[PS3] Server Changes

Old server topics and posts from 2011, Read only
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[PS3] Server Changes

Postby stephan » Sun Oct 28, 2007 18:56

Latest Changes:

-Mortar Cam
-Venom enabled
-Guided Rockets
-1 Mortar/PF/Venom per team
-2 Flamers per team
-3 MGs per team


(to mods: can you mark this topic please as announcement)
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Postby Checker » Sun Oct 28, 2007 19:00

hey winner great changes thx very much

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Postby Stormcrow » Sun Oct 28, 2007 19:27

/stickyfied
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Postby stephan » Sun Oct 28, 2007 20:52

thx
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Postby Sebbel » Sat Nov 03, 2007 12:13

please add !rulebook

its needed with that amount of new players
sometimes you lose - sometimes the others win

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Postby stephan » Sat Nov 03, 2007 12:21

normally we have the :rulebook cmd but due to an problem with etadmin mod(it don't register command from chat) and because that we have shut the etadmin mod down because it was very laggy too and it got wrong information out of the logs(like i renamed to teh player name of an other player what was wrong) ;)

edit: etadmin mod + irc ps3|livebot running again :)
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Postby Es0 » Mon Jan 21, 2008 13:45

hey ya, why sometimes PS#3 doesn't respond ? it's totally dead? :evil:

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Postby qwerty » Mon Jan 28, 2008 6:36

PS#3 should have map like Supply Depot
Can u add this map please? :roll:
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Postby stephan » Mon Jan 28, 2008 16:17

es0 yes sometimes it crashes and then we must restart it
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hi

Postby flydutchman » Fri Feb 01, 2008 18:50

umm there is only 1 flamer availeble i tough so (pancake Cyas

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Postby stephan » Sat Feb 02, 2008 11:35

we decided on server today morning with some players that we will put these cmpgn on:
1.oasis,
2.goldrush
3.battery
4.venice
5.supply(final)
6.marrakesh streets 2
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Postby Phoenixx » Sat Feb 02, 2008 12:21

there should be a few more maps ..
venice :bad:
put on radar ;p
and some custom maps ..
like xdam or sth ^^
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Postby X-avier » Sat Feb 02, 2008 13:16

Phoenixx wrote:there should be a few more maps ..
venice :bad:
put on radar ;p
and some custom maps ..
like xdam or sth ^^


venice is really nice,

and about radar.. laggy map ^^ or do you mean the other one without the rain and stuff..

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xD

Postby flydutchman » Sat Feb 02, 2008 13:52

put many more maps radar is awesome not thet original rader thet map sucky suck xD i like Good sishiny maps like minas tirith xD loves me xD (pancake

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Postby qwerty » Sun Feb 03, 2008 11:08

Phoenixx wrote:there should be a few more maps ..
venice :bad:
put on radar ;p
and some custom maps ..
like xdam or sth ^^


Hey hey!!! :P
Venice is really cool map :P i like it.
..but Radar* ? Hmm not that cool :roll:
And too small map for #3...
Dont u think so?:P
If it's 20 vs 20 ? > Crazy! :party:
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Postby lolek18 » Sun Feb 03, 2008 14:15

Yeah radar isn't cool, Venice is better, and you can't replace Beach 1944 some new map on Beach 1944 its lot of Trickjumps spawnkill and the most important thats verry uncool map :x

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Postby dO0m » Wed Feb 06, 2008 21:27

em can u do sth with supply final cuz imo it only makes lags put normal or just remove

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Postby ---Henry--- » Wed Feb 06, 2008 21:37

Yeh nice changes for me :)

Venom 8) Better then all HW :) :)

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Postby Phoenixx » Thu Feb 07, 2008 1:00

as far as i know, there isnt any venom x:
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Postby Checker » Thu Feb 07, 2008 2:15

Venom is ok because it must first "warm up" so it is really fair i think ;)

greetz checker
I am back to ET and Prime Squadron :)

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Postby addshore » Thu Feb 07, 2008 9:47

really i think that venom is totally ueless >.<

So why not llow it xD

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Postby Phoenixx » Thu Feb 07, 2008 11:14

stephan

PostPosted: Sun Oct 28, 2007 5:56 pm Post subject: PS #3 Server Changes


ôo
These Changes rn't really up to date ..
Venom is out of Server for months!
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erinho

Postby Erin » Tue Feb 19, 2008 14:43

Hahaha, venom? nvm but gewinner ; everyone is discussing what you must do better in settings ; but i wont do that ; its good as it is now .. why you think you have the most players off all ps server ?! so continue with what you are doing !

Love you all peeps!

(L)

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Postby BigRat » Tue Feb 19, 2008 14:47

I think that more mines for engy would be nice, coz it;s the only "hard working" class in the game.

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Postby LaZerByte » Tue Feb 26, 2008 10:04

Agree wit BigRat! Landmines are good way 2 stop strong ramboMedics.

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