[PS1] Map Suggestions
Re: [PS1] Map Suggestions
egglaf wrote:PS Map Development team?
Why not? I played with GtkRadiant a bit, but never had patience to make whole map.
Re: [PS1] Map Suggestions
egglaf wrote:PS Map Development team?
Wanted to propose that in future, but its rly long way for everyone to learn mapping and all rules about it.
Ofc if someone is interested i always can give hints, just contact me via xfire or pm we can be as UJE, team of mappers
Re: [PS1] Map Suggestions
So what about something like this?
01) Streets of Italy FP2 --> Streets of Italy tnt remake
02) Darji 2 --> Golden Dunk
03) Adlernest
04) PrimeSquadron b1
05) Paris Bastille b3
06) Baserace Desert
07) Bremen b3
08) Caen 2
09) Cathedral b3
10) Pirates --> School
11) Erdenberg b3
12) ET Ice --> Braundorf
13) Marrakech Streets 2 Night Final
14) Radar --> Warbell
15) Capuzzo Airport b1
16) Goldrush Gals --> Return to goldrush
17) MLB Hotchkiss --> Castle attack (b5)
18) Grave Robbery b1 --> Vesuvius(Final)
19) Password 2
20) Praetoria m2 --> X-posed
21) Delivery
22) Supply Depot
23) TC Base --> Karsiah th2
24) Venice
25) Oasis
Something to change/add/remove/ideas?
About PS Map Development team: it could be interesting to at least share ideas. I know a thing or two (not much) about the subject, dunno though if I would ever have enough patience to make scripts work correctly.
01) Streets of Italy FP2 --> Streets of Italy tnt remake
02) Darji 2 --> Golden Dunk
03) Adlernest
04) PrimeSquadron b1
05) Paris Bastille b3
06) Baserace Desert
07) Bremen b3
08) Caen 2
09) Cathedral b3
10) Pirates --> School
11) Erdenberg b3
12) ET Ice --> Braundorf
13) Marrakech Streets 2 Night Final
14) Radar --> Warbell
15) Capuzzo Airport b1
16) Goldrush Gals --> Return to goldrush
17) MLB Hotchkiss --> Castle attack (b5)
18) Grave Robbery b1 --> Vesuvius(Final)
19) Password 2
20) Praetoria m2 --> X-posed
21) Delivery
22) Supply Depot
23) TC Base --> Karsiah th2
24) Venice
25) Oasis
Something to change/add/remove/ideas?
About PS Map Development team: it could be interesting to at least share ideas. I know a thing or two (not much) about the subject, dunno though if I would ever have enough patience to make scripts work correctly.
thx for diamond
Re: [PS1] Map Suggestions
Also could be :
-Oasis --> Pantherbase
-Baserace Desert --> Stargate Center 1945
-Marrakech --> Operation Resurrection
-Capuzzo Airport --> Castle Eltz
Pls not Falcon ! Thats ****
Snatch ?? Ehhh Imo thouse are most boring maps
-Oasis --> Pantherbase
-Baserace Desert --> Stargate Center 1945
-Marrakech --> Operation Resurrection
-Capuzzo Airport --> Castle Eltz
Pls not Falcon ! Thats ****
Snatch ?? Ehhh Imo thouse are most boring maps
Re: [PS1] Map Suggestions
pompidom_23 wrote:So as you can see we have only 3-5 good 'big' maps.
Imo it's not enough for our server.
we can add this maps:
MLB Temple
MLB Daybreak
Goldendunk
Minas
Glider
UJE vip
...
Than we have some small maps who don't get voted/played much:
erdenberg_b3
tc_base
Radar
et_ice
For me we can replace them for this maps:
Snatch
Warbell
Karsiah th2
Millenium Falcon
All horrible maps you're trying to replace with other good maps.
Erdenberg/base/ice get voted frequently imo
Re: [PS1] Map Suggestions
Cow.......... i think you mising the point. Ninja wanted to show which map can be replaced answering on Pompi's post. And Pompi bored of picking always same maps so thouse who are
XDSpyCow wrote:.......voted frequently imo
- pompidom_23
- Posts: 1289
- Joined: Fri Jan 29, 2010 1:00
- Location: Belgium, ps#5
Re: [PS1] Map Suggestions
@Egglaf: Yep I looked on wolffiles a few times, and indeed it's difficult to know wich maps are good, because I never played them. So I hope someone, some traitor who plays sometimes on other servers, played a 'new' map and think it's a good map for PSserver.
