[PS1] Map Suggestions

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Postby BOWDOWN » Thu Jan 14, 2010 5:19

It s a topic to post your suggestions guyz and not to blame each others or fix your problems, so lets keep it on topic :wink: .

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Postby wuju » Thu Jan 14, 2010 9:19

faqir wrote:
wuju84 wrote:i cant agree with u Fakir :)

it depens when u join server and who play alredy, imo its good map :)

that's because u are one of those who ruin the map :roll: it's not fun trying to attack when half of the other axis players are just having a party on the roof


Faqir u saw me there once, and u should remember i was alied covert there

between 3-4 axis :) For me its good map for playing covert and imo that roof

climbing will end :)


Ok about suggestions :)

Its rly nice to see Macupictu map in rotation, imo it looks rly great

and i rly admire Necromanders work i cant imagine how many time he had to

spend to make such detailed map, but there is one disadvantage, its a bit laggy,

dont know if it is just my problem, but when there are many ppl playing it

looks like frog race ;)

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Postby Smadje » Fri Jan 15, 2010 16:48

http://www.wolfmap.de/comments.php?news_id=2255

Germany Goldrush

Looks really great :) wanna try in 2 weeks :P?

Aaaah not so sweet 60mb :S
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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Postby lazy-lion » Fri Jan 15, 2010 19:12

http://www.wolfmap.de/details.php?file_id=526
Ghehe.. funny map i think XD

and what about Praetoria: Mission 2? dunno if it was short time ago in compaign or something XD

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Postby Medion » Sun Jan 17, 2010 19:17

Airfield assault is nice map, too!

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Postby BOWDOWN » Wed Jan 27, 2010 9:29

Last changes :

Maps Out

Bridges
Industry 2
Daybreak
Maccupicuu


Maps In

Rhine bridge
UJE_00
Crevasse
Caen2

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Postby GokuSan » Wed Jan 27, 2010 14:24

Omg thanks for UJE_00, just wanted to propose that! Awesome! :)
Lag/shit maps removed, replaced for good ones. I don't know Rhine & Crevasse but we'll see. :D

Thanks Bow. :wink:
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Postby Smadje » Thu Jan 28, 2010 2:45

I know you did quite some changes, but is there maybe time for Fata Morgana or Grave Robbery soon?

I miss the smaller maps that are suitable for huge amount off players on ps1 :)

And the one that should be removed would be imo Oasis.
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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Postby BOWDOWN » Thu Jan 28, 2010 7:04

Smadje wrote:And the one that should be removed would be imo Oasis.


Indeed, it was time to get ride of Oasis and it's done, you can enjoy Grave Robbery now. Just take care about those nade jumpers/revive and pushers, who frequently ruin this map :wink: .

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Postby Vulture » Thu Jan 28, 2010 8:46

Smadje wrote:I know you did quite some changes, but is there maybe time for Fata Morgana or Grave Robbery soon?


Fata Morgana :bad:
Grave Robbery better :wink:

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Postby Greg » Thu Jan 28, 2010 10:31

I'd like to try to map proposed by Samdje - German Goldrush.

Screens are rly nice.
Its true what the download is 60MB but only one time. :D
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Postby Pasglop » Thu Jan 28, 2010 11:33

Just a suggestion : remove crevasse plzzzzzzzz!!!
why don't put Helms deep ?

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Postby choX- » Thu Jan 28, 2010 15:19

PLEASE bring back supplydepot2! fueldump also was a nice map to play imo :)

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Postby global_carnage » Sat Jan 30, 2010 13:56

You should really think of removing crevasse. Players are clueless on that map.

Streets of italy I think is nice, so you should give it a try.

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Postby BOWDOWN » Sat Jan 30, 2010 16:01

instagib wrote:You should really think of removing crevasse. Players are clueless on that map.

Streets of italy I think is nice, so you should give it a try.



They need some time to discover the map and know the objective and it will be ok. About Streets of italy , those who want to run this map designed for CS on ET and with 36 players are probably out of their mind :wink: .

Supply is also a bit small for PS1, we already put it on the rotation in the past but currently we have some other "small" maps like warbell running on PS1 rotation, so will pay attention to bigger maps.

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Postby global_carnage » Sat Jan 30, 2010 17:54

Agreed about supply. Anything higher than a 6vs6 is mostly chaos on that map. But if there really should be a version of it on the rotation, I think supply_pro is the best one and you should test it. Streets of Italy could work perfectly if the server isn't completely full (around 20 players or so), but I guess I've yet to see it on a crowded 36+ slot server. Probably would regret it. :P

Anyway, I think MLB_Carnage should be replaced with another map. The few times I played it the actions were mostly slow and tended to get stuck at some point or another. There's MLB maps that fit better in this server... Maybe MLB_Hotchkiss ?

