locked loader

Old server topics and posts from 2009, Read only
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locked loader

Postby paco » Sat May 02, 2009 14:45

Hy guys,
Rarely there is a problem with the MP40. For example, if you have 15/30 shots and you want to change (full-up) the loader, the soldier makes the movement of charge, but the shots do not increase. So, if you want an effective charge of loader, You finish before available on loader.
Example:
15/60 -> no change to 30/45
0/60 -> yes change to 30/30

Sometime, have you this problem?

...I fix it with a restart game.
8) Paco 8)
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Postby mephir » Sat May 02, 2009 15:06

I noticed that, too. Cant tell when it happens or how to fix it. Usually i just press R again...

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Postby deep » Sat May 02, 2009 15:14

if i understand correctly, it wont reload half full clip?
i have never experienced this.

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Postby paco » Sat May 02, 2009 15:21

Diamond wrote:if i understand correctly, it wont reload half full clip?
i have never experienced this.


Yeah!

It's rare, so you don't known it. I fix it with a restart, Mephir pushing R.

8) Paco 8)
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Postby nick » Sat May 02, 2009 15:33

lol? never heard of that before?

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Postby GoldenBullet » Sat May 02, 2009 15:34

Soldier cannot reload MG or Venom if its not empty in clip. However if he has a spesific exp.level (5 or 6 maybe), he can reload even if he hasnt got empty clip.

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Postby paco » Sat May 02, 2009 16:12

GoldenBullet wrote:Soldier cannot reload MG or Venom if its not empty in clip. However if he has a spesific exp.level (5 or 6 maybe), he can reload even if he hasnt got empty clip.


Hi golden!

I spoke about player not about class soldier.
This bug is present in Medic or eng class, so where is possible to select MP40.
I had the problem while I was lvl 6.
8) Paco 8)
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Postby Pancake » Sat May 02, 2009 17:03

Yep i noticed that already too...


If you have 13/30 bullets, for example u see he reloads, but he dont do in real.

If you have a empty magazin you will reload in real.

some bug..
stopped playing et. now lurking csgo. find me on steamcommunity with /id/pancookie1

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Postby Ninjadeer » Sat May 02, 2009 18:18

i guess i know what you mean, have had something like that in past too...

simply fixed when i reconnected, /reconnect in console

:)
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Postby GokuSan » Sat May 02, 2009 18:57

Sometimes I got that bug when I reload with altfire instead of R.
Though it was an NQ 1.2.0 bug, it got removed in the latest version. (1.2.3)
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