NQ 1.2.9

Old server topics and posts from 2010, Read only
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NQ 1.2.9

Postby Sebbel » Tue Aug 17, 2010 0:12

since tonight, PS5 is updated to NQ 1.2.9 b6
detailed infos can be read here

first setting change we did is that medics are NOT anymore able to take other classes weapons like rifle or panzerfaust.
sometimes you lose - sometimes the others win

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Postby Marcco7 » Tue Aug 17, 2010 0:21

All right!

And these with medich I like it!
Because i see lot of player taking Panzer/Bazooka,Rifle K43/Rifle M1 Garand lika a medic if the lost all ammo in their Thompson's/MP 40's :=)
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Postby Death » Tue Aug 17, 2010 0:35

good to see that PS5 now also has 1.2.9

too bad now i cant take mk42 or sten anymore when im medic ;(
well now I, ME, MYSELF ^^ wont be so overpowered anymore.
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Postby FALBIK » Tue Aug 17, 2010 2:15

luv ya Sebby
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Postby davies » Tue Aug 17, 2010 10:39

:banana: :banana: :banana: :banana:

Awesome, thanks! :)
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Re: NQ 1.2.9

Postby Epa » Tue Aug 17, 2010 10:42

Sebbel wrote:first setting change we did is that medics are NOT anymore able to take other classes weapons like rifle or panzerfaust.


Darn :/ i loved take other weps :P Well, whatever. Ammo in nq is still pretty unlimited so no probs ;)

i think i need to come visit ps5 again and check it out ;)

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Postby RapidHail » Tue Aug 17, 2010 10:46

Marcco7 wrote:All right!

And these with medich I like it!
Because i see lot of player taking Panzer/Bazooka,Rifle K43/Rifle M1 Garand lika a medic if the lost all ammo in their Thompson's/MP 40's :=)


That rly sux 8)
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Postby DaRkMaN » Tue Aug 17, 2010 15:43

Nice Sebb.

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Postby SpyCow » Tue Aug 17, 2010 15:47

Nice 8)

Thanks Sebb :P
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Postby lazy-lion » Tue Aug 17, 2010 15:57

Great!
NQ 1.2.9 is realy fine and great to play at.
But one question: if you're an Axis medic and you've run out of your MP40 ammo, can you take a Thompson?
Will visit PS5 some more now. :)

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Postby faqir » Tue Aug 17, 2010 15:59

enable pb?

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Postby Smadje » Tue Aug 17, 2010 16:03

lazy-lion wrote:But one question: if you're an Axis medic and you've run out of your MP40 ammo, can you take a Thompson?


You can.

Good news sebby :)
Last edited by Smadje on Tue Aug 17, 2010 16:49, edited 1 time in total.
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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Postby lazy-lion » Tue Aug 17, 2010 16:05

faqir wrote:enable pb?


why?

Smadje wrote:
lazy-lion wrote:But one question: if you're an Axis medic and you've run out of your MP40 ammo, can you take a Thompson?
[/quote

You can.

Good news sebby :)


Oh, thats great

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Postby Samuraii » Tue Aug 17, 2010 17:18

Bad news, the spawn system does not work properly, When i click another flag i dont spawn there, instead the spawnpoints themselves decide who spawns where. At start of map i started at a spawnpoint which should be selected in all other nq versions.

It´s still beta right?
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Postby lazy-lion » Tue Aug 17, 2010 17:46

Samuraii wrote:It´s still beta right?


Yes, it's still beta.

Samuraii wrote: At start of map i started at a spawnpoint which should be selected in all other nq versions.
`

I don't know what you want to say with it.
If you started at that spawnpoint which should be selected in all other nq versions, but its also selected in 1.2.9 because you started there I don't see the problem? :O

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Postby Marcco7 » Tue Aug 17, 2010 19:22

People!
Much of you post comments here but anyone of you I'm not see loooong time on PS#5 so shut your mouth !

:=)
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Postby GokuSan » Tue Aug 17, 2010 20:18

Marcco7 wrote:People!
Much of you post comments here but anyone of you I'm not see loooong time on PS#5 so shut your mouth !

:=)

What the hell is the sence of this post? If NQ 1.2.9 is bringing new people on PS #5, you're gonna tell 'em to shut up because they are not old regulars? Chill dude :wink: They try to help by finding out bugs. :)

Looks like hitboxes changed when you shoot from a long distance. :O
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Postby Sebbel » Wed Aug 18, 2010 7:52

faqir wrote:enable pb?


would be nice, but i dont think pb will have less problems/lags as it has in 1.2.7
sometimes you lose - sometimes the others win

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Postby Skippy » Wed Aug 18, 2010 10:09

Hitboxes are smaller, not a problem for me though. But others complain by missing :).

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Postby faqir » Wed Aug 18, 2010 12:53

Sebbel wrote:
faqir wrote:enable pb?


would be nice, but i dont think pb will have less problems/lags as it has in 1.2.7
well, at least i dont have any problems with PB. never got kicked by pb in 1.2.9

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Postby -Drag- » Wed Aug 18, 2010 13:34

faqir wrote:
Sebbel wrote:
faqir wrote:enable pb?


would be nice, but i dont think pb will have less problems/lags as it has in 1.2.7
well, at least i dont have any problems with PB. never got kicked by pb in 1.2.9

Well the main problem why the pb is down right now is because back in some time, a pb update came which gave everyone a strange lag or so.. Basically it was unplayable. You can find the thread here
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Postby ErsGuterJunge » Wed Aug 18, 2010 16:33

harder to hit and mines didnt made much damage as before.
is that right at the mode ??

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Postby lazy-lion » Wed Aug 18, 2010 17:48

ErsGuterJunge wrote:harder to hit and mines didnt made much damage as before.
is that right at the mode ??


No, it's easier to hit now. About mines i dont know but could, i like if it is. :)

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Postby ErsGuterJunge » Wed Aug 18, 2010 18:28

for all others its easier to hit .. for me its harder

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Postby warren-the-ape » Wed Aug 18, 2010 19:37

Damage for landmines hasn't been changed.
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