PS5 - Map suggestions

Old server topics and posts from 2012, Read only
Official Member
User avatar
Posts: 215
Joined: Mon Jun 11, 2007 0:00
Location: Slovenia

Postby Union » Sun Nov 25, 2007 15:16

Supply is (in my opinion) too small for 20+ players (perfect for 3on3 or 6on6 but that's about it - my fav. map btw :P)

Veteran
Posts: 372
Joined: Mon May 01, 2006 0:00
Location: The netherlands

Postby koennieNL007 » Sun Nov 25, 2007 17:01

I agree :)

I am happy whit the map rotation atm :)

minastirith is good map but then there must be allways 15 a 20 + players..
else it is to big :D

northpole is fine for 10 a 15 a 20 players :D

I hope to see that map again but i am happy whit the current map rotation :):D
Image

Veteran
User avatar
Posts: 542
Joined: Fri Aug 11, 2006 0:00
Location: Netherlands

Postby NeverMind » Sun Nov 25, 2007 19:32

Minastirith a good map? You dont got my vote.

Always if we are playing maps like Minastirith there are always like 10-15 people who are leaving because of the map.

Minastirith -1 :bad:
Image
Xfire:Reddevil5

Spam Kid
User avatar
Posts: 27
Joined: Thu Oct 25, 2007 0:00

Postby Jordan » Mon Nov 26, 2007 16:36

I suggest to add the map "Goldrush GA" - you should check it. This is awesome adaptation in small piece of standard goldrush map. This is not crappy adaptation like "Super Goldrush" which has to many changes. On "Goldrush GA" we have one new hideway to bank, and few new areas in buildings which if you dont know where these are located exactly you will not notice it and you will play obliviously because the map looks like the standard map :D


http://et.splatterladder.com/?mod=mapinfo&idx=4732

Talented Spammer
User avatar
Posts: 144
Joined: Tue Oct 30, 2007 1:00

Trickjump

Postby Master_BG » Wed Nov 28, 2007 18:19

i think you should post a trickjump map??? :!: :lol:

Veteran
User avatar
Posts: 542
Joined: Fri Aug 11, 2006 0:00
Location: Netherlands

Re: Trickjump

Postby NeverMind » Wed Nov 28, 2007 19:37

Trickjump map? Do you mean maps like Chocojump and all those trickjump maps?
I'm really sure Landser won't put those maps in the rotation.:)
Image
Xfire:Reddevil5

Spam Noob
User avatar
Posts: 6
Joined: Tue Oct 16, 2007 0:00

Postby Hardveig » Sat Dec 01, 2007 2:21

I'd also suggest baserace ... it's really fun playing even for beginners. you get the objective pretty fast. ;-)

Spam Kid
Posts: 92
Joined: Mon Nov 27, 2006 1:00

Postby Kumagoro » Tue Dec 04, 2007 17:39

Lighthouse - simply awesome, recently released v2

Axislab - fabulous! one of the better maps out there

North pole - x-mas i coming after all ^^

Eagles (2 ways version)

MLB version of Carnage (i think there was one, where you must destroy the battery at the end?)

Radar - such an underrated map... for me it even beats Oasis!
Image
Image

Spam Kid
Posts: 35
Joined: Wed Dec 05, 2007 1:00

Postby devilindisguise » Wed Dec 05, 2007 17:47

Tankbuster and glider should be changed to other maps. :arrow:

Official Member
User avatar
Posts: 215
Joined: Mon Jun 11, 2007 0:00
Location: Slovenia

Postby Union » Wed Dec 05, 2007 18:01

+1 on that...

Talented Spammer
Posts: 100
Joined: Sun Dec 02, 2007 1:00
Location: Netherlands

Postby Scyther » Wed Dec 05, 2007 21:50

yeah, Glider is more like an sniper map.
However snipers are on pressure when they here shouting at them
"Covert ops spotted!" (BOOOM!!) *BlaBlaBla* was killed.

That is one advantage which other classes have, and I also don't really
like tankbuster on the start. Its very crowdy for a 48 man house to move
into the mountains, the road and the mines on the left side at allies.

I hope I didn't dissappointed you guys :wink:

Spam Kid
User avatar
Posts: 47
Joined: Tue Feb 06, 2007 1:00

hey

Postby nevzat » Wed Dec 05, 2007 22:34

i want minas is a cool map xD
Image be nice and have fun!:D

Veteran
User avatar
Posts: 844
Joined: Sat Mar 03, 2007 1:00
Location: Croatia :)

Postby ---Henry--- » Thu Dec 06, 2007 1:56

Just for tell...
Radar the worst map of ET... :?

Henry
Image

PS Founder
User avatar
Posts: 2405
Joined: Wed Apr 26, 2006 0:00

Postby landser » Thu Dec 06, 2007 13:10

what about adding baserace, marakesh and - if PS5 is filled regular with at least 30 players during the main play time - minastirith?


removed tankbuster + glider

EDIT: added axislab
Last edited by landser on Thu Dec 06, 2007 13:24, edited 1 time in total.

Server High Admin
User avatar
Posts: 2975
Joined: Thu Oct 04, 2007 0:00
Location: Warsaw/Jomsborg

.

