ETmaps - Zombie

Share your custom configs, homemade binds, ET related programs, etc.
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Postby zombie » Tue Mar 13, 2007 15:01

darkdevil wrote:Zombie wtf yur a pro mapper xD!

Lol I'm a newbie mapper :) Somethings like the bridge and that rowing boat are free ET prefabs. The rest I made :)

And warren is that a game? :D

Going further with my map :)

EDIT: :banana: :party: :beer: Added first door :) Making first house with total interior which is enterable :!: :P

Other edit:

New update with 5 new photos (other 9 will come in 40 minutes)

Image Rocket at a trailer :)
Image boxes and a jagdpanther
ImageOther rockets on trailers by the entrance of the depot
Image new textured jetty with stairs :)
Image Axis spawn, my first house in GTK radiant, its ready for use :wink:

Hope you liked it, new photos in 40 minutes

Image The beginning of the hotel + first door :)
Image The train ^^
Image My own made fence 8)
Image working crane :)
Image Some barrels in the warehouse by the docks :)
Image Trucks in the same warehouse
Image other crane at the docks

This was it :)

***Progress***

-Landscape: 100%
-Axis spawn 100%
-Allies spawn 0%
-Docks 65%
-Objective 0%
-Other houses 15%
-Trees 70%
-water 100%
-other 25%
-Details 45%
-road 80%

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Postby simson » Wed Mar 14, 2007 17:04

real nice Zombie :good: Looking forward to playing your map 8)

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Postby GoldenBullet » Wed Mar 14, 2007 17:33

Whohohoaao!! I wanna be BETA tester :D

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Postby darkdevil » Wed Mar 14, 2007 17:57

If its done can yu send it to me i wanna play that cool map :D :D

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Postby wenszy » Wed Mar 14, 2007 20:05

looks nice zombie, but dont forget om de puntjes op de i te zetten. Take your time :)
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Postby X-avier » Wed Mar 14, 2007 20:29

wenSzhopper wrote:looks nice zombie, but dont forget om de puntjes op de i te zetten. Take your time :)



ye dont over rush anything because ppl want too check it or something ;)

and another thing i see alot of things.. i geuss you already have a ''story-line'' for it but don't make it too difficult too understand what the obj is , you need too ''lead'' ppl a bit if you know what i mean.


But youre doing really good m8 , i am making/trying to make a costum oasis but its difficult like hell for me really need too get used too the program :L

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Postby Mobius » Wed Mar 14, 2007 20:41

Nice screenies Zombie^^

Nice made.
Keep up the good work :)

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Postby darkdevil » Wed Mar 14, 2007 20:56

i like the big crane

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Postby zombie » Wed Mar 14, 2007 21:33

Little update with 7 photos. Today I added road and pavement. Further I made some road lights :) Which are working ingame :D Take a look, hope you like it :)
Image Hotel :) the entrance
Image my own made stairs :wink:
Image Second floor of the hotel, need some texture updates
Image Outside the hotel :D
Image The first trees :P :lol: And...
Image My own made bridge :) As you can see... the road :)
Image The roadlights :wink: In old style

That was it for today

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Postby Godfather » Wed Mar 14, 2007 22:21

damn lookking good :banana:
cant wait to play it :D :D

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Postby Maserman » Wed Mar 14, 2007 22:35

Nice nice nice... Will U add windowns (glass) in that hotel?
And will u add atmosphere effects?

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Postby X-avier » Wed Mar 14, 2007 22:54

Maserman wrote:Nice nice nice... Will U add windowns (glass) in that hotel?
And will u add atmosphere effects?



atmosphere effects will probally come m8 , he aint got magic.. it is an time costing project really hard give him some time all come;)

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Postby darkdevil » Wed Mar 14, 2007 23:09

Looks good ZombiE go (verder)

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Postby Alkohol » Wed Mar 14, 2007 23:26

really really nice work !!!
if u need one more beta tester, here i am!!! ^^

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Postby Oma_Hans » Wed Mar 14, 2007 23:52

AI NICE CANT WAIT TO THE DAY ITS DONE :banana: :hyper: :banana:

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Postby Maserman » Wed Mar 14, 2007 23:55

I think most of all can't wait for a while whaen we'll can play on it :D :D
Like Xavier said - lets give Zombie time to done it :)

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Postby zombie » Fri Mar 16, 2007 21:08

A little update and good news :)

First some photos:
Image
Image
Image

Good news:
Bigrat is making some nice buildings for my map, he also made some textures with the PS logo :D I'll add photos later. The buildings are very nice :wink:

That was it

Zombie

EDIT: I decided to upload bigrat's factory :)



Image
Image

Hope you like it :D

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Postby icefrost » Fri Mar 16, 2007 21:54

damnit, i know how hard it is to create ET-Maps, god damnit, nice work, i'm proud of u guys :D keep on it 8)
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Postby Pancake » Fri Mar 16, 2007 21:57

Wohaaaaaa Great, very great. I love it, i'll hope you'r soon finish :P "play new map" hehe

Greetz Image :wink:
stopped playing et. now lurking csgo. find me on steamcommunity with /id/pancookie1

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Postby darkdevil » Fri Mar 16, 2007 22:04

Nice!!!!!! ^^ :D :D :D :D

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Postby simson » Fri Mar 16, 2007 22:50

real nice Zombie :D Keep up the good work :good:

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Postby Frodo » Fri Mar 16, 2007 23:10

Very, very nice! Especially Factory with shadows (you putted them or it's by the engine? Because it's look very good, like the one of the buildings from the newest games)

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Postby warren-the-ape » Sat Mar 17, 2007 0:04

Looking good looking good guys 8) :good:

But... keep in mind that the MOST important things of a map are the objectives & mission. Do you have a little script or something?


P.S. If you need the Full-Res PS logo (or other graphics for that matter) let me know :wink:
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Postby zombie » Sat Mar 17, 2007 13:11

The shadows are just from Renders in 3ds max. You wont see them in the map. Because the quake engine doesnt have this kind of shadows. I know the factory is nice, I can make that too in GTK radiant but that is to many work. BigRat can create very nice models in 3ds max, I dont understand that program but that will come later ;)

@Warren: I think that I've got a nice objective. Info will come (maybe) later or (maybe) not. About the logo, I'll copy and paste something about the header to make an advertising board ;).

More news will come today (I think)

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Postby Ammz » Sat Mar 17, 2007 16:03

Zombie you just GOTTA teach me... Please :) :D :D :twisted: 8)
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I say: "aimbot"
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