Rifle and Nade damage!
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- ---Henry---
- Posts: 844
- Joined: Sat Mar 03, 2007 1:00
- Location: Croatia :)
Rifle and Nade damage!
Heya all,
wanted ask ya about rifle(K43,M1garand) and Nade damage!
Hmm
today when i played on PS2 map oasis i was allies(medic almost always )...and my team tried to get Old City Wall,than
almost all axis take Engi and all what they do is throwing nade(double or multi kill always) and shot nades with K43,so it was impossible to get on other side and do obj!
When u go with full hp nade will kill you very easy
and even u have adre u will be almost dead again...
so i make this topic to ask you can you lower damage of K43,M1Garand and Nade if its possible or?
Thanks,
Henry
wanted ask ya about rifle(K43,M1garand) and Nade damage!
Hmm
today when i played on PS2 map oasis i was allies(medic almost always )...and my team tried to get Old City Wall,than
almost all axis take Engi and all what they do is throwing nade(double or multi kill always) and shot nades with K43,so it was impossible to get on other side and do obj!
When u go with full hp nade will kill you very easy
and even u have adre u will be almost dead again...
so i make this topic to ask you can you lower damage of K43,M1Garand and Nade if its possible or?
Thanks,
Henry
and 1 rifle each team ? thats better.. rifle nades in real live would kill too a live. its same like panzer on for only 1 .. if u have a rifle ur lucky. if you dont have ur not . but 1 rifle each team is good too this is what i wanna say about rifle
"Better to light one small candle than to curse the darkness."
- ---Henry---
- Posts: 844
- Joined: Sat Mar 03, 2007 1:00
- Location: Croatia :)
Samuraii wrote:and 1 rifle each team ? thats better
+1
better 1 per team...
it will be more easier to play...
And flak jacket will be
good idea too
Henry
TOTAL agree with henry this rifle dmg is too big when i;m playing at PS 2 nearly all my deaths are by riflenade this weapon is better than panzer coz its more acc with same dmg ...I think 1 rifle per team is really good idea or like damelon said flak jacket 4 all
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you say lil Wayne - i say Linkin Park
you say snoop dog- i say Bullet For My Valentine
you say britney- i say sum 41
you say soulja boy- i say blink 182
you say rap- i say LISTEN TO REAL MUSIC
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- warren-the-ape
- Posts: 6378
- Joined: Tue May 09, 2006 0:00
- Location: Netherlands
Fun to see that the biggest complainers are the people who usually play as medic... Nades hurt dont they
"When the pin is pulled, Mr. Grenade is not our friend."
X-avier wrote:Don't agree.. dont nerf the next class...
finnally a class that can ''easly'' kill medic and people start complaining. but visa versa not?.. you kill with medic always dominating etc etc.
Please don't nerf the next class.
Grtz Xav
+1
a medic got 156hp on ps2 and an engi mostly 115
medic heals slowly and engi not
it's almost impossible to kill a rambomedic with other class ok a good arty will do the job but covop is in 1vs1 fight almost impossible , field ops engi also and most of time not much soldiers that play
i like the damage of rifle nades and grenades
in real a nade 10 meters away kill you for sure
here it doesnt even hurt you and most of time you got enough time to:
- run away like a pussy:P
- kill the 1 who holds the nade for 4 sec
question: how many people are ood grenade trowers?
not much on ps2 because you get shot before even pulling the pin
this is just my opinion:)
offtopic:
500th post:P
c ya
blazing
thanks diamond:)
- FlowerPower
- Posts: 2605
- Joined: Mon Sep 24, 2007 0:00
- Location: Italy
I was in Oasis yesterday too... I totally agree with xav and blazing, things should remain as they are, or it will be impossible to kill a rambo medic (cos they're always running and healing themselves).
P.S. To Henry: allies weren't able to take the city cos the axis team was strong and well organized, not because of nades. (I was axis!!! )
P.S. To Henry: allies weren't able to take the city cos the axis team was strong and well organized, not because of nades. (I was axis!!! )
I agree with Xav and Blazing. Medic is one of the the best class, quickly, can healing himselves, have more hp. Thats true rifle can be anouing but ppl with big ping can`t fight in other way with "rambo" medics. One of the biggest minus rifle is this that person which don`t knows how use this weapon make all the time
huge tk.
And this is the reason (in my opinion) why schould be not 1 but maybe 2,3 rifle per team
huge tk.
And this is the reason (in my opinion) why schould be not 1 but maybe 2,3 rifle per team
- ---Henry---
- Posts: 844
- Joined: Sat Mar 03, 2007 1:00
- Location: Croatia :)
warren-the-ape wrote:Fun to see that the biggest complainers are the people who usually play as medic... Nades hurt dont they
xD true lol
almost always medic but hmm
last days i take another classes too
@flower lol true but it was hard really...but it is nades and rifles who killing us always
So if u dont agree for dmg. can u put it on 1/team or 2 if its possible?
