[PS1] Map Suggestions

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Postby BOWDOWN » Tue Mar 10, 2009 17:18

Thx Mr Apy , will run it in PS1 then.

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Postby Ajit » Wed Mar 11, 2009 14:49

Tnx uncle bowy :)

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Postby GokuSan » Wed Mar 11, 2009 15:05

Thanks for the new maps, Bowbow. :D

EDIT : But I still want CTF Face removed. :D
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Last edited by GokuSan on Wed Mar 11, 2009 18:50, edited 1 time in total.
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Postby FlowerPower » Wed Mar 11, 2009 15:25

Lol, today is not Thanksgiving day! :D And this is a map suggestion thread, not an ass-licking topic for our uncle :D

On topic: I think Cherbourg is pretty small for PS 1...

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Postby Evil » Sun Mar 15, 2009 15:15

rochelle as i suggest on msn uncle ;)

oldschool map but its fun.

ty ;)

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Postby Monstrkill » Sun Mar 15, 2009 16:59

TramFight OUT Bad map Grr Heh and oldschool on PS#1?xD I for it;-)
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Postby vulcan » Tue Mar 17, 2009 20:09

this i think is a nice map: mlb_temple or egypt (dunno which one, can't separate them from eachother, the one with the tank, notthe one with the boat.)
I also like the map hydro_dam :)

->VULCAN<-

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Postby GokuSan » Tue Mar 17, 2009 20:19

vulcan wrote:this i think is a nice map: mlb_temple or egypt (dunno which one, can't separate them from eachother, the one with the tank, notthe one with the boat.)
I also like the map hydro_dam :)

->VULCAN<-

You must mean temple.. ^^
YEAH! Hydro Dam ftw!! :o :D
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Postby Monstrkill » Tue Mar 17, 2009 20:45

Goku-San1993 wrote:
vulcan wrote:this i think is a nice map: mlb_temple or egypt (dunno which one, can't separate them from eachother, the one with the tank, notthe one with the boat.)
I also like the map hydro_dam :)

->VULCAN<-

You must mean temple.. ^^
YEAH! Hydro Dam ftw!! :o :D



heh MBL Temple cant will be on PS#1 = much SK!Egypt I mean is OUT :roll: :P
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Postby Death » Tue Mar 17, 2009 21:04

Vulcan i like hydro dam too.
nice map but I think there might come SK again and much TB at axis second spawn I believe. Last time this was the case. So maybe worth trying but might be soon out when it comes and there's too much SK/TB/TK
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Postby Smadje » Tue Mar 17, 2009 21:10

MLB temple is cool, the problem is like monstr said that on the part in the temple there is constantly SK because of the pretty open spawn of the allies. In Egypt( the map with the boat) there also is much sk on the part where one team fights on the dam, and the other around the corner not far away. The first parts of egypt are also not really suitable for many players, and usually to hard for allies. So i think those two maps only will come back in camp when the players learn to behave :P so never :roll:
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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Postby GokuSan » Tue Mar 17, 2009 22:01

As Bow said in a previous post, it's not those ***#é&é#@'§è!/&é&"' of spawnkillers that will decide which map is in or not..(As eagles)
Admins/members are always there to do their job to slap/poison/burn/kick/ban, etc.. ^^
Don't look negatively at maps 'cause of their high SK-ratio! ;)
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Postby Smadje » Tue Mar 17, 2009 22:10

Goku-San1993 wrote:As Bow said in a previous post, it's not those ***#é&é#@'§è!/&é&"' of spawnkillers that will decide which map is in or not..(As eagles)
Admins/members are always there to do their job to slap/poison/burn/kick/ban, etc.. ^^
Don't look negatively at maps 'cause of their high SK-ratio! ;)


I know :) But the case is that those two maps have been in rotation, and they both are removed because of the reason i mentioned :) so i think they wont make a good chance at our uncle :wink:
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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hi

Postby Betinho » Tue Mar 17, 2009 22:20

Suggestions:

Out :bad: The 2 maps Tram.
In: :good: Transmitter and Basarace

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Postby Death » Tue Mar 17, 2009 22:22

loowl beti u know Baserace won't come ;)
maybe if 100 players ask for it we might get bowy crazy enough :twisted:
I like map too and would like to see it. You know new version with less lags?
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Postby Evil » Tue Mar 17, 2009 23:03

please let the both tram maps in plz i rly enjoy myself playhing these old good maps its just that u guys got borred cause none know objective at all but semi shooting arround to enemy.