PS map development-team would be nice But I think It's not possible because we don't have many players who are experienced with it, except Kuna
@Ninja: Jeps someting like that, except maybe Minas also in BTW is there a Maximum of amount of maps for in rotation? Or can it be more than 25 maps? When we can have more maps in rotation, we can also add some big maps like MLB Daybreak, Minas, Glider..
@Troyan: Imo Marrakech and oasis should never be removed out of rotation, because they are hard appreciated/liked by players.
@Cowz:
My point there are +-5 maps who almost never get voted: Radar, Hotchkiss, Darji, ETice, GraveRobbery. I think they need to be removed for some better/bigger appreciated maps.
PS map development-team would be nice But I think It's not possible because we don't have many players who are experienced with it, except Kuna
@Ninja: Jeps someting like that, except maybe Minas also in BTW is there a Maximum of amount of maps for in rotation? Or can it be more than 25 maps? When we can have more maps in rotation, we can also add some big maps like MLB Daybreak, Minas, Glider..
@Troyan: Imo Marrakech and oasis should never be removed out of rotation, because they are hard appreciated/liked by players.
@Cowz:
Really not...Erdenberg/base/ice get voted frequently imo
My point there are +-5 maps who almost never get voted: Radar, Hotchkiss, Darji, ETice, GraveRobbery. I think they need to be removed for some better/bigger appreciated maps.
Pompidom :)
teKno
Dont drink and drive, just smoke and fly !
Re: [PS1] Map Suggestions
The point in my previous post was just to give suggestion about how the next campaign could look like. It will be soon time to add some "new" maps to rotation anyways, so I tried to make it something like 50% "new" 50% old.
About 25 maps in rotation, can't really remember 100% and I'm too lazy to search, but I think there could have been "limit" like 30 maps. Ofc we used to run PS#3 with even more maps in rotation than that, but it might have caused not all the fucntions working perfect. So there excactly isn't a real limit, but it might be better to keep the amount of maps near that 25. Warren or Egg might remember this one better.
Personally I would also prefer mainly big maps in rotation, but as there are less than 20 players on server like 90% of the time it may not be smart move to add too many of those. +Glider at least used to be damn laggy map for many, as the whole map is drawn most of the time, don't know if this affects to anyone anymore as PC's have become more powerful and even Icy got a new one recently
Also here is a bit of statistics from server, just because everyone loves statistics
map name - times played since map has been added on server
graverob_b1 - 37
mlb_hotchkiss - 34
et_mor2_night_final - 80
praetoria_m2 -38
baserace_desert - 228
goldrush-gals -87
supply - 105
italyfp2 - 87
caen2 - 304
primesquadron - 73
radar - 54
venice_ne4 - 75
oasis - 255
parisbastille_b3 - 94
erdenberg_b3 - 68
darji2 - 36
adlernest - 122
password2 - 66
bremen_b3 - 329
tc_base - 71
capuzzo_b1 - 46
cathedral_final - 59
pirates - 75
et_ice - 51
sp_delivery_te - 371
Might be these numbers are not totally perfect, but they give some guidance.
@egg: Btw is the small/big maps rotation thing still in working condition?
About 25 maps in rotation, can't really remember 100% and I'm too lazy to search, but I think there could have been "limit" like 30 maps. Ofc we used to run PS#3 with even more maps in rotation than that, but it might have caused not all the fucntions working perfect. So there excactly isn't a real limit, but it might be better to keep the amount of maps near that 25. Warren or Egg might remember this one better.
