New version of Minas