so you dont have to play alone
grtz demin
accepted...good idea demin
- LethalBullet
- Posts: 640
- Joined: Fri Apr 28, 2006 0:00
- Location: Estonia.pk3
Damelon wrote: it requie for mapvoting..cant find in etpub.org
maybe you can see commands in server.cfg or somewere els...
etpub.org wrote:g_mapVoteFlags [bitmask]
Ways to change how map voting works
Only valid when g_gametype is 6 (see Map Voting)
Available options are:
1
Changes the tie breaker so that the map not played in the longest wins
2
Intermission doesn't end until g_intermissionReadyPercent people have voted. If there are no players connected to the server, intermission will end at the timeout. (WARNING: This means that if there are spectators connected and not voting, the next map will not load until those spectators either vote, disconnect, or get kicked by the system)
4
Multi vote: Allows everybody to vote for 3 maps instead of one, first choice map gets 3 votes, second choice gets 2, third choice gets one
8
Don't randomize the maps, so they will always appear in the same order
Default is 0
g_maxMapsVotedFor [integer]
How many maps are presented to users for voting upon during intermission
Only valid when g_gametype is 6 (see Map Voting)
Default is 6
g_minMapAge [integer]
How long a map is ineligible for voting, after it is played
Only valid when g_gametype is 6 (see Map Voting)
Default is 3
g_resetXPMapCount [integer]
How many maps occur before XP is reset. If g_XPSave flag 4 is set, g_resetXPMapCount is ignored. Similarly, if g_resetXPMapCount is set to 0, it is the same as setting g_XPSave flag 4
Only valid when g_gametype is 6 (see Map Voting)
Default is 0
+
etpub.org wrote:Map Voting
With the release of etpub 0.7.1, a new g_gametype of 6 is introduced. This gametype allows, when used in conjunction with an etpub_client > 20060310, for the players to decide on the map that is played next. When g_gametype is set to 6, and the client is using the appropriate client, a new screen is introduced during intermission. This screen list, depending on server configuration, a list of up to 32 maps that are loaded on the server, and that all players can vote on. Once intermission ends, the server totals the votes, and plays the next map based upon the vote results
The following cvars control how map voting operates
g_mapVoteFlags
g_maxMapsVotedFor
g_minMapAge
g_resetXPMapCount
Miscellaneous notes about mapvoting:
Total maps allowed is 32. If server admin has more than 32 .bsp files, only the first 32 are used
Tie breaker. The default tie-breaker is such that if 2 or more maps are tied with the same number of votes, the map that was played most recently is selected.
Bots and connecting players do NOT count for mapvoting, everyone else (including spectators) does.
If no maps are voted for, the default "nextmap" cvar is used, so server admins have to specify a default map cycle of sort, usually in the following format.
set d1 "set g_gametype 6 ; map oasis ; set nextmap vstr d2"
set d2 "set g_gametype 6 ; map battery ; set nextmap vstr d3"
set d3 "set g_gametype 6 ; map goldrush ; set nextmap vstr d1"
vstr d1
This means that the default map, upon server start, will be oasis. From there, map voting will be used. If at any point, no map is voted for, battery will be played, etc
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