Personally I would also prefer mainly big maps in rotation, but as there are less than 20 players on server like 90% of the time it may not be smart move to add too many of those. +Glider at least used to be damn laggy map for many, as the whole map is drawn most of the time, don't know if this affects to anyone anymore as PC's have become more powerful and even Icy got a new one recently
Also here is a bit of statistics from server, just because everyone loves statistics
map name - times played since map has been added on server
graverob_b1 - 37
mlb_hotchkiss - 34
et_mor2_night_final - 80
praetoria_m2 -38
baserace_desert - 228
goldrush-gals -87
supply - 105
italyfp2 - 87
caen2 - 304
primesquadron - 73
radar - 54
venice_ne4 - 75
oasis - 255
parisbastille_b3 - 94
erdenberg_b3 - 68
darji2 - 36
adlernest - 122
password2 - 66
bremen_b3 - 329
tc_base - 71
capuzzo_b1 - 46
cathedral_final - 59
pirates - 75
et_ice - 51
sp_delivery_te - 371
Might be these numbers are not totally perfect, but they give some guidance.
@egg: Btw is the small/big maps rotation thing still in working condition?
thx for diamond
Re: [PS1] Map Suggestions
Yea, its not showing perfectly which map is good.
Baserace and Oasis is like year on server and smth like 250 picks. Erdenberg is 1 month and almost 70... PS is new map and 73 picks !! KUNAMAC !
But Bremen :O Also not so long on server and over 329 !!! Caen2 over 300??? am I reading this stats well ??
Baserace and Oasis is like year on server and smth like 250 picks. Erdenberg is 1 month and almost 70... PS is new map and 73 picks !! KUNAMAC !
But Bremen :O Also not so long on server and over 329 !!! Caen2 over 300??? am I reading this stats well ??
Re: [PS1] Map Suggestions
Ninjadeer wrote:@egg: Btw is the small/big maps rotation thing still in working condition?
It is actually still working but not called. But anyway, it does only work with a fixed rotation.
- pompidom_23
- Posts: 1289
- Joined: Fri Jan 29, 2010 1:00
- Location: Belgium, ps#5
Re: [PS1] Map Suggestions
Troyan wrote:Yea, its not showing perfectly which map is good.
Baserace and Oasis is like year on server and smth like 250 picks. Erdenberg is 1 month and almost 70... PS is new map and 73 picks !! KUNAMAC !
But Bremen :O Also not so long on server and over 329 !!! Caen2 over 300??? am I reading this stats well ??
I don't think you reading it well I think it means the number of picks is since new maprotation, not since the map was added. Or am I wrong? I'm confused xd
Pompidom :)
teKno
Dont drink and drive, just smoke and fly !
Re: [PS1] Map Suggestions
Tbh I'm not really sure how that exactly works, those highest numbers don't seem to make sence very easily.
But you can easily just skip all values over 200, the rest should be comparable I think.
But you can easily just skip all values over 200, the rest should be comparable I think.
thx for diamond
Re: [PS1] Map Suggestions
I dont belive that Caen over 300 and Goldrush\Italy only 87 and Venice 75 ??!! That cant be truth. It must be some other stats then from load this rotation. When im on server always Grush\Italy\Venice and Caen only occasionally ....
- pompidom_23
- Posts: 1289
- Joined: Fri Jan 29, 2010 1:00
- Location: Belgium, ps#5
Re: [PS1] Map Suggestions
So when I look at that list, you can see that Graverobbery, MLB Hotchkiss and Darji are not appreciated maps. So these need to be removed imo . Than we need some fresh (big) maps.
So someone can make a new rotation?
So someone can make a new rotation?
Pompidom :)
teKno
Dont drink and drive, just smoke and fly !
Re: [PS1] Map Suggestions
But.... this rotation is like 1-2 weeks. So its brand new 1 XD
and i dont know Pompi... not so often we have over 20 ppl on server. Yesterday was mostly 2on2 or 3on3. Today not much better. Do we rly need so many big maps?
Ofc i belive its temporary, but smth like 85% of day we have now on server less then 6-7 players per team...
Imo better is to play smaller map with more ppl then play ultra big map with only fiew ppl
and i dont know Pompi... not so often we have over 20 ppl on server. Yesterday was mostly 2on2 or 3on3. Today not much better. Do we rly need so many big maps?
Ofc i belive its temporary, but smth like 85% of day we have now on server less then 6-7 players per team...
