[PS1] Map Suggestions

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Postby BlackKiller » Mon Dec 14, 2009 16:52

Yea, put Valhalla in it! 36 men on valhalla.. it's ment to be valhalla
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BTW the dolphin refers to the Black Killer Whale (Yeah, I just made that up after googling blackkiller)

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Postby MiLady » Mon Dec 14, 2009 16:57

BlackKiller wrote:Yea, put Valhalla in it! 36 men on valhalla.. it's ment to be valhalla


This map is so small not for play but for spawn whole players :P

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Postby Fefe » Mon Dec 14, 2009 17:16

LadyDeath wrote:
BlackKiller wrote:Yea, put Valhalla in it! 36 men on valhalla.. it's ment to be valhalla


This map is so small not for play but for spawn whole players :P

Put 1 sec spawn :) wud be rly ccool :)

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Postby Dre_of_chaos » Mon Dec 14, 2009 18:21

Pasglop wrote:Why don't try Pyramid ? a good mirror map.


+1 for pyramid

also: graverobbery
castleattack
hydrodam
fueldump (the one with allied spawn at cp)

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Postby hdoubls » Fri Dec 18, 2009 15:46

Hi! guys :)
I suggest:

Castle Attack
Paris Bastille
Venice
__BRIDGES__
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Big thanks to Falb!k

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Postby Fefe » Sun Dec 27, 2009 9:10

Ya +1 for castle atack also id like to see rhine_bridge(cant remmember if its the real map name) wud be nice :D

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Postby BOWDOWN » Sun Dec 27, 2009 12:21

CastleAttack and specialy Venice were in rortation not so long time ago so you have to wait a bit more to see them back. Bridges is a good map so i will add it soon, same for ParisBastille, a classic one in PS1 rotation.

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Postby GokuSan » Sun Dec 27, 2009 12:55

BOWDOWN wrote:CastleAttack and specialy Venice were in rortation not so long time ago so you have to wait a bit more to see them back. Bridges is a good map so i will add it soon, same for ParisBastille, a classic one in PS1 rotation.

I propose to remove Industry2 for ParisBastille. :!:
Industry is a great map.. But hell, it can lag!
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Postby Xand3r » Sun Dec 27, 2009 13:22

NIce rotation but i just want to say i never have lags on ps 1 but now i got lags in fiew different maps:

1. Starlingrad
2. Frost Bite

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Postby Smadje » Mon Dec 28, 2009 1:10

Im also in for Grave Robbery and Hydro Dam!

Bridges and Paris Bastille would indeed be very nice to see back.
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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this very nice map

Postby mimi » Thu Dec 31, 2009 9:21

hi all nice server pls insert
Just like the previous versions, allies attack on this map. They spawn on landing crafts and have to make their way up the beach. They have 3 different ways into the enemy base :

* a side door that leads to a bunker with a forward spawn flag inside it
* a main gate located below an mg42 gun nest
* a damaged wall that can be breached with dynamite

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The final objective is hidden deep down in the bunker complex. Allies have to get hold of a set of war documents that are located in the underground complex war room

ImageImage


MLB Carnage

MLB_Carnage is a remake of the "Return to carnage canyon" map originally created by Marko. Lowlife completely remade the terrain, the terrain shaders and the sea whereas bob added a B-17 bomber to the map. Marko worked on structure only in order to change the map layout (not a maze like the original version used to be).

ImageImage

MLB Beach this very niceeeeeeeeee

MLB_Beach is an upgrade of Marko's [FuN] Beach map. Lowlife ripped the entire terrain and remade it from scratch, adding a nice sandy beach texture in addition to smooth sea water with an opacity gradient. He also focused on altering structures to gain FPS on the beach landing section. Marko fixed a few bugs and focused on improving the gameplay on the last section of the map. Bob fixed the scripting bugs, mainly the command post one that was a flaw in fun beach final....

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MLB beach is a map designed for large scale carnage over the D Day Theme. Allies spawn on the left part of the map above in the landing crafts and have to fight their way up the beach.They have 2 buker doors that they can blast to enter the Axis beach base. Once in the enemy base, they can capture a forward spawn flag which will let them spawn closer the the first primry objective: a ventilation power generator. Breaching it will stop the fans from rotating and let the whole team infiltrate into the Axis back base.

