[PS1] Map Suggestions

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Postby przemsPL » Sun Oct 18, 2009 2:43

1. Ruins of Acquiesce final3
2. ET Beach Invasion final 1.1
3. Supply Night final
4. Dubrovnik final
5. TC Base final
6.Rail Gun official
7. ET Ice final
8. Special Delivery TE final
9. Das Boot
10. Vesuvius beta1

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Postby Jolly » Sun Oct 18, 2009 13:49

i prefer:
1 axislab_final
2 glider_302
3 mml_minastirith_fp3
4 parisbastille_b3
5 resurrection
6 saberpeak_final
7 UJE_bathroom_panzer_b1 (nice fun map =D)
8 cortex
9 password2
that's all =DDD
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Postby Ajit » Sun Oct 18, 2009 15:38

przemsPL wrote:1. Ruins of Acquiesce final3
2. ET Beach Invasion final 1.1
3. Supply Night final
4. Dubrovnik final
5. TC Base final
6.Rail Gun official
7. ET Ice final
8. Special Delivery TE final
9. Das Boot
10. Vesuvius beta1


mostly all of ur maps are too small for ps1, why dont you try ps2, almost all those maps exist in ps2 (3,4,5,7,8 )

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Postby KillaHilla » Thu Oct 22, 2009 22:46

guys, pls put back BaseRace, we all love it, even i would be happy to have 2 versions of BaseRace!!! :)
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Postby zombie » Thu Oct 22, 2009 23:00

In:
baserace

Out:
Egypt (I just don't like This map)
tank buster (two small ways for allies almost impossible to win)
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Postby Sebbel » Fri Oct 23, 2009 8:00

zombie wrote:tank buster (two small ways for allies almost impossible to win)


3ways
sometimes you lose - sometimes the others win

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Postby wuju » Fri Oct 23, 2009 8:37

zombie wrote:In:
baserace

Out:
Egypt (I just don't like This map)
tank buster (two small ways for allies almost impossible to win)


I can show u third one :D

Btw MLB Egypt imo its laggy like most MLB maps ;) <- OUT

Id like to see in rotation Tower :)

Baserace would be nice maby in other version.

Darij for me <-out

Over the top its long map .. id change it with maby Minas ? :)


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Postby BOWDOWN » Fri Oct 23, 2009 8:53

zombie wrote:tank buster (two small ways for allies almost impossible to win)



It s also from far the winning map for allies so the "impossible to won" sound pretty funny. Anyway, wait a bit and the map will be removed in next map changes.

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Postby BOWDOWN » Fri Oct 23, 2009 9:00

wuju84 wrote:
zombie wrote:In:
baserace

Out:
Egypt (I just don't like This map)
tank buster (two small ways for allies almost impossible to win)


I can show u third one :D

Btw MLB Egypt imo its laggy like most MLB maps ;) <- OUT

Id like to see in rotation Tower :)

Baserace would be nice maby in other version.

Darij for me <-out

Over the top its long map .. id change it with maby Minas ? :)


Cya in PS1


MLB Egypt : no real lags except for little connections but that s not related to the map itself.

Tower : the map will probably back in near future as our fun map.

BaseRace : freshly removed from the rotation so wont see it soon in any version :wink:

Darji : "for me out" is not a valid argument , sorry.

Over the top : so you think that the map is too long and suggest to replace it with a 2 times longer map , ummm ja , let me think about cause i did n t get all there :wink:

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Postby Pasglop » Fri Oct 23, 2009 12:40

what about stargate 1945 or something like this ? (name of map)

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Postby Death » Fri Oct 23, 2009 12:41

ehm bowdown? we have an edit button @this site :P hihi
but ontopic:

darji shouldnt go out :) i used to hate the map but for some reason now i like it.

I would like to see Over The Top out though. For some reason im really bad at that map so i dont like the map ;)

and i would like to see baserace back but hearing you it wont come soon :( :(
more out : Oasis.. its just not real fun anymore.

More in : Minas
and saberpeak and maybe Parisbastille :)
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Postby faqir » Fri Oct 23, 2009 13:32

new suggestions:

OUT:
Oasis (Like Deatheater said, not fun anymore)
Tankbuster

IN:
Great Pyramid (Dual objective, nice map)
Minas Tirith

Change:
Eagles 2 ways beta 3 -> Eagles2 a6. It's much better because currently i think it's too easy for allies, especially the start, and it has huge timelimit so this great map is usually "wasted" and the "real" battle begins at the end of the map because spawns change too fast.

