Made suggestion.
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- GoldenBullet
- Posts: 2923
- Joined: Mon May 01, 2006 0:00
- Location: Finland
Made suggestion.
Hello.
Sometime ago I made suggestion to Shitstorm.org website about engy level 9 skill, because it wasnt made yet. So I entered this text:
Same question. Would U like to have such skill in NQ?
btw. If U have something to add in that message board, I posted it here,
http://shitstorm.org/viewtopic.php?p=67607#67607
Sometime ago I made suggestion to Shitstorm.org website about engy level 9 skill, because it wasnt made yet. So I entered this text:
I wrote:I have idea for engy level 9.
-Hand repairing and defusing.-
Some maps include stationary MGs free to use by anyone. Sometimes those MGs get broken by enemy, making them smoke. U need to be engy to repair those MGs, but Ur not always an engy, thats why this skill enables U to repair those MGs when u are NOT engy, like medics "field resurrection" level 9.
I thought that the repairing would work best, if U just aim to the damaged gun and hold use-button (F) for a couple of seconds or so. Then U can use it freely again.
Other suggestion, is landmine defusing without being engy. Work with same idea than upper. Just aim to triggered mine, and hold F (This can be bad, if theres teammate on it, and U accidentally push him :S) and after couple of secs, ur free to roam again!
Bad idea?
Same question. Would U like to have such skill in NQ?
btw. If U have something to add in that message board, I posted it here,
http://shitstorm.org/viewtopic.php?p=67607#67607
- Scuba_Steve
- Posts: 715
- Joined: Mon Dec 25, 2006 1:00
- Location: The Netherlands,
Good idea, but what you said is when a teammate is on a mine and you want to defuse it and you push him its not very good, maybe they should give someone with a lvl 9 engi some kind of screwdriver so you can fix the mines and MG?
But good idea btw
But good idea btw
- GoldenBullet
- Posts: 2923
- Joined: Mon May 01, 2006 0:00
- Location: Finland
I made another suggestion about battle sense 5.
It lets U run 10% faster than before, allowing U to catch slower opponents and stab them, but also making trickjumps more easy!
good, bad?
It lets U run 10% faster than before, allowing U to catch slower opponents and stab them, but also making trickjumps more easy!
good, bad?
- GoldenBullet
- Posts: 2923
- Joined: Mon May 01, 2006 0:00
- Location: Finland
Wastl wrote:All of this makes ppl with high xp and skills more powerful. So its even harder to kill ppl with high xp. Althought its very nice to be able to fix mgs without a plier and run 10 % faster
yes agreed, thats why I tried to make that level 9 engy more fair to other players. I also thought mines that people cant see, but that would be utterly unfair.
- GoldenBullet
- Posts: 2923
- Joined: Mon May 01, 2006 0:00
- Location: Finland
RAmpaGE wrote:I would go for lockpicking, open any door regadless if it is locked for that team.
It should take 3-5 seconds of course.
NO that ruins game. There were a suggestion about dynamite kicking away from teh OBJ. both ruins game. Nop, never.
(sorry for such a harsh opinion :/)
Ofcourse they did, LOL. And all of them where carrying 4 panzerfausts with em, and shit load of ammo, and they where doublejumping too....
Besides that, what do i need to defuse a mine when i can spot em in 2 split seconds? And blow them up afterwards. To reach engineering level 9 u must by far have bettle sense level 4.
Hmmm ruins the game...
But anyway a covert can open the door for all if he has a uni, and this way u will have defenders guard more points even objective and not pindown attackers in 2 points they pass through or even spawnkill.
I mean spawnkilling makes no difference if u kill em after they walked 10 steps and start shooting, by server rules its not spawnkilling but hey it works also.
I would prefer a no limits server guys, free panzas flamers, landmines, lockpicks, and of course no whining, join this server at your own risk. Isnt there anyspace on PS for serv like that???!!?!
(Sorry for hijacking the thread a little bit, but hey its et talk)
Besides that, what do i need to defuse a mine when i can spot em in 2 split seconds? And blow them up afterwards. To reach engineering level 9 u must by far have bettle sense level 4.
Hmmm ruins the game...
But anyway a covert can open the door for all if he has a uni, and this way u will have defenders guard more points even objective and not pindown attackers in 2 points they pass through or even spawnkill.
I mean spawnkilling makes no difference if u kill em after they walked 10 steps and start shooting, by server rules its not spawnkilling but hey it works also.
I would prefer a no limits server guys, free panzas flamers, landmines, lockpicks, and of course no whining, join this server at your own risk. Isnt there anyspace on PS for serv like that???!!?!
(Sorry for hijacking the thread a little bit, but hey its et talk)
Last edited by RAmpaGE on Mon Jun 04, 2007 11:34, edited 2 times in total.
Wastl wrote:Did they lockpick in WWII?
lol, i think people have been lock picking for a long time, but what is the use of a lockpick tool when you can use a grenade to blow that thin metal door.
the problem with this idea is that it also discourage teamwork, it makes maps like fueldump very hard to defend because the engineer can lockpick the door.
RAmpaGE wrote:Ofcourse they did, LOL. And all of them where carrying 4 panzerfausts with em, and shit load of ammo, and they where doublejumping too....
Hmmm ruins the game...
But anyway a covert can open the door for all if he has a uni, and this way u will have defenders guard more points even objective and not pindown attackers in 2 points they pass through or even spawnkill.
I mean spawnkilling makes no difference if u kill em after they walked 10 steps and start shooting, by server rules its not spawnkilling but hey it works also.
I would prefer a no limits server guys, free panzas flamers, landmines, lockpicks, and of course no whining, join this server at your own risk. Isnt there anyspace on PS for serv like that???!!?!
(Sorry for hijacking the thread a little bit, but hey its et talk)
the etpro server at war settings i think.
- GoldenBullet
- Posts: 2923
- Joined: Mon May 01, 2006 0:00
- Location: Finland
I agree that 1st idea was the idea what I thought first. But I added the 2nd one, defusing mines, to see what people say.
1st = main idea
2nd = alt. idea.
But what U think about that speed upgrade alko?
1st = main idea
2nd = alt. idea.
But what U think about that speed upgrade alko?
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