[PS1] Map Suggestions

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Postby Xand3r » Wed Feb 10, 2010 22:51

All nice maps wich i like to see at ps1 :)

Catherdral
Marrackech
Goldrush GA
Minastirith
Tower
Warbell
Venice
Baserace Desert
Supply Depot
TC base
Fata Morgana
Fueldump
Battery
Siwa Oasis NVM what version
Hydro Dam
Uje00

And much more but ive spend enough time to this shit :)

greetz,

Xander

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Postby Smadje » Wed Feb 10, 2010 23:06

Rules wrote:All nice maps wich i like to see at ps1 :)

Catherdral
Marrackech
Goldrush GA
Minastirith
Tower
Warbell
Venice
Baserace Desert
Supply Depot
[color=yellow]TC base

Fata Morgana
Fueldump
Battery
Siwa Oasis NVM what version
Hydro Dam
Uje00

And much more but ive spend enough time to this shit :)

greetz,

Xander

Lets make green what is IN ROTATION and red what was recently in rotation and yellow what is too small.

About fueldump: Only lag versions for NQ, tried before didnt work well.
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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Postby Mindeater » Wed Feb 10, 2010 23:51

Braundorf.
Supply Depot
Venice

And a map that Axis needs to deliver a V2 rocket and, ah never mind dont know the map but 1 year ago it was hot like hell :o

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Postby Smadje » Thu Feb 11, 2010 0:00

Mindeater wrote:Braundorf.
Supply Depot
Venice

And a map that Axis needs to deliver a V2 rocket and, ah never mind dont know the map but 1 year ago it was hot like hell :o


Supply and Braundorf are too small for PS#1. Go to PS#2 for those maps, there are usually a smaller amount off players so the maps run better there ;)

I see a lost off requests for Venice, we will see what Bow thinks off it.

About the v2 rocket:
I guess you mean V2 Factory, the map with an attack/defend objective for both teams. Indeed a very nice map ;)
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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Postby faqir » Thu Feb 11, 2010 2:55


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Postby Kuna » Thu Feb 11, 2010 4:22

Smadje wrote:About the v2 rocket:
I guess you mean V2 Factory, the map with an attack/defend objective for both teams. Indeed a very nice map ;)


He meant V1 Rocket. Thats nice map but a lil bit old and most of us are bored of it i think :P

About V2 Factory i had always fps problem on this map, probably couse most of non-visable parts of brushes dont have caulk thing, what is always using for increase fps. I think if we put it on big server like ps1, which is everyday few hours full than we got most of lag problems and crashes like max_gamestate_chars.
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Postby Xand3r » Thu Feb 11, 2010 20:47

V2 Rocket is laggy map isn't it??
but about my maps i want to say the Fueldump why it doesn't work verry well its just i basicly map so it lags >?? whats the problem smadje?

Greetz,

Xander :wink:

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Postby Fefe » Fri Feb 12, 2010 10:09

Rules wrote:V2 Rocket is laggy map isn't it??
but about my maps i want to say the Fueldump why it doesn't work verry well its just i basicly map so it lags >?? whats the problem smadje?

Greetz,

Xander :wink:

V2 rocket wont be good with double jump... :idea:

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Postby hdoubls » Tue Feb 16, 2010 1:45

Beach Invasion
TC_Base
Venice
Fuel Dump
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Big thanks to Falb!k

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Postby Pasglop » Tue Feb 16, 2010 10:42

faqir wrote:great pyramid


+1 !!!! (i ve already proposed it twice myself ) ;)
I think it has never been played in PS servers yet. let's get a try!

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Postby Nemesis » Wed Feb 17, 2010 11:15

missing GreatPyramid_b1 under http://www.free-gameserver.com/final/in ... dir=etmain
people unable to connect unless download manualy from other source :(

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Postby BOWDOWN » Wed Feb 17, 2010 12:04

Last changes :

Maps Out

Operation Tower
Crevasse
Baserace
Warbell

Maps In

Venice
Great Pyramid
Rochelle
MLB_Hotchkiss


@Neme : hey honey :), thanks for your report, the problem is fixed now :wink:

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Postby Scuba_Steve » Wed Feb 17, 2010 12:56

Looks like PS#1 is pretty unique with Great Pyramid. I'm looking forward to play it.