Imo better is to play smaller map with more ppl then play ultra big map with only fiew ppl
Re: [PS1] Map Suggestions
Current rotation has been running for about 3 weeks now, so no problem to change it a bit. If I have time, I'll take a closer look tomorrow.
thx for diamond
- pompidom_23
- Posts: 1289
- Joined: Fri Jan 29, 2010 1:00
- Location: Belgium, ps#5
Re: [PS1] Map Suggestions
Troyan wrote:But.... this rotation is like 1-2 weeks. So its brand new 1 XD
and i dont know Pompi... not so often we have over 20 ppl on server. Yesterday was mostly 2on2 or 3on3. Today not much better. Do we rly need so many big maps?
Ofc i belive its temporary, but smth like 85% of day we have now on server less then 6-7 players per team...
Imo better is to play smaller map with more ppl then play ultra big map with only fiew ppl
I think we have enough small maps troyan, but like I said in my previous posts, we don't have much (played) big maps. So for me just remove Graverobbery, Darji and Hotchkiss out of rotation, and put some new maps in place. Maybe 2 big maps, 1 small map? And minas
edit: what about goldendunk? Just for having a 'fun' map in rotation
Pompidom :)
teKno
Dont drink and drive, just smoke and fly !
Re: [PS1] Map Suggestions
How about adding Bergen? (No it is not because it is Norwegian city Dav/Cow/Troy/...)
Re: [PS1] Map Suggestions
ckEy wrote:How about adding Bergen? (No it is not because it is Norwegian city Dav/Cow/Troy/...)
Sure, we believe you...
But no, norwegian maps usually are very bad and this one certainly is.
Re: [PS1] Map Suggestions
1. primesquadron
2. adlernest
3. baserace_desert -> baserace winter
4. bremen_b3
5. caen2 -> Braundorf
6. capuzzo_b1
7. cathedral_final
8. darji2 -> chickenbucket
9. erdenberg_b3
10. et_ice
11. et_mor2_night_final
12. goldrush-gals
13. graverob_b1 -> Castle Attack
14. italyfp2
15. mlb_hotchkiss -> Minas
16. parisbastille_b3
17. password2 -> Pantherbase
18. pirates
19. praetoria_m2 -> UJE VIP
20. sp_delivery_te
21. supply
22. tc_base -> MLB Daybreak
23. venice_ne4
24. Radar -> Warbel
25. Oasis -> Snatch
2. adlernest
3. baserace_desert -> baserace winter
4. bremen_b3
5. caen2 -> Braundorf
6. capuzzo_b1
7. cathedral_final
8. darji2 -> chickenbucket
9. erdenberg_b3
10. et_ice
11. et_mor2_night_final
12. goldrush-gals
13. graverob_b1 -> Castle Attack
14. italyfp2
15. mlb_hotchkiss -> Minas
16. parisbastille_b3
17. password2 -> Pantherbase
18. pirates
19. praetoria_m2 -> UJE VIP
20. sp_delivery_te
21. supply
22. tc_base -> MLB Daybreak
23. venice_ne4
24. Radar -> Warbel
25. Oasis -> Snatch
- pompidom_23
- Posts: 1289
- Joined: Fri Jan 29, 2010 1:00
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Re: [PS1] Map Suggestions
carebear wrote:1. primesquadron
2. adlernest
3. baserace_desert -> baserace winter
4. bremen_b3
5. caen2 -> Braundorf
6. capuzzo_b1
7. cathedral_final
8. darji2 -> chickenbucket
9. erdenberg_b3
10. et_ice
11. et_mor2_night_final
12. goldrush-gals
13. graverob_b1 -> Castle Attack
14. italyfp2
15. mlb_hotchkiss -> Minas
16. parisbastille_b3
17. password2 -> Pantherbase
18. pirates
19. praetoria_m2 -> UJE VIP
20. sp_delivery_te
21. supply
22. tc_base -> MLB Daybreak
23. venice_ne4
24. Radar -> Warbel
25. Oasis -> Snatch
Looks fine to me, except maybe not chickenbucket, but Goldendunk
Pompidom :)
teKno
Dont drink and drive, just smoke and fly !
Re: [PS1] Map Suggestions
ckEy wrote:How about adding Bergen? (No it is not because it is Norwegian city Dav/Cow/Troy/...)
What Troy ? Im not in topick
About Bear suggestion: its nice to me but without Snatch. And dunno im right, but Baserace winter was bit laggy
And i would remove Capuzzo. Maybe Resurection in that pleace Or maybe Rushers -- that was not so bad map also
Last edited by Troyan on Sun Aug 31, 2014 11:40, edited 1 time in total.