Castle attack OUT | Rochelle IN

Also pacman the fun map is cool but i think to small for it.

Temple map we have it alrdy but remove fast cause of alot of spawnkillers.

transmitter was in ps1 too i guess donno why hes removed!!!

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Postby BOWDOWN » Wed Mar 18, 2009 15:41

Well, for the 999 times but unfortunatly not last time : Baserace is more than laggy in PS1 , i ve already tried it few times and with all the versions, sure i can put it again but the amazing think is that the same people who asked for will come and cry to remove it, short memory for some :wink: .

Both Tram will remain, i wont remove maps each time a single or even few people ask for cause they simply don t like it, i will be honest i don t care :) . The only reason i will fastly remove a map is when it s bugy, laggy , with huge and boring SK problems etc ... . PS1 is not whole PS and we have some other nice servers with different campaign, connect to them when you don t like a map or a camp, sure you will find the best for you.

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Postby Monstrkill » Wed Mar 18, 2009 15:54

True Bowie!For example I like OBJ...And I like rulez.. because while in map how we say MBL Temple much sk u be born and dead while on SERVER NO RULEZ... Simply I mean as thought Bowie for all want best maps but PS#1 cant have all.... Again for example Baserace ....Simply it is heavy search nice maps no problems for 40 ppl!Simply who want Camping maps can playing where is it... :P Sry for Simply :D
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Postby Smadje » Wed Mar 18, 2009 17:10

Evil wrote:transmitter was in ps1 too i guess donno why hes removed!!!


1st Mortar dominates the whole map
2nd Realy much laggs, always those snowy and rainy maps with problems :P
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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Re: hi

Postby Betinho » Wed Mar 18, 2009 17:11

Betinho wrote:Suggestions:

Out :bad: The 2 maps Tram.
In: :good: Transmitter and Basarace


Just suggestions :wink: , tram have problem with lags too. Personally, i havent problem with basarace never, and sometimes with tram yes i had.
And i dont know why Transmitter was removed so fast (few weeks in server), is a very good and big map (sometimes finish fast only).

And what about MLB Beach?

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Postby kerwinus » Thu Mar 19, 2009 18:04

i think rotation is fine now and we should let it like it is.
just wait a week or 2 and change something.
there is always problems with mapscause someone dont like.
so i think it is fine and bow shouldnt change anything:)

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Postby Ajit » Fri Mar 20, 2009 2:16

Plz Remove TRAM SIEGE - 2
That map is soo bad. Noone don't like that map. Always when this map begins then everyone tells "I hate that map". And also i don't like it.

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Postby GokuSan » Fri Mar 20, 2009 18:13

Garfield wrote:Plz Remove TRAM SIEGE - 2
That map is soo bad. Noone don't like that map. Always when this map begins then everyone tells "I hate that map". And also i don't like it.

Agreed.. That map is bullpoop. :>
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Postby FlowerPower » Fri Mar 20, 2009 18:36

Garfield wrote:Plz Remove TRAM SIEGE - 2
That map is soo bad. Noone don't like that map. Always when this map begins then everyone tells "I hate that map". And also i don't like it.


i agree with the fat cat :)

Tram out :arrow: Rochelle in

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Postby Audio » Sat Mar 21, 2009 11:26

Wouldnt say I hate Tram more then face but it does seem to be one of those stalemate maps where allies get squished :P

Has the map helmsdeep ever been on PS:1 ? http://returntocastlewolfenstein.filefront.com/file/MML_Helmsdeep_A3SP1;27777
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Axis escort tank up the ramp, through main gate and up to the castle door. Inside the caves,axis must destroy the cave door at the end.
It starts as a sniper map (untill an engie blows the wall and takes the flag) and ends with a cov op + engie combo at the final gate..complete with rifle grenades :roll:
Spawn killing shouldnt be too bad on this map. Mortar probably wont reach spawns but panzers can be shot through windows. Anyways have a lookie :)
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