Venice and Hotchkiss, gotta love them. +1 for the changes!
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Postby Pasglop » Wed Feb 17, 2010 14:31

I just give my two cents about Great pyramid:

It's a great map who deserves to be added one rule:

Flag on top of pyramid is capturable,then flag team owner will respawn below the pyramid (middle of the map).

some enemys might be inside too that will cause sk effects.

the rule: when you spawn below the pyramid because you're team owns the flag from above: you have to get out from the respawn place immediatly.No camping in purpose inside.

We had taken this special rule for this map when we was running NC server.All was ok. ;)

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Postby PanasoniC » Sat Feb 20, 2010 12:21

GreatPiramid is great map to getting HS (but not better than baserace or goldrush) btw. This is my sugesstion: All maps now are great in PS1 :wink: :wink:

For me best maps ofc. Venice,Goldrush,Baserace,GreatPiramid,Caen,Castle Attack as well :)

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Postby Evil » Fri Feb 26, 2010 14:50

Want to vote voor 2hide instead Castle attack.
want to vote for resurrection instead mlb_carnage.

just a notice i ask 2hide long time ;) but seems not in rotation yet so far.
the map is playable with the amount of players, since the map was even run on b2 with 46 slots ;)

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Postby Spaceman » Sun Feb 28, 2010 22:46

Guys rly great maps i see from everyone... Great pyramid is great except that most rambo's don't know what to do so they camp the top @ CP...i didn't expect much more from players here on PS1, but it's frustrating for people who DO obj :evil:

post scriptum: my favourite map is Kung Fu Grip (an old goldrush map in RTCW-goldrush means in RTCW you have to capture goldbars and the more you get the more slow you are) anyways good old times and good old maps :wink:

ps2:H-Double-S got a point,
*fueldump, a classic and a great map if you disable dbl jump
*venice
*Tower (great map don't remove it)
*Caen 3 with bridge/tank fix
*Oasis
*Goldrush
*Temple

69=red mussel

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Postby PanasoniC » Mon Mar 01, 2010 16:52

It's not PS2 discussion mate :P
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Postby global_carnage » Mon Mar 01, 2010 18:02

PanasoniC wrote:It's not PS2 discussion mate :P


hmm...

ps2 = post scriptum 2 :roll:

Anyway, I think MLB_Carnage should be replaced with another map (Fueldump with decent settings perhaps). And in my opinion, the rotation will miss Baserace.

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Postby Smadje » Mon Mar 01, 2010 18:49

global_carnage wrote:the rotation will miss Baserace.
The rotation wont miss anything, people will miss it in the rotation! :idea:

Hydrodam -> Vesuvius
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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Postby Evil » Mon Mar 01, 2010 19:36

my oppion try new members that are released not so long argo.

or eighter put a map like i request 2hide since its never been in rotation as far iam members and playing here so.

and its get rly bored to play each time the maps who are most of time in server.
baserace or anything.
but some maps we can be loved like venice :D

anyway my 2 cents :D

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Postby Smadje » Thu Mar 04, 2010 1:56

Seems to be usefull for Caen2, please have an look at it :wink: :wink:

http://www.wolfmap.de/comments.php?news_id=2295
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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Postby BOWDOWN » Thu Mar 04, 2010 6:01

Smadje wrote:Seems to be usefull for Caen2, please have an look at it :wink: :wink:

http://www.wolfmap.de/comments.php?news_id=2295



Interesting, will check this new scripts and maybe give a try.


Will change some maps next week..

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Postby Evil » Sun Mar 07, 2010 16:19

would be more interested to see graverobber out of rotation,
with this loads of tj madness.

Codename Lachs (Beta 2)
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Crevasse PE (Final)
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Postby Spaceman » Fri Mar 12, 2010 21:26

a few hints:

-remove stuff like:
*Rochelle (impossible to capture the switch for allies when it's 18vs18)
*CastleAttack (big fail from that mapper imo and 10 axis defending towards the end is nonsense)

+add stuff like:
*Praetoria
*Kung Fu Grip (old rtcw map)
*Cortex

I won't go more into details but actually the rotation could be better...
Thx for your time Bow

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