Postby Daghel » Thu Dec 06, 2007 13:15

Baserace and Minastirith - 2 best maps ever 8) +
Marrahesh - can be, but i prefered that map when roofs was allowed ^^
Glider - is imo good map, but ealier wersion, without allied spawn in tank garage, and that stupid mortars.
Tankbuster - vary bad map, imopsible to defence
Battery - :P

=*
Image
Chaos is the only true answer.

Official Member
User avatar
Posts: 651
Joined: Thu Feb 08, 2007 1:00
Location: Poland

Postby Mefisto » Thu Dec 06, 2007 13:49

Yep romove glider and pls Landser add sth new as soon as possible.
I wait for new map like a for Santa :mrgreen:
ImageImage
`` I`m not full of fear 'cause I`m not really here I`m nowhere near here ...``
http://eu.battle.net/wow/en/character/d ... iia/simple come back to WoW Dagtard :)

PS Founder
User avatar
Posts: 2405
Joined: Wed Apr 26, 2006 0:00

Postby landser » Thu Dec 06, 2007 13:50

allready added axislab and probably soon baserace and marakesh ...

Official Member
User avatar
Posts: 215
Joined: Mon Jun 11, 2007 0:00
Location: Slovenia

Postby Union » Fri Dec 07, 2007 16:15

Would it be possible to remove minas? or at least change the timer to 20minutes or something...

Official Member
User avatar
Posts: 1572
Joined: Sat Jun 10, 2006 0:00
Location: The Netherlands

Postby Evil » Fri Dec 07, 2007 18:50

uni0n wrote:Would it be possible to remove minas? or at least change the timer to 20minutes or something...

30 like other maps.

sounds fair.

PS Founder
User avatar
Posts: 2405
Joined: Wed Apr 26, 2006 0:00

Postby landser » Fri Dec 07, 2007 19:34

Evil wrote:
uni0n wrote:Would it be possible to remove minas? or at least change the timer to 20minutes or something...

30 like other maps.

sounds fair.


30 min is too less because its a big map :/


but i will check what the players do when minas is running ... maybe remove or set the timer to 40 if too many people disconnect ;)

Spam Kid
Posts: 35
Joined: Wed Dec 05, 2007 1:00

Postby devilindisguise » Fri Dec 07, 2007 20:54

mml_minastirith_fp2 is too huge and I don't like the way of objective.I think it should be changed to other map. :arrow:

Talented Spammer
Posts: 100
Joined: Sun Dec 02, 2007 1:00
Location: Netherlands

Postby Scyther » Sat Dec 08, 2007 0:32

Yeah i agree uni0n
Last edited by Scyther on Sat Dec 08, 2007 15:34, edited 3 times in total.
Image

Bronze Star
User avatar
Posts: 422
Joined: Mon Sep 24, 2007 0:00
Location: EST

Postby fluffY » Sat Dec 08, 2007 12:26

Today was minas, server was full, it was total fun, everybody joined , laughed etc, couple said its not as good as long time ago orsomething .

But i think its a player magnet ? ^^^

Greets
.ShorT

To landser : Marrakech Streets 2 is a good idea :) :D
Last edited by fluffY on Sun Dec 16, 2007 12:42, edited 1 time in total.

PS Founder
User avatar
Posts: 2405
Joined: Wed Apr 26, 2006 0:00

Postby landser » Sun Dec 16, 2007 5:40

Added new maps to PS5 rotation: http://www.prime-squadron.com/modules.p ... 9482#49482

btw, sorry shorty, but the lionsden map needs com_hunkmegs 128 => players would get kicked if they didnt set it :/

the maps "darji", "falcon" and "supplydepot" are too small for PS5 and oilraid lags if too many players ...


btw, what about adding marakesh?

Keep on posting which map you want added / removed ;)

Talented Spammer
Posts: 100
Joined: Sun Dec 02, 2007 1:00
Location: Netherlands

Postby Scyther » Sun Dec 16, 2007 21:55

This is my opinion for the current map rotation:
Reason for high rating or low rating is under it.
I like Marrakech Streets (2) its a nice map, add it plz! :)

goldrush - 8,5
Many routes, classical goodness.

mlb_daybreak - 6,0
llies much under pressure, axis got an advantage

caen2 - 5,0
one route, much madnes... to overcrowded, many teamkills.

mml_minastirith_fp2 - 4,5
also one route... fdops get a nice teamkilling spree's.

axislab - 6 -edit-
Overcrowded in the sewer.

baserace_b3 - 8,0
teamwork, fun, and ehh... i dont need to explain. :D

saberpeak_final - 7,0
pretty nice map with various routes.

ruins23 - ?
sorry, didn't played this map yet.

oasis - 7,0
old classical fun.

parisbastille_b3 - 8,0
Bob le Roux did very well designing this map.

venice - 8,0
Perfect map, no doubt!

vesuvius_b1 - ?
sorry, didn't played this map yet.
Last edited by Scyther on Wed Dec 19, 2007 17:52, edited 1 time in total.
Image

PreviousNext

Return to PS Forum Archives - 2012

Who is online

Users browsing this forum: No registered users and 6 guests