ImageImage

The last section of the map is a fight to destroy a radar located behind the beach defenses. Allies have several ways of getting up there and can capture a forward spawn area to increase their offensive power...
ImageImage

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Postby DonaldDuck » Sat Jan 02, 2010 23:47

Hello.

In my opinion some maps what we can add:

1. Glider Assault - http://returntocastlewolfenstein.filefr ... ault;50780

Good and well known map. Long enough for PS1 server, include many different spawn steps what make it interesting. Nice chance for teamgame.
So it do not bore regular players cause every time time you can play it little different.

2. Airfield Assault - http://returntocastlewolfenstein.filefr ... ault;95328

Similar advantages as Glider.


3. One regular "new" map - Fueldump or Railgun.

I prefer more fueldump cause its longer and have more steps. But Railgun is good as well.


NB: Think its good idea to remove these maps:

Tower - its just a big joke in my opinion and aint funny anymore.

Stalingrad - version where have to dyna only one tank is pointless. With normal teamplay it end in 5 minutes.

Frost Competition - Xmas are over and map wasnt very popular.



Regards

Donald

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Postby BOWDOWN » Mon Jan 04, 2010 13:46

Last changes :

Maps Out

Oilraid
Stalingrad
Northpole


Maps In

ParisBastille
__BRIDGES__
HydroDam

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Postby wuju » Mon Jan 11, 2010 8:59

If its possible it would be nice to see Baserace in desert version :)

Thats my opinion, but many ppl on server tell the same.

Aobut rest of maps, for me its rly great campaign,

One map i rly miss is castle attack :)

Cya in PS1
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Postby CALLEJON » Mon Jan 11, 2010 23:22

thought exactly the same as wuju :would be nice to see castle attack again

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Postby BOWDOWN » Tue Jan 12, 2010 10:18

Last changes :

Maps Out

Frost_Competition
Monte Cassino


Maps In

Castleattack
MLB_Carnage

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Postby wuju » Tue Jan 12, 2010 10:40

OMG my wishes comes true :D

Thanks a lot Bowie :D

What u think about other version of baserace ? :)
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Postby Smadje » Tue Jan 12, 2010 10:55

The campaign looks great, but the rotation off the maps seems to be in an unlogical order.. Most off the big maps (during + 40 minutes) are in a row at the moment. Possible to make a other order?
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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Postby BOWDOWN » Tue Jan 12, 2010 11:38

Well, i can take a look on it and see how i can manage it smadje.

@Wuju : yep, fed up winter and snow now , time to pants off and go for summer versions :).

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Postby lazy-lion » Tue Jan 12, 2010 18:16

Streets of Italy is a great map. ;)
I'd like the compaign but if you remove Hydrodam it would be the best ;)
Baserace desert is also nice, maybe instead of normal baserace.

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Postby Evil » Tue Jan 12, 2010 19:13

lazy-lion wrote:Streets of Italy is a great map. ;)

It sure is but that map is just way to small
to run on ps1 with amount of 36 + people
who use private slot so id say no.

lazy-lion wrote:I'd like the compaign but if you remove Hydrodam it would be the best ;)

Well i think its time to get some unknown map to be a part of server aswell.
lately some has been bring out some nice maps and it wouldnt be hurt to use them once aswell ;)
besize there are also other maps (old onces) that we even not played yet. like ruins32 for example we had it 1 or 2 times and 2hide?? never see it on ps1 ;)
its just an example but there are planty much maps we should give a try instead keep putting old maps back from few months argo (like we always do)

lazy-lion wrote:Baserace desert is also nice, maybe instead of normal baserace.

disagree.
since we had baserace in winter version already and read my text above it should explain alot ;)

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Postby faqir » Wed Jan 13, 2010 22:27

remove parisbastille. ppl don't want to play the map. instead, all they want to do is jump around on the roofs.. this good map is usually just wasted :(

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Postby wuju » Wed Jan 13, 2010 22:38

i cant agree with u Fakir :)

it depens when u join server and who play alredy, imo its good map :)
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Postby FlowerPower » Wed Jan 13, 2010 23:16

I wanna suggest to replace Lagrace with Haunted Mansion

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Postby faqir » Thu Jan 14, 2010 0:07

wuju84 wrote:i cant agree with u Fakir :)

it depens when u join server and who play alredy, imo its good map :)

that's because u are one of those who ruin the map :roll: it's not fun trying to attack when half of the other axis players are just having a party on the roof
Last edited by faqir on Thu Jan 14, 2010 5:21, edited 1 time in total.

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