Singlepistolcfg + Medic single pistolcfg (suitable for ps1)

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Singlepistolcfg + Medic single pistolcfg (suitable for ps1)

Postby Smadje » Fri Jul 16, 2010 14:30

Single Pistol config:

Heya,

Also got annoyed by having those akimbo's, and too lazy to open console to take single pistols?

With this config you got the usefull classes under your f5 - f12 buttons.

I hope you enjoy it :D

Smad

[et_code]Single pistol config by Smadje


Make 3 seperate notepad files and place them in the folder from the mod you want to play (ETPro, NQ, Noquarter and so on)

1st file: (name it execfinal.cfg)

//_ Teams and configs
bind uparrow "exec execfinal"
bind downarrow "team s"
bind leftarrow "team b; exec execb"
bind rightarrow "team r; exec execr"

2nd file: (name it: execb.cfg)

//_ Allied Class-selector
bind F5 "team b 1 8 7; say_team #Medic.Smg"
bind F6 "team b 3 8 7; say_team #Field-Ops.Smg"
bind F7 "team b 2 8 7; say_team #Engi.Smg"
bind F8 "team b 2 23 7; say_team #Engi.Rifle"
bind F9 "team b 4 56 38; say_team #Covert-Ops.Sten"
bind F10 "team b 4 51 38; say_team #Covert-Ops.Bar"
bind F11 "team b 4 30 38; say_team #Covert-Ops.Sniper"
bind f12 "team b 0 49 7; say_team #Soldier.Browning"

3th file: (name it: execr.cfg)

//_ Axis Class-selector
bind F5 "team r 1 3 2; say_team #Medic.Smg"
bind F6 "team r 3 3 2; say_team #Field-Ops.Smg"
bind F7 "team r 2 3 2; say_team #Engi.Smg"
bind F8 "team r 2 22 2; say_team #Engi.Rifle"
bind F9 "team r 4 56 14; say_team #Covert-Ops.Mp34"
bind F10 "team r 4 31 14; say_team #Covert-Ops.FG42"
bind F11 "team r 4 30 14; say_team #Covert-Ops.Sniper"
bind f12 "team r 0 29 2; say_team #Soldier.MG42"


load the cfg by opening console and type:

/exec execfinal.cfg

From then you can use the left and right key for choosing team, and with F5 - F12 the classes from that team[/et_code]

p.s.: I know its like the same as my own config, but since here I made instruction for everybody I think it should be seperated from that topic ;)

Medic single pistol config

For our ps#1 addicts i wrote this config.

Since at ps#1 we allow medics only to play with one pistol, i wrote this config where only medic has one pistol, and the rest off the classes has akimbo (when unlocked)

Have fun!

[et_code]Class selector + Medic single pistol script by Smadje

Make 3 seperate files and place them in the folder from the mod you want to play (ETPro, NQ, Noquarter and so on)

1st file: (name it execfinal.cfg)

//_ Teams and configs
bind uparrow "exec execfinal; echo ^0Class selector + Medic single pistol loaded"
bind downarrow "team s"
bind leftarrow "team b; exec execb; echo ^4 Joined Allied team"
bind rightarrow "team r; exec execr; echo ^1 Joined Axis team"

______________________________________________________________________________________

2nd file: (name it: execb.cfg)

//_ Allies Class-selector
bind F5 "team b 1 8 7; say_team #Medic.Smg"
bind F6 "class f 1; say_team #Field-Ops.Smg"
bind F7 "class e 1; say_team #Engi.Smg"
bind F8 "class e 2; say_team #Engi.Rifle"
bind F9 "class c 1; say_team #Covert-Ops.Sten"
bind F10 "class c 2; say_team #Covert-Ops.Bar"
bind F11 "class c 3; say_team #Covert-Ops.Sniper"
bind f12 "class s 2; say_team #Soldier.Browning"

______________________________________________________________________________________

3th file: (name it: execr.cfg)

//_ Axis Class selector
bind F5 "team r 1 3 2; say_team #Medic.Smg"
bind F6 "class f 1; say_team #Field-Ops.Smg"
bind F7 "class e 1; say_team #Engi.Smg"
bind F8 "class e 2; say_team #Engi.Rifle"
bind F9 "class c 1; say_team #Covert-Ops.MP34"
bind F10 "class c 2; say_team #Covert-Ops.FG42"
bind F11 "class c 3; say_team #Covert-Ops.Sniper"
bind f12 "class s 2; say_team #Soldier.MG42"

______________________________________________________________________________________


load the cfg by opening console and type:

/exec execfinal.cfg

From then you can use the left and right key for choosing team, and with F5 - F12 the classes from that team[/et_code]


Feel free to ask for an coloured version :)
Last edited by Smadje on Fri Jul 16, 2010 15:43, edited 2 times in total.
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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Postby Marcco7 » Fri Jul 16, 2010 14:37

Cool,thanks Smadje that's what I just need :)

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Postby Diclonius » Sat Jul 24, 2010 23:30

Additionally, I suggest binding your weaponbanks something like this

bind 1 weaponbank 1; com_maxfps [your normal fps that you use]
bind 2 weaponbank 2; com_maxfps 71
bind 3 weaponbank 3; com_maxfps [your normal fps again]
and so on...

Since with 71 FPS, your recoil on the pistol is proved to be a bit smaller, and I do it better with 71 (even if it SHOULD be placebo. :D)

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Postby IceCreamy » Sun Jul 25, 2010 1:20

I normally use com_maxfps 71 :D

Ehm, I put

bind 2 weaponbank 2; cg_autoreload 1
bind 3 weaponbank 3; cg_autoreload 0

Since pistol reloads way faster :)
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Postby Smadje » Sun Jul 25, 2010 11:24

Check out my normal cfg I updated it ;)

It is not complete but will add some other scripts today. Like different settings for sniper classes ;)

thx for recommendations :)
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

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