laaaaggg

Old server topics and posts from 2010, Read only
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laaaaggg

Postby Yoschi » Thu May 27, 2010 21:21

hmm since few weeks on ps3 there are still lags all time.

It lags when someone in team or other team plants, spottes or explode mines,

every mine gives a hard lag.

just played oasis and all planted mines so such unplayble^^


you did new mod or y this bug works???

pls fix its really unplayable if all plant mines XD

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Postby Daghel » Thu May 27, 2010 22:01

+1 to this
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Postby SturmGonzo » Fri May 28, 2010 11:04

yep.. i ve seen pings going to 200 and back to normal whole time... :cry:

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Postby Ninjadeer » Fri May 28, 2010 14:32

mhhh, no idea what could cause this...
mod is normal nq 1.2.7 and mine scripts should be default, so imo logically that shouldnt cause lags. i guess i should inspect more and lets hope stephan, warren or rapido or some smart guy has something wise to say ^^
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Postby Mefisto » Wed Jun 02, 2010 18:28

i have to dig out this topic -.- its so hard annoying that cant play whit it >.<
disable landmines, disable binocles or gib all spottes ppl but do sth :P

and one more taking occasion: who got so briliant idea to made cfg simmilar to ps5 in case when sb poisoned other man, im talking about dropping weapon >.< its fail fail fail setting, i hate it on ps5 and start see it on ps3 also -.-
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Postby Ninjadeer » Wed Jun 02, 2010 18:49

strange cuz i havent seen huge lags while spotting mines. might not happen always or its something else than server lag? and do they really drop weapons? imo even that doesnt happen always... WTF?!?!?
*going to investigate server config*
pff...
EDIT:
yap poison drops weapons, dunno then if its so bad as pretty noone uses poison
EDIT2:
how does these lags look like in lag-o-meter, not that i would know what causes them but just want to know if its same as i have sometimes
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Postby warren-the-ape » Wed Jun 02, 2010 19:55

Mefisto wrote:in case when sb poisoned other man, im talking about dropping weapon >.< its fail fail fail setting, i hate it on ps5 and start see it on ps3 also -.-


That's standard behaviour in NQ 1.2.7. Here's some reading material for ya :)
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Postby Mefisto » Wed Jun 02, 2010 22:10

yea warren but fev days ago (maybe 2 or highest 3) I dnt dropped weapon and today one man running whole map and all the time poisoned ppl also me, and i dropped it ! so first conclusion sth was wrong/changed

i will check this on lagometer,maybe made some screens but i talk and ask other ppl on server and they also got short hard lags when sb spott landmines

if I correctly remember Horzy also played on server and got this lags

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Postby warren-the-ape » Wed Jun 02, 2010 22:30

Mefisto wrote:yea warren but fev days ago (maybe 2 or highest 3) I dnt dropped weapon and today one man running whole map and all the time poisoned ppl also me, and i dropped it ! so first conclusion sth was wrong/changed


Just read the link.. ;) It's level dependant (level 8 medic + level 7 light weapons).
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