[POLL] Friendly Fire should be disabled at PS#1
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[POLL] Friendly Fire should be disabled at PS#1
Hello,
Recently I've seen more and more players on PS#1 who don't care about their team-mates at all. They run like chicken w/o heads and shoot as mad men around. While doing that they TB and TK a lot of teammates.
I also see a lot of people get TK'ed by rifle/flamer/panzer etc. etc. Now I know disabling Friendly Fire won't make the game more realistic or something like that, but I have to say that the game actually isn't very realistic at all.
Somebody told me people will even be more rambo and don't even look around them before shooting. Like the problem would escalate according to him. About that I can say this: Some people already do this all. Like in this situation: One allied Engi-rifle and one allied medic-smg run into an Axis guy. Instead of the Engi taking his Colt akimbo he shoots his rifle, which will record in a TK most of the time. The two allies are death and the Axis can make his way through it.
I don't like disabling FF either, but it's better than being TK'ed and TB'ed all time. It's just, Friendly fire on a server like PS#1, which is very crowded won't work.
I'll let this poll run for 7 days.
Recently I've seen more and more players on PS#1 who don't care about their team-mates at all. They run like chicken w/o heads and shoot as mad men around. While doing that they TB and TK a lot of teammates.
I also see a lot of people get TK'ed by rifle/flamer/panzer etc. etc. Now I know disabling Friendly Fire won't make the game more realistic or something like that, but I have to say that the game actually isn't very realistic at all.
Somebody told me people will even be more rambo and don't even look around them before shooting. Like the problem would escalate according to him. About that I can say this: Some people already do this all. Like in this situation: One allied Engi-rifle and one allied medic-smg run into an Axis guy. Instead of the Engi taking his Colt akimbo he shoots his rifle, which will record in a TK most of the time. The two allies are death and the Axis can make his way through it.
I don't like disabling FF either, but it's better than being TK'ed and TB'ed all time. It's just, Friendly fire on a server like PS#1, which is very crowded won't work.
I'll let this poll run for 7 days.
"Football is a simple game; 22 men chase a ball for 90 minutes and at the end, the Germans always win." - Gary Lineker
Re: [POLL] Friendly Fire should be disabled at PS#1
lazy-lion wrote:Now I know disabling Friendly Fire won't make the game more realistic or something like that, but I have to say that the game actually isn't very realistic at all.
Is doublejump realistic?
Is adre realistic?
Is stepping on your own team's mines and not let them explode realistic?
This is isn't supposed to be realistic. xD
"Football is a simple game; 22 men chase a ball for 90 minutes and at the end, the Germans always win." - Gary Lineker
Re: [POLL] Friendly Fire should be disabled at PS#1
lazy-lion wrote:lazy-lion wrote:Now I know disabling Friendly Fire won't make the game more realistic or something like that, but I have to say that the game actually isn't very realistic at all.
Is doublejump realistic?
Is adre realistic?
Is stepping on your own team's mines and not let them explode realistic?
This is isn't supposed to be realistic. xD
WHAT IS ADRE?
Re: [POLL] Friendly Fire should be disabled at PS#1
MADMAXX wrote:lazy-lion wrote:lazy-lion wrote:Now I know disabling Friendly Fire won't make the game more realistic or something like that, but I have to say that the game actually isn't very realistic at all.
Is doublejump realistic?
Is adre realistic?
Is stepping on your own team's mines and not let them explode realistic?
This is isn't supposed to be realistic. xD
WHAT IS ADRE?
Adre is the red needle stick on button 7, which you can use to boost your energy and when you used adrenaline the damage you receive won't be as high as is it w/o adre.
"Football is a simple game; 22 men chase a ball for 90 minutes and at the end, the Germans always win." - Gary Lineker
- Dre_of_chaos
- Posts: 281
- Joined: Mon Aug 17, 2009 0:00
why..do..you..respond..to..trolls
keep PS1 as it is
keep PS1 as it is
https://account.hirezstudios.com/tribes ... al=1248832 tribes ascend!!
Re: [POLL] Friendly Fire should be disabled at PS#1
lazy-lion wrote:Is doublejump realistic?
Is adre realistic?
Is stepping on your own team's mines and not let them explode realistic?
This is isn't supposed to be realistic. xD
Ever heard of a pogo stick? allows you to jump 2 times as high...
Adre = Anabole steroïden/Cera/drugs
And havent you heard of shoes that feel like your walking on clouds? well i always wear those while stepping on teammates landmines...
But i dont think that friendly fire should be off.... eventhough i hate the ******* that shoot like chickens w/o a head.
<icy> seems a guy i know from seeing gave it to me on the mens toilet
- DennizOlof
- Posts: 57
- Joined: Thu Dec 16, 2010 1:00
- Location: Sweden
How about lowering the TD value ?
Is that possible on the server side. If you cut the TD byt 50% then you would not be able to damage your player friends to much.
Is that possible on the server side. If you cut the TD byt 50% then you would not be able to damage your player friends to much.
Instead of honoring people who put effort to keep our servers online you just got sarcastic comments Ajit. Good job Lazy, though we can see that PS#1 should stay with friendly fire enabled, we atleast got a small overview for of the opinions from our regulars players/members.
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.
Ye, okay, maybe it shouldn't be disabled. But what else can you do to stop that TB and TK? It's no fun anymore after a few times...
But I would like to see some people tell why they think it shouldn't or should. A lot of people vote w/o telling us why.
I won't be happy with FF off, but imo it's better than getting so much TB'ed or TK'ed.
[quote=Ajit]Serious discussion going on here, it will end like all ends. Bow will let people to discuss for serveral days and then he will say "No" and locks topic and everything is same as it was before.[/quote]
Do you have any better idea?
But I would like to see some people tell why they think it shouldn't or should. A lot of people vote w/o telling us why.
I won't be happy with FF off, but imo it's better than getting so much TB'ed or TK'ed.
[quote=Ajit]Serious discussion going on here, it will end like all ends. Bow will let people to discuss for serveral days and then he will say "No" and locks topic and everything is same as it was before.[/quote]
Do you have any better idea?
"Football is a simple game; 22 men chase a ball for 90 minutes and at the end, the Germans always win." - Gary Lineker
- TheAviatorOne
- Posts: 23
- Joined: Wed Jun 02, 2010 0:00
- Location: The Netherlands
If friendly fire is turned on, the chance that it will be a big chaos battlefield with a lot of rifles, rambo medics, mortars and especially arty/artillery is pretty high then. People are throwing thoughtless arty or placing is thoughtless. Aswell for mortars, panzers and rifles.
Besides that, if friendlyfire is on the alliance between your teammates is higher. It's more like: Let's go together and protect eachother.
Besides that, if friendlyfire is on the alliance between your teammates is higher. It's more like: Let's go together and protect eachother.
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