[PS1] Map Suggestions

Our 54 man No Quarter house by Bowdown, Sebbel & *egglaf? IP: 178.63.72.111:27960
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Postby CFACF » Wed Sep 21, 2011 18:03

nice bow thx mate :wink:
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thx Falb!k :D

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Postby BigOgr » Wed Sep 21, 2011 20:28

BOWDOWN wrote:Maps In :

Eagles 2 Ways



Yeeeeeeeeah!

Thx guys!

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Postby wuju » Wed Sep 21, 2011 21:18

Wtc Heit was mistaaake :D:D

rest maps are fine, but ill blame Death just when ill see him :D
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Postby Death » Thu Sep 22, 2011 5:14

I told you, blame bowie! xD

But i guess you're right, i played it now (on my own since i was awake because my stupid laptop fell on the floor at freaking 4 am ...) But i must agree that it will probably not be a really good map to play on PS1 :D

+ it kinda crashed the server just now :P Don't know if it's a stand-alone incident or that it may occur more often so maybe best thing to do is to remove it again :(

But you have to admit it looked kinda funny :D
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Postby BOWDOWN » Thu Sep 22, 2011 9:58

Map removed:


WTC Heit ------> Axis Lab

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Postby Death » Thu Sep 22, 2011 10:03

BOWDOWN wrote:Map removed:


WTC Heit ------> Axis Lab


:loller: :rofl: :banana: :party: :mrgreen:
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Postby DMG_Kowi » Thu Sep 22, 2011 11:43

WTC Heit was indeed a fail. However, the only one time I played there, I climbed on the top of the tower and jumped down. I looked down and 'OMG there is one guy down there'. Unfortunatelly I bounced off some ledge I couldn't see in the middle of fly. If not... it could have been most epic goomba ever!

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Postby Death » Thu Sep 22, 2011 11:44

Haha :>

It really looked like a fun map yeah, but i guess a little serious gameplay wouldn't really be possible there :D
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Postby BOWDOWN » Thu Sep 22, 2011 18:43

DMG_Kowi wrote:WTC Heit was indeed a fail. However, the only one time I played there, I climbed on the top of the tower and jumped down. I looked down and 'OMG there is one guy down there'. Unfortunatelly I bounced off some ledge I couldn't see in the middle of fly. If not... it could have been most epic goomba ever!



Same here , was having fun jumping from buildings with wujette and missed a "noob" looking around like a yankee tourist lost in Paris, by inchs :D, would be indeed damn epic :P .

I m sure it can be a fun map for our FUN HOURS, Egglaf will probaly be curious about.

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Postby TheAviatorOne » Thu Sep 22, 2011 19:47

BOWDOWN wrote:was having fun jumping from buildings


Do you realise that real people jumped of the WTC at 9/11? Forgot this image? I know it's only a game and I know jumping of buildings in ET-World is "fun" but be aware about what you are saying.

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Postby Toup » Thu Sep 22, 2011 20:10

^Dude what the hell why'd you bring that up?

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Postby TheAviatorOne » Thu Sep 22, 2011 20:16

Toup wrote:^Dude what the hell why'd you bring that up?


I find it disrespectfull against the surviving relatived/next of kin

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Postby wuju » Thu Sep 22, 2011 22:40

To avoid problems with that photo, i was jumping into water and survived all jumps :P

:D:D

It would be fun in our Fun Hours but imo its too big map for such an amount of
players.


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EDIT:

Is it posible to put into rotation older version of Goldrush?

I mean that one with just 2 exits from axis second spawn.

I ask for it because i found some historical screenshot (3 years old)

from that version :D

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Postby Death » Fri Sep 23, 2011 5:59

NO

Maybe SuperGoldrush though :P
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Postby Sebbel » Fri Sep 23, 2011 7:42

TheAviatorOne wrote:
BOWDOWN wrote:was having fun jumping from buildings


Do you realise that real people jumped of the WTC at 9/11? Forgot this image? I know it's only a game and I know jumping of buildings in ET-World is "fun" but be aware about what you are saying.

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omg lol .. please please please..


lets stop playing this game - its disrespectful to the millions of victims of 2nd worldwar.
dont go danger to fall into political or moral discussion !!!
no reason to mix this up here
sometimes you lose - sometimes the others win

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Postby DMG_Kowi » Fri Sep 23, 2011 11:41

wuju wrote:EDIT:

Is it posible to put into rotation older version of Goldrush?

I mean that one with just 2 exits from axis second spawn.

I ask for it because i found some historical screenshot (3 years old)

from that version :D

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"PixantLoBlanc: mortars dont help win games" - this explains everything

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Postby St-Shadow » Fri Sep 23, 2011 12:26

Death wrote:NO

Maybe SuperGoldrush though :P


NNNnnnnooooooooooooooo!!!!!
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Postby wallian » Fri Sep 23, 2011 15:51

Ajit three years ago wrote:Hey maybe map "darji2" ?? That's good map :).

:good:

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Postby Vaakku » Fri Sep 23, 2011 22:18

Please replace Warring gods with Darji2, or pretty much anything else.

The main problem with Warring gods is that there's one choke point in the middle map and then two huge open areas which contain the spawns as well. The team that can control the choke point gains an advantage so large that they are hard to push back. Spawn is visible from pretty much all directions and even if sk wouldn't be an issue, leaving the spawn is difficult. Furthermore any side's protected gold crates are far away from the spawn making actual defense apart from camping hard. Yet for no reason a team must secure as many as ten crates just to give the map artificial length. Even worse is the scenario where no team can actually secure the choke point but can hold on to their own area and nobody gets to take any crates. Then it's the whole 30 minutes of the same defensive camping.
Quack!

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Postby CFACF » Fri Sep 23, 2011 23:21

Vaakku wrote:Please replace Warring gods with Darji2, or pretty much anything else.

The main problem with Warring gods is that there's one choke point in the middle map and then two huge open areas which contain the spawns as well. The team that can control the choke point gains an advantage so large that they are hard to push back. Spawn is visible from pretty much all directions and even if sk wouldn't be an issue, leaving the spawn is difficult. Furthermore any side's protected gold crates are far away from the spawn making actual defense apart from camping hard. Yet for no reason a team must secure as many as ten crates just to give the map artificial length. Even worse is the scenario where no team can actually secure the choke point but can hold on to their own area and nobody gets to take any crates. Then it's the whole 30 minutes of the same defensive camping.
:good: :D but no darji2..... maybe glider
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thx Falb!k :D

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Postby BOWDOWN » Sat Sep 24, 2011 19:43

@Vaakku : noticed it today and will take care about it, just need to find another map as replacement :wink:

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Postby St-Shadow » Sun Sep 25, 2011 4:49

Watten?
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Once upon a time there was a Drum and a Bass, on first date they kissed, second date they planned to marry, then they married and became Drum'n'Bass. On they honey moon they had sex and after 9 months DUBSTEP WAS BORN !

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Postby BOWDOWN » Sun Sep 25, 2011 5:54

Map removed:


Warring gods ------> CTF Maat

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Postby wallian » Sun Sep 25, 2011 12:33

BOWDOWN wrote:Map removed:


Warring gods ------> CTF Maat


:good: :good:

Warrig gods sux

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Postby LuXoFluXe » Wed Sep 28, 2011 20:12

get hydrodam back, now.
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lick dem´ pussies.

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