Revive protection bug?

Old server topics and posts from 2012, Read only
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Postby Sebbel » Sat Apr 14, 2012 8:01

:D jogy
sometimes you lose - sometimes the others win

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Postby DMG_Kowi » Sat Apr 14, 2012 12:06

Jogy wrote:
DaRkMaN wrote:Bearnab why you fallow me when we play?


Lots of potential medic xp available.

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Postby DaRkMaN » Sat Apr 14, 2012 13:54

Jogy you nab :)
You all never noticed it on ps5 becuse medics had full revive and people had more xp and sheild, as soon this changes all will be normal like it was.
i say lets do vote in one month, if still everybody for sheild ok.
just give no sheild style of play a bit time.

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Postby Smadje » Sat Apr 14, 2012 14:24

DaRkMaN wrote:Jogy you nab :)
You all never noticed it on ps5 becuse medics had full revive and people had more xp and sheild, as soon this changes all will be normal like it was.


In other words: No revive protection only works well when everyone has full revive?
To me it just sounds like another reason to change the setting to the default one. Or we should give everyone full skills from the beginning.
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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Postby DaRkMaN » Sun Apr 15, 2012 9:29

yes Smadje, but think which situation will be more often?
That people have much XP or that they dont have XP?
beside, one more reason for people to connect to server more often so that they dont lose xp and get killed so often.

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