Uneven/unbalanced teams issue
48 posts
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Uneven/unbalanced teams issue
The problem is well known by admins and players so to talk about would be to waste time in idle chatter. Fed up to see eternal ineffective requests from admins, useless discussions, chidlish crys and tears from switched guys and the global waste of time for admins and players we have decided to fix the problem once and for all.
Thanks to -|PS|-Mem , we have now a lua script running on PS1 which make our admins able to even teams with a single command.
How it works? the script will randomly pick up the needed numbers of players on players list (including PS members) and even teams. For questions of evenness, players and members have the same chance to be picked up. So,i hope i wont see no more complaints and infantile reactions now that the problem is solved and have to say in a fair way.
Thanks to -|PS|-Mem , we have now a lua script running on PS1 which make our admins able to even teams with a single command.
How it works? the script will randomly pick up the needed numbers of players on players list (including PS members) and even teams. For questions of evenness, players and members have the same chance to be picked up. So,i hope i wont see no more complaints and infantile reactions now that the problem is solved and have to say in a fair way.
- __Mr-Unknown__
- Posts: 480
- Joined: Fri Apr 28, 2006 0:00
- Location: The Netherlands
I know the problem. And it's a fantastic solution to it. Now u all have the same chance to be picked for the other team. So the whining about "why picking me" will be blamed since today by the faith or the randomness of the chance.
Keep up the good work
Keep up the good work
Stay Tuned, Stay Prime-Squadron
egglaf wrote:Very nice job Mem, this will make the administration of the server a lot easier.
thx to you, wouldn't have had the idea to try lua scripting without seeing yours !
and thx for the advices and debugging, too
egglaf wrote:BOWDOWN wrote:egglaf wrote:Very nice job Mem, this will make the administration of the server a lot easier.
And let's hope many other new useful or fun scripts in near future : stats scripts etc ... .
Give us a shopinglist then
stats are for me, get the next request if you wish to but this one is mine !
Last edited by mem on Sat Oct 29, 2011 18:58, edited 1 time in total.
- Plastic_Jesus
- Posts: 2713
- Joined: Mon Jan 22, 2007 1:00
- Location: Finland
DMG_Kowi wrote:Does it consider the fact that someone may have nice long spree at the moment of being put? Eh? Pseudo-random spree breaking
But this gonna be good anyway.
A true player doesn't care about a spree.
-*S
S.S.Atrocity wrote:Im pretty sure Saukko will have pages worth of bugs found before anyone knows about the release...lol
- Dre_of_chaos
- Posts: 281
- Joined: Mon Aug 17, 2009 0:00
Saukko wrote:DMG_Kowi wrote:Does it consider the fact that someone may have nice long spree at the moment of being put? Eh? Pseudo-random spree breaking
But this gonna be good anyway.
A true player doesn't care about a spree.
-*S
how about when someone is holding obj?
nitpicking, yeah i know, but it would be nice if this can be avoided, if it cant it doesnt matter too much. The change of this happening is low anyways ^^
https://account.hirezstudios.com/tribes ... al=1248832 tribes ascend!!
Saukko wrote:DMG_Kowi wrote:Does it consider the fact that someone may have nice long spree at the moment of being put? Eh? Pseudo-random spree breaking
But this gonna be good anyway.
A true player doesn't care about a spree.
-*S
True saukko but for a lot of NQ players stats/spree/xp is important. However i think it's impossible to implement this in the script being created now and i think it's just something that you have to live with.
PS: Admins/members can watch what team is holding obj and if there is a chance that person will be picked.
<icy> seems a guy i know from seeing gave it to me on the mens toilet
As said above, it's not automatic but by command, mean that a real person (a member) have to notice and decide that team are uneven/unbalanced and type the command. Guess that, if a player is holding the obj at this moment, the member will wait or "manualy" (with classic !put cmd) switch a player. Now, if ever it happen, let'say it would not be a drama ... after all, the best would be to see many mature and fair players doing this kind of things by their own, but let's stop dreaming .
Toup wrote:Mem da genius :[]. Nice, very nice
lazy-lion wrote:Good work Mem!
I already noticed it on the server and it's very nice!
I hope a lot more nice scripts will follow.
happy to see such comments (lol, genius, me ? whehehe, mad one then ), but don't forget that egg made all fun hours scripts !
he's quite busy with... well, don't wanna spoil it, but he's quite busy with some good stuff incoming, without that this script could have been his work ^^
Dre_of_chaos wrote:Saukko wrote:DMG_Kowi wrote:Does it consider the fact that someone may have nice long spree at the moment of being put? Eh? Pseudo-random spree breaking
But this gonna be good anyway.
A true player doesn't care about a spree.
-*S
how about when someone is holding obj?
nitpicking, yeah i know, but it would be nice if this can be avoided, if it cant it doesnt matter too much. The change of this happening is low anyways ^^
spree ? well, is that more important than fairplay ?
i don't think so but that's my two cents...
if loosing spree really make a lot of people so sad while playing in the strongest team don't disturb them, i'll perhaps take a look at this point
by cons i note the comment about the obj and will try to protect players holding it from being switched, thx for the suggestion dre, good one
- SturmGonzo
- Posts: 358
- Joined: Wed Dec 02, 2009 1:00
well.. spree/obj lost if picked up randomly.. just have sence of fairness and even the teams by urself without any cmd is the best way to avoid it
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