Henry
I got the point. we (henry-me) are always medic
for exemple i kill each person 10 times in a row.
how he feel? like a tired tryer? or he thinks he isnt enough for me?
medic is overpowered in ET maded by splashdamage. i think its time for revange of the players who we killed many times without a knockback
but 10+ rifle / team makes chaos of teamkilling and makes unbalanced game for the covertops and the fieldops. i suggest 4 rifle / team and 8 medic / team then the game will balanced
for exemple i kill each person 10 times in a row.
how he feel? like a tired tryer? or he thinks he isnt enough for me?
medic is overpowered in ET maded by splashdamage. i think its time for revange of the players who we killed many times without a knockback
but 10+ rifle / team makes chaos of teamkilling and makes unbalanced game for the covertops and the fieldops. i suggest 4 rifle / team and 8 medic / team then the game will balanced
I hate all those stupid overpowerd arguments. There is no overpowered class in et.
ET has two TEAMS, two TEAMS, you think there are teams in that ALL MEMBERS are equal? NO!
Soldiers has their heavys, Medics have their health, Engis have their rifle their screwdriver, Fieldops have their ammo and airstrike, cops have their disguise and their accurat weapons.
If you think a class is overpowerd, than make a new et.... with a class called Uber-Soldier With MG, Panzer, Health, Ammo, Rifle, Screwdriver, Airstrike, disguise etc etc....
ET has two TEAMS, two TEAMS, you think there are teams in that ALL MEMBERS are equal? NO!
Soldiers has their heavys, Medics have their health, Engis have their rifle their screwdriver, Fieldops have their ammo and airstrike, cops have their disguise and their accurat weapons.
If you think a class is overpowerd, than make a new et.... with a class called Uber-Soldier With MG, Panzer, Health, Ammo, Rifle, Screwdriver, Airstrike, disguise etc etc....
- warren-the-ape
- Posts: 6378
- Joined: Tue May 09, 2006 0:00
- Location: Netherlands
or go play quake wars.. mjah better not, dont need all those rambos
"When the pin is pulled, Mr. Grenade is not our friend."
today you have a topic that asks for one riflenade per team or riflenade with lower damage. next week you'll have a topic that asks to enable more riflenades or to increase the riflenade damage. just leave it as it is. in my opinion, all weapons should be allowed. like wastl said, every class has its advantage.
flak jacket for engineers would be a nice addition though.
flak jacket for engineers would be a nice addition though.
Wastl wrote:I hate all those stupid overpowerd arguments. There is no overpowered class in et.
ET has two TEAMS, two TEAMS, you think there are teams in that ALL MEMBERS are equal? NO!
Soldiers has their heavys, Medics have their health, Engis have their rifle their screwdriver, Fieldops have their ammo and airstrike, cops have their disguise and their accurat weapons.
If you think a class is overpowerd, than make a new et.... with a class called Uber-Soldier With MG, Panzer, Health, Ammo, Rifle, Screwdriver, Airstrike, disguise etc etc....
this is total bullcrap in my opinion, you know that medic is strongest class so don't make an stupid story ^^
and ye maybe make amount of rifle's less, but not too less.
Maybe 4 medics per team also?:P
Grtz Xavi
- Deathstalker
- Posts: 166
- Joined: Thu Jan 25, 2007 1:00
- Location: Solar system > Earth > Europe > Poland > Rzeszow :)
4 medics.. i dont know if i agree..
positive : there is more reason why to take another class
negative: frags
or
Disable selfhealing .. (dont know if its possible in NQ) but i think there would be more teamplay and not more; rambo medic. But then there is more chance to take engi. or other classes (i like cvops too ). And with engi u take rifle ( i think not only me ) better 1 rifle or 2 each team then lowered damage.
Neme choise to you and say somethhing about this topic
Wankers ? whats that english badd ya know it means smth like whiners?
and wastle the world isnt perfect, but the game can be a little better maybe
cya on ps 2
Samu
positive : there is more reason why to take another class
negative: frags
or
Disable selfhealing .. (dont know if its possible in NQ) but i think there would be more teamplay and not more; rambo medic. But then there is more chance to take engi. or other classes (i like cvops too ). And with engi u take rifle ( i think not only me ) better 1 rifle or 2 each team then lowered damage.
Neme choise to you and say somethhing about this topic
Wankers ? whats that english badd ya know it means smth like whiners?
and wastle the world isnt perfect, but the game can be a little better maybe
cya on ps 2
Samu
Last edited by Samuraii on Wed Oct 31, 2007 17:16, edited 1 time in total.
"Better to light one small candle than to curse the darkness."
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