Speed of Panzer
51 posts
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FlowerPower wrote:Lol Daghel, nice story but I don't buy it
Engy has to do the object so he "deserve" his rifle power. Soldier has just to kill enemies, sometimes it's helpful, sometimes just pure frags. So no need to come out with this "balance the class" please.
Just say like it is: "I want a faster rocket cause I can't kill anyone here", and it would be more senseful
Cool story bro...
But, engie don't need his nade power when his constructing/destroying. Soldier's point is to kill enemies. Engie don't deserve to be overpowered. Don't tell me that when engie spamming nades to kill enemy behind the corner his doing obj too..
But Kowi got the point here, at PS#1 most of panza kills are in narrow halls or rooms, usually 1m from enemy followed by self-destruction.
And maybe you can't hit a thing with it, im preety good with panza.
I'd like to see both things changed ->increased panza speed and lowering demage of nades.
Chaos is the only true answer.
Viva La Revolution!
No... But seriously, Rockets are supposed to be fast, deadly, and terrifying!
Not slow, selfdestructive, and annoying.
Besides... *points at poll*
We've got a winner so far.
we could have a test-trial...
1 week with less-powered riflenades, and increased speed of panza.
And then look at the feedback.
No... But seriously, Rockets are supposed to be fast, deadly, and terrifying!
Not slow, selfdestructive, and annoying.
Besides... *points at poll*
We've got a winner so far.
we could have a test-trial...
1 week with less-powered riflenades, and increased speed of panza.
And then look at the feedback.
- ErsGuterJunge
- Posts: 373
- Joined: Mon Jan 18, 2010 1:00
- Location: Hamburg/ PS#5
CALLEJON wrote:its more the k43/garand that is ridicolous overpowered...
panzer can be faster, np. but the charge has to be lowered much
well open an etpro server, problem solved... :XD
true story bro
get face
- Leo_The_God
- Posts: 689
- Joined: Fri May 08, 2009 0:00
- Location: Italy
lol let's open a poll for every settings that ppl don't like
If u want u could have lower damage on rifle and more speed in panza shot, but with a slower charge of the panza, something like 1 shot every 20 sec
If u want u could have lower damage on rifle and more speed in panza shot, but with a slower charge of the panza, something like 1 shot every 20 sec
GoD is DeaD
- FlowerPower
- Posts: 2605
- Joined: Mon Sep 24, 2007 0:00
- Location: Italy
Don' turn this topic into riflenades topic pls.
I like panzer as it is, I can kill people from distance even with this speed, no problem.
We can have a week trial with faster speed if you like it, but leave the riflenades as they are.
I like panzer as it is, I can kill people from distance even with this speed, no problem.
We can have a week trial with faster speed if you like it, but leave the riflenades as they are.
FlowerPower wrote:Don' turn this topic into riflenades topic pls.
I like panzer as it is, I can kill people from distance even with this speed, no problem.
We can have a week trial with faster speed if you like it, but leave the riflenades as they are.
That's the idea for another topic and poll
And You sux with panzer ;x
Chaos is the only true answer.
maybe the best solution is lower explosives damage, nades for example currently as powerful as panzy.. So count them as HW? so no nades at capturable spawn? Anyways if damage is decreased and increase the panzy speed there wont be 'the chaos' many fear... 2 panzies cant really created much chaos in a many player game anyway.
I also follow care and flower if you make it faster it is to powerfull, if you think back in past when panzers where fast it wasnt that much fun because you were always instantly dead and you couldn't dodge it because it was to fast. But i find the speed of the panzers today good you still can kill people even from far distances you just have to know how to use the thing .
- Sidor
- Posts: 690
- Joined: Thu Nov 05, 2009 1:00
- Location: nowhere and everywhere at the same time
DMG_Kowi wrote:Please, don't even mention this shit option of guided panzer.
it was joke:D
btw little bit faster panza with less damage wiil be great it doesn't give a chaos in game:D i suggest set middle speed between speed from f&o and ps1
___________
@kowi U are low:D
DMG_Kowi wrote:You can kill, but victims mustn't look at the direction from which rocket is coming. Otherway it's too easy to avoid being hit.
lol in et tower i just used sound to dodge the missles xD....... hear the comming just walk away without seeing them. 0 chance to hit with panzy longe range unless u are verrrrrrrrrrry lucky xD
- Plastic_Jesus
- Posts: 2713
- Joined: Mon Jan 22, 2007 1:00
- Location: Finland
Daghel is actually right. But the fact is that Panzerfaust compared to rifle grenades is absolutely weak. Panzerfaust has more weak spots than rifle grenades. So in my opinion for the sake of more blanced gameplay, panzerfaust's speed should be increased a little. It is just way too easy to run away from the rocket. But to make the gun blanced, it should be added some recharge time. This will prevent its spamming and make it more balanced in all ways. It would have the power, the speed but would recharge slowly which would mean that it should be used when really see the spot to.
-*S
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S.S.Atrocity wrote:Im pretty sure Saukko will have pages worth of bugs found before anyone knows about the release...lol
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