[PS1] Map Suggestions

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Postby St-Shadow » Thu Jun 30, 2011 13:50

Remove:

Radar
Bridges
MLB Carnage Canyon


Some propositions for addition into rotation:

Airfield Assault
Maccu Piccu 2
Pha Horus
Stalingrad
UJE VIP
Watten
X-Dam Complex
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Postby BOWDOWN » Tue Jul 05, 2011 13:27

Death wrote:Old baserace out? -> New baserace in?

http://www.wolffiles.de/index.php?news-115


I have checked the author's forum and this points pointed out by a player who tested the map make me think that we better wait for a better version :

- Map seems to be too small (the author will make it bigger)
- Obj is now outside the base, from players comments better if inside
- No more underground tunnels

I will follow his work and wait for another version, looks like the author will fix some of the points above on his next version.

Anyway, last changes :

Maps Out :

Radar
Bridges
V2 Factory
MLB_Canyon


Maps In :

UJE VIP
KOTH (King Of The Hill)
ParisBastille
Secret Bay


PS: Actual UJE_00 verison updated to the final version.
About Minas, baserace (or another map) can be replaced by Minas but i will first wait to see how the server will be crowded this next days and also check your comments/reactions about since adding/removing Minastirith is always a one bad ass mess on PS1 :D.

Enjoy it !!!

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Postby Death » Tue Jul 05, 2011 13:51

K nice changes bowy.

UJE_Vip not really my favourite but not bad map.
And thnx for keeping an eye on the new baserace map ;)

@minas... would be nice to change it again but might become annoying from 21:00 - 15:00 because of to few players.
Atleast if you use the timefixed version it wouldnt be to bad i guess.
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Postby Dre_of_chaos » Tue Jul 05, 2011 14:34

minas minaaaaaaaaaaaaaaaas add minaaaaaaaaaaaaaaaaaaas yessssssssss

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Postby Daghel » Tue Jul 05, 2011 15:10

Minas and Baserace.
Rest doesn't matter :D
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Postby Toup » Tue Jul 05, 2011 15:22

Yeah... I don't know. Minas was for so long in the rotation that i think i miss it.

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Postby Pasglop » Tue Jul 05, 2011 15:31

OMG!! i m a Minas addiiiiiiiiiiiiiiiiiiict!!!
Oups! sry darling. :oops:

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Postby wuju » Tue Jul 05, 2011 16:59

Parisssssss <3

be sure u will be raped with my knife ! :D

uje vip also great map :)

good changes !
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Postby Toup » Tue Jul 05, 2011 18:04

^Bah everyone knows your tactic now :>

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Postby lazy-lion » Tue Jul 05, 2011 18:05

Awesome maps which are added!

ParisBastille, always nice when PS is crowded and you get this messed up map. :D:D
Weee, finally KOTH! I love that map!

And yes, you should add Minas!
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Postby Death » Tue Jul 05, 2011 21:43

Toup wrote:^Bah everyone knows your tactic now :>


Bah? Its good! :>

@KOTH map... lots of sk (spawn entrance blocking) and use of HW at flag and much random rifling... imo the map sucks for PS1 if there are more then 12 players :P
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Postby FlowerPower » Wed Jul 06, 2011 1:07

You can use HW at flag, since it isn't a spawnpoint, but just an object, like the flag in Hydro Dam for example ;)

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Postby Death » Wed Jul 06, 2011 2:29

FlowerPower wrote:You can use HW at flag, since it isn't a spawnpoint, but just an object, like the flag in Hydro Dam for example ;)


+1 but bowy was warning people today for it ^^ so thats why i said it.
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Postby Dre_of_chaos » Wed Jul 06, 2011 8:37

FlowerPower wrote:You can use HW at flag, since it isn't a spawnpoint, but just an object, like the flag in Hydro Dam for example ;)


the flag in hydro dam unlocks a spawnpoint so HW there would be sk, just fyi :>

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Postby Sebbel » Wed Jul 06, 2011 9:03

but noone spawns at the flag in hydro
sometimes you lose - sometimes the others win

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Postby Dre_of_chaos » Wed Jul 06, 2011 9:16

Sebbel wrote:but noone spawns at the flag in hydro


but.. still.. unlocks.... nevermind :(

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Postby MiLady » Wed Jul 06, 2011 12:29

HW is not allowed only at flag where players spawn around it.
Example:
- at map KOTH the flag is objective - HW/arty/ etc is allowed
- at map HydroDam the flag decide about spawn, but players don't spawn near flag - HW/arty allowed
- at map Oasis, ParisBastille or others, flag decide about spawn and players spawn at flag - HW/arty not allowed.

Anyway, Smadje made nice annex to our rulebook (MF). For sure you'll see it soon in the rulebook :)
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Postby bumblebee » Wed Jul 06, 2011 12:43

Helms deep and ET_beach pls :), I remember there was a version of it fixed by |>b<| lynxx that you cant shoot from the window at axis perm spawn. Not sure but I'll look into it later today.
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Postby Evo » Wed Jul 06, 2011 17:32

Yeah +1 for Helmsdeep, great map!
And +1 about minas, but don't replace baserace for minas please, pick another map :)
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Postby FlowerPower » Wed Jul 13, 2011 17:36

Is it possible to remove baserace? Too long in rotation.
Replace it with whatever you want except Minas

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Postby egglaf » Wed Jul 13, 2011 17:37

FlowerPower wrote:Is it possible to remove baserace? Too long in rotation.
Replace it with whatever you want except Minas


Minas in!

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Postby Oxyg3n » Wed Jul 13, 2011 17:40

FlowerPower wrote:Is it possible to remove baserace? Too long in rotation.
Replace it with whatever you want except Minas


I support flower's idea to add minas instead of baserace :D
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Postby Daghel » Wed Jul 13, 2011 18:50

FlowerPower wrote:Is it possible to remove baserace? Too long in rotation.
Replace it with whatever you want except Minas


Remove Flower. He's too long here.
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Postby FlowerPower » Wed Jul 13, 2011 19:05

Daghel wrote:
FlowerPower wrote:Is it possible to remove baserace? Too long in rotation.
Replace it with whatever you want except Minas


Remove Flower. He's too long here.

You're here longer than me, granny :hyper:

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Postby Toup » Wed Jul 13, 2011 19:56

Take Koth out, put eagles 2.

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