Re: [PS1] Map Suggestions
1. primesquadron
2. adlernest
3. baserace_desert
4. bremen_b3
5. caen2
6. capuzzo_b1 -> Snatch
7. cathedral_final
8. darji2 -> Braundorf
9. erdenberg_b3
10. et_ice
11. et_mor2_night_final
12. goldrush-gals
13. graverob_b1 -> Minas
14. italyfp2
15. mlb_hotchkiss -> Tower
16. parisbastille_b3
17. password2
18. pirates
19. praetoria_m2 -> Tank Buster... map... thing? Don't remember name
20. sp_delivery_te
21. supply
22. tc_base
23. venice_ne4
24. Radar -> Frostbite
25. Oasis
2. adlernest
3. baserace_desert
4. bremen_b3
5. caen2
6. capuzzo_b1 -> Snatch
7. cathedral_final
8. darji2 -> Braundorf
9. erdenberg_b3
10. et_ice
11. et_mor2_night_final
12. goldrush-gals
13. graverob_b1 -> Minas
14. italyfp2
15. mlb_hotchkiss -> Tower
16. parisbastille_b3
17. password2
18. pirates
19. praetoria_m2 -> Tank Buster... map... thing? Don't remember name
20. sp_delivery_te
21. supply
22. tc_base
23. venice_ne4
24. Radar -> Frostbite
25. Oasis
Re: [PS1] Map Suggestions
Allright, so here is the new rotation. For sure it is not perfect, but lets see how it works out.
Primesquadron
Adlernest
Baserace Desert
Bremen
Caen --> Braundorf
Capuzzo
Cathedral
Darji --> Goldendunk
Erdenberg
ET Ice --> School
Marrakech Streets 2 Night
Goldrush GA --> Return2goldrush
Grave Robbery --> Castle Attack
Streets of Italy --> Italy Remake tnt
Hotchkiss --> Minastirith
parisbastille_b3
Password2 --> Pantherbase
Pirates
Praetoria --> UJE VIP
Delivery
Supply
Base
Venice
Radar --> Warbell
Oasis
Egg/Warren/anyone with mod rights: Could you update this?
Here is also list of maps suggested since last change in rotation, but which didn't make it into new rotation so far. Mainly reminder for those updating the rotation.
Fueldump
SuperGoldrush(Final1 or Final2)
MLB Daybreak
Breakout (dunno which version is the best)
X-Posed(Final)
Colosseum (Beta 5)
Ressurection(Fixed)
Vesuvius(Final)
Sands of Time (Beta 2)
Subway (Final)
Goldrush Reverse
Millenium Falcon
MLB Temple
Glider
Snatch
Stargate Center 1945
Karsiah th2
Castle Eltz
Bergen
Baserace Winter
Chickenbuket
Tank Buster
Primesquadron
Adlernest
Baserace Desert
Bremen
Caen --> Braundorf
Capuzzo
Cathedral
Darji --> Goldendunk
Erdenberg
ET Ice --> School
Marrakech Streets 2 Night
Goldrush GA --> Return2goldrush
Grave Robbery --> Castle Attack
Streets of Italy --> Italy Remake tnt
Hotchkiss --> Minastirith
parisbastille_b3
Password2 --> Pantherbase
Pirates
Praetoria --> UJE VIP
Delivery
Supply
Base
Venice
Radar --> Warbell
Oasis
Egg/Warren/anyone with mod rights: Could you update this?
Here is also list of maps suggested since last change in rotation, but which didn't make it into new rotation so far. Mainly reminder for those updating the rotation.
Fueldump
SuperGoldrush(Final1 or Final2)
MLB Daybreak
Breakout (dunno which version is the best)
X-Posed(Final)
Colosseum (Beta 5)
Ressurection(Fixed)
Vesuvius(Final)
Sands of Time (Beta 2)
Subway (Final)
Goldrush Reverse
Millenium Falcon
MLB Temple
Glider
Snatch
Stargate Center 1945
Karsiah th2
Castle Eltz
Bergen
Baserace Winter
Chickenbuket
Tank Buster
thx for diamond
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