Just my two cents.

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Postby GokuSan » Sat Jan 30, 2010 18:59

instagib wrote:Agreed about supply. Anything higher than a 6vs6 is mostly chaos on that map. But if there really should be a version of it on the rotation, I think supply_pro is the best one and you should test it. Streets of Italy could work perfectly if the server isn't completely full (around 20 players or so), but I guess I've yet to see it on a crowded 36+ slot server. Probably would regret it. :P

Anyway, I think MLB_Carnage should be replaced with another map. The few times I played it the actions were mostly slow and tended to get stuck at some point or another. There's MLB maps that fit better in this server... Maybe MLB_Hotchkiss ?

Just my two cents.

Agree with Carnage.. (the person, instagib) MLB Carnage really sucks.. Map before is Hydro Dam I think, well when carnage starts, you got like 10-15 ppl that leave.. Which makes the server emptyer. Replace it by Hotchkiss, won't regret it. :)

Aren't there Sk problems on Italy map? :?
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Postby global_carnage » Sat Jan 30, 2010 19:51

GokuSan wrote:Aren't there Sk problems on Italy map? :?

Depends on what rules are applied in the server running it. There's a flag which never disappears, leaving a spawn that can be taken by both teams at any time. It might happen that there's people using heavy weapons there. And the first allied spawn is completely open, so it's very easy to sk there as well, even by mistake. Making another reflection, suggesting that map was a bad idea for PS1. Would work on a smaller server with less hw for sure, as it's a nice map, but here it would cause some huge troubles with certain people not knowing the rules.

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Postby GokuSan » Sun Jan 31, 2010 17:07

What about removing Castleattack and replace it by.. Fata Morgana?
Been ages since I saw that map on PS1. :/
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Postby Betinho » Sun Jan 31, 2010 17:24

Suggestions:

1. Crevasse :bad: :? sk problems, for :arrow: Catedral :good:
2. Hydro Dam :good: maybe would change for intercenter
3. Minastirith :good:
4. UJE_00 :good:
5. MLB_carnage :good: maybe would change for Fata Morgana
6. Grave Robbery :good:
7. Rhine Bridge :good:
8. Goldrush :good:
9. ParisBastille :good:
10. BaseRace :good:
11. Caen 2 :good:
12. Marakech Streets (night version) :good:
13. Warbell :good:
14. Tower :good:
15. Castleattack :good:

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Postby lazy-lion » Sun Jan 31, 2010 17:56

Betinho wrote:Suggestions:

1. Crevasse :bad: :? sk problems, for :arrow: Catedral :good:
2. Hydro Dam :good: maybe would change for intercenter
3. Minastirith :good:
4. UJE_00 :good:
5. MLB_carnage :good: maybe would change for Fata Morgana
6. Grave Robbery :good:
7. Rhine Bridge :good:
8. Goldrush :good:
9. ParisBastille :good:
10. BaseRace :good:
11. Caen 2 :good:
12. Marakech Streets (night version) :good:
13. Warbell :good:
14. Tower :good:
15. Castleattack :good:


:good:.. MLB_carnage away for Fata Morgana is good.
Cathedral for Crevasse is also nice.
But Hydro Dam must stay..

So i agree with betinho, exept for Hydro Dam.

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Postby global_carnage » Sun Jan 31, 2010 19:50

I would advice you not to add Cathedral for pretty much the same reasons as Crevasse:
Allies get stuck at the first spawn when the server is full and there's a lot of sk problems.

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Postby Betinho » Sun Jan 31, 2010 19:59

Divine wrote:I would advice you not to add Cathedral for pretty much the same reasons as Crevasse:
Allies get stuck at the first spawn when the server is full and there's a lot of sk problems.


Put L, and click in the other flag axis :wink: . Axis have other spawn, for me isnt a big problem this, we play Catedral in ps1 many times without big problems.

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Postby Demi » Tue Feb 02, 2010 15:48

I think Minas is too long, but okay. I like Fata Morgana too. And maybe editted version, so it stops when time is over and its a tie.

Castleattack is nice map, and Marrakech by night is a great map too :D

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Postby FlowerPower » Tue Feb 02, 2010 15:55

I would like to try Old-Owl map http://www.wolfmap.de/comments.php?news_id=2275

Maybe replace one between Baserace, Carnage or Crevasse

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