[PS1] Map Suggestions

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Postby Toup » Mon Oct 24, 2011 1:00

I get normal fps and I have an intel express chipset, go figure.

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Postby BOWDOWN » Mon Oct 24, 2011 1:30

I also have no fps problem in this map and in any part of it. The map itself is realy great and i also love its design and i know that this opinion is also shared but some of you who already talked about it on server. That's why i m for the moment undecided to remove it or not. So , my suggestion is to let it run for few days and if a great majority of you meet a serious fps problem, the map will be removed.

Ps: I will remove dutch haze since player obviously run away when even the name of the map is mentioned :wink: .
i have no realy echo about the other new map "6 flags" , what's your opinion about?

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Postby wuju » Mon Oct 24, 2011 9:31

About 6 flags - i already found where are 4 of them so i cant do obj :D

If posible it would be nice to play Paris Bastille :twisted:
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Postby BOWDOWN » Mon Oct 24, 2011 14:08

wuju wrote:If posible it would be nice to play Paris Bastille :twisted:



It's on the way but the knife will be disabled just for ya, deal? :).

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Postby BigOgr » Mon Oct 24, 2011 16:17

6 flags - good map, but i have question:

Is it possible to win this map playing axis?

I've played it couple times, both sides, but allies won every game,

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Postby BOWDOWN » Mon Oct 24, 2011 17:20

zuberekPL wrote:6 flags - good map, but i have question:

Is it possible to win this map playing axis?

I've played it couple times, both sides, but allies won every game,



probably cause our dear world-famous obj whore HUN T like play it on allies side :P

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Postby icefrost » Mon Oct 24, 2011 18:33

BOWDOWN wrote:
zuberekPL wrote:6 flags - good map, but i have question:

Is it possible to win this map playing axis?

I've played it couple times, both sides, but allies won every game,



probably cause our dear world-famous obj whore HUN T like play it on allies side :P


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Postby Evil » Mon Oct 24, 2011 20:32

BOWDOWN wrote:
zuberekPL wrote:6 flags - good map, but i have question:

Is it possible to win this map playing axis?

I've played it couple times, both sides, but allies won every game,



probably cause our dear world-famous obj whore HUN T like play it on allies side :P

should be that? :D :roll:

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Postby romanek87 » Tue Oct 25, 2011 20:34

lazy-lion wrote:Canyon depths is a hard map to attack, that for sure. But that's good, because you need teamwork then.
If you have less fps you can also try to set the graphics at 'fastest'. I know it's very ugly then, but atleast you have more fps. I normally have 20-30 fps on that map, but when I set it to 'fastest' I get around 70. :)



i got easily 100+fps on large map like duthchaze minas etc, so its not my computer problem but somehow map issue.

also plz REMOVE THIS MAP, once again on it and once again 7-8 fps.

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Postby Para » Wed Oct 26, 2011 0:53

6flags out imho :>

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Postby Oxyg3n » Wed Oct 26, 2011 1:21

Para wrote:6flags out imho :>


I would like to see it in Still in rotation for a while, it' s a fair map where both axis and allies have the same chances to win, give us the time to get used of it.
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Postby BOWDOWN » Wed Oct 26, 2011 22:11

Removed Maps:


Dutchhaze2 ------> Capuzzo

SubBase ------> ParisBastille

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Postby Dre_of_chaos » Fri Oct 28, 2011 16:34

For those who have framerate and ping issues with canyon_depts: change your soundmegs to 64


To the admins of PS: please test the maps before you put them on the server...


edit :damnit i was too slow lol

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Postby BOWDOWN » Sat Oct 29, 2011 1:43

Dre_of_chaos wrote:To the admins of PS: please test the maps before you put them on the server...


First, there is no test in the world who will give you the ratio of people who will love a map or hate it , it all depend on people's taste . About technical stuffs, i always run new maps on wolffiles test servers, to see how they looks etc ... and to detect such a problems, the maps you see running are "tested" by me, but a smoothy map running on my PC don't mean that it will run same for all players and nothing replace a real test in the server itself. Me as many other players have absolutly no problems on canyon_depths. Now, since you looks knowing alot about test stuffs, you can surly advice me how to test maps in real conditions (mean with a crowded server f.e) and in the way to detect all problems people can meet (with their different PC config and connections) without puting the map in the server, wait for your answer.

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Postby DMG_Kowi » Sun Oct 30, 2011 17:52

Hey, there are few maps I think are poor:

HydroDam & CTF Maat

6Flags & ET_Tower

what is even worse, maps from these pairs come one after another, what make'em shit 2-map combos


proposals? nothing new:
-subway
-transmitter
-fueldump
-radar

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Postby MiLady » Sun Oct 30, 2011 18:24

My propositions:
    Bridges
    TankBuster
    chicken bucket
    chartwell
    Darji
    et_beach (i'm not sure if it's good map for PS#1)
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Postby egglaf » Tue Nov 01, 2011 1:47

What about Citadel? (pk3 file) Maybe it is a bit small but the map itself is nicely done. Could be nice instead of 6 flags. Search for citadel on wolffiles.de for testing.

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Postby zombie » Wed Nov 02, 2011 15:48

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Postby lazy-lion » Wed Nov 02, 2011 17:37



Well, from what I can remember, everytime Helmsdeep went into the rotation people didn't liked it. Everytime the map came to play a lot of players went specs or where wining about the map.

I also thought Helmsdeep was in the rotation recently?

So Imo not put Helmsdeep into the rotation.

But what about Bergen?
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Postby wallian » Wed Nov 02, 2011 17:38


Looks very good, but I think it's too small for PS1.
Obj is near the Allied spawn so there would be a lot of sk during 20 vs. 20.

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Postby egglaf » Wed Nov 02, 2011 18:01

helmsdeep too small for ps1? lolz! it is actually a very large map. But besides that, it was recently in rotation and most players didn't like it.

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Postby xochi » Thu Nov 03, 2011 10:26

egglaf wrote:What about Citadel? (pk3 file) Maybe it is a bit small but the map itself is nicely done. Could be nice instead of 6 flags. Search for citadel on wolffiles.de for testing.


That is a lovely map, back in old days it was rapping time with covert ops knife and then offcourse nade skills with nade launcher. AAAAh those good old days :D
Realy was one of my favorite maps.

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Postby FlowerPower » Thu Nov 03, 2011 13:50

Citadel and Byzantine for the next changes! :)

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Postby Betinho » Thu Nov 03, 2011 14:10

industry and fueldump desert :good:

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Postby DMG_Kowi » Thu Nov 03, 2011 14:37

i support industry and fueldump!

Also there was a map, which remonds me goldrush, cause there is a tank that is leaded through city. This city looks arabic and has orange-yellow walls. At the end the is something to blow up in the fort or something.

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