crap shaking :)

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Postby Death » Sun Oct 03, 2010 10:29

FALBIK wrote:Bowy i checked u cfg .......

for me all OK no see "screen shake"

ofc if bullets no hit me

meybe its no cfg problem ?


The problem is indeed when Bow is hit by bullets.
so you cant see anything if you dont have someone shooting you ;)
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Postby FALBIK » Sun Oct 03, 2010 11:21

hmmmm always if enemies shot/hit bullets my screen shake ...its normal ... or i no know something ..
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Postby deep » Sun Oct 03, 2010 12:23

FALBIK wrote:hmmmm always if enemies shot/hit bullets my screen shake ...its normal ... or i no know something ..


in 1.2.9 (ps3, ps5) you can't change it, but in older versions like 1.2.3 (ps1) and 1.2.5 (ps2) it's possible to turn it off.

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Postby eLemenT » Sun Oct 03, 2010 13:46

Orly? Normally it ain't.. as far as i know.. (i mean the screen shaking while getting hit with a thompson f.e)

The only option to turn it off without any kind of illigable stuff is on etpub with cg_damagekick 0.

Else it shouldn't be possible to turn it fully off.
If yes.. you said it is possible.. so tell :twisted:


Or bowdown.. connect to ETPub - load your cfg - use cg_damagekick 0 and see if it got removed.

If YES.. (lol) you really managed to turn screen shaking on Noquarter (!) (damagefeedback) off 8O
Last edited by eLemenT on Sun Oct 03, 2010 14:18, edited 1 time in total.

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Postby BOWDOWN » Sun Oct 03, 2010 14:17

eLemenT wrote:EDIT 1: I found a cvar called: /cg_impactvibration 0 (off) - maybe you had it on 1.. who knows

Found it when writing /cg_ and tab in console - shows you every cvar with /cg_ in console than.

Maybe try some out also.


BOWDOWN wrote:
I ve already changed all i know as settings on my cfg :


seta cg_impactvibration "0" (to disable screen shakes when there is explosions)

...



Well, this cvar is normaly from ETpub and don t exist on NQ but i tried it to see if it can have an effect (had any :wink: ) , the cvar allow you to choose the value of impact vibrations when there is an explosion.

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Postby eLemenT » Sun Oct 03, 2010 14:20

So well, i have seen it too late (impactvibrations) that you had it in your post already (so i editted).. but as i told - as far as i know.. and i am pretty sure you can't disable the screenshaking while getting hit with thompson/mp40.. whatever.. like in ETPub with cg_damagekick 0.

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Postby Evil » Sat May 28, 2011 19:47

there is no other option then disable that freaking shake shit when got hitted?

anyway

how is seta sv_screenshake set on ps1?
might that cause the problem,
got it now for some months like bowdown
and its crap
when i play i play like shit then use before course of that
and imo lost the will of playing tbh if it cant be changed.

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