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Postby Viduus » Fri Oct 23, 2009 14:05

Currently running in LL 2 mappool is the map;

King of the Hill.

http://returntocastlewolfenstein.filefr ... ouse;85184

It is a fun domination map and it looks like the map tower but then all inside and with multi-jumps. Maybe give it a try ...

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Postby wuju » Fri Oct 23, 2009 14:42

Ohhh Bow i see u took my sugestions very serious ;)

About Egipt for me its just laggy i cant say its global problem its just my personal opinion :) I ve got quite big connection cause i think 2mb should be ok for et (i was playin it witch 512kb than 1mb) but it could be problem with my internet provider again. My ping just grow like hell on that map :)


Tower .. mhm my dreams comes true thanks to u :D


Darij hard to explay why but i just cant find myself on that map :) cant find any good reason why just personaly dont like playing it :)

About repacing Over the top .. maby i used bad words to explain it .. i just think its "boring" its true Minas is longer but there is more action, destroying gates change locations, it makes it more interesting imo :)

Hope now there are more precise arguments ;)

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Postby Smadje » Fri Oct 23, 2009 17:18

Viduus wrote:Currently running in LL 2 mappool is the map;

King of the Hill.

http://returntocastlewolfenstein.filefr ... ouse;85184

It is a fun domination map and it looks like the map tower but then all inside and with multi-jumps. Maybe give it a try ...


Looks nice, worth a try in each case!
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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Postby GokuSan » Fri Oct 23, 2009 19:08

Smadje wrote:
Viduus wrote:Currently running in LL 2 mappool is the map;

King of the Hill.

http://returntocastlewolfenstein.filefr ... ouse;85184

It is a fun domination map and it looks like the map tower but then all inside and with multi-jumps. Maybe give it a try ...


Looks nice, worth a try in each case!

KoTH is a great map, but it will be a mess on PS1 with a full server.. And as it always is.. :)
Leave Darji, <3 Darji..
And get Over the Top out, it's a huge piece of shit! Long map, and annoying objectif.. Nothing more then snipers, rifles & mordors..
Last edited by GokuSan on Sun Oct 25, 2009 18:03, edited 1 time in total.
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Postby RaiderPL » Sat Oct 24, 2009 3:04

Tower : the map will probably back in near future as our fun map.

Thx Bowy

Bowy what do you think about OilRaid? Can you remove this map for Tower?

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Postby Smadje » Mon Oct 26, 2009 1:16

Would be nice to see our map with the balloons back(and allied spawn in the submarine). It was called something like v21_factory.

Remember it :)?
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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Postby icefrost » Mon Oct 26, 2009 1:21

i guess u are talking about 110 Factory v1.7.0, indeed, a nice map at all, allways like'd the objective.
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Postby Smadje » Mon Oct 26, 2009 12:44

Indeed that one ;).. Its awesome that spawns get changed after the attacking team got the objective. And that truck driving freaking hard is also awesome :)
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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Postby Oxyg3n » Tue Oct 27, 2009 13:36

Am I the only one who finds the last parts of MLB Egypt extremely laggy?
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Postby MiLady » Tue Oct 27, 2009 18:59

MLB maps are always so laggy :S Better will be change it for some other map, maybe Axislab?

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Postby KillaHilla » Thu Oct 29, 2009 15:36

BOWDOWN wrote:Baserace would be nice maby in other version.

so the topic "current campaign" is not actual?

P.S>Axis Lab is a good map!
stay up and keep shining!!

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Postby BOWDOWN » Thu Oct 29, 2009 17:57

Axis Lab is indeed a nice map but it has some huge and out of control problems of Swpan kill (at allies external and axis internal spawns), i could give a try but i already know that it will be a problem for players and admins.

For the rest , i see some nice suggestions in your last posts, will check them and pick some maps for a test, but only next week.

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Postby Death » Thu Oct 29, 2009 21:06

Please bowdown don't do axislab if you know by know that there will be much spawnkill.
I know you are completely against leaving maps out because of some *players* that cant follow the rules and i totally agree with you.
But the fact is that there are just so many of these *players* that keep doing it, and its just no fun anymore for other players.

On the other hand almost every map has spawnkillers so if it isnt too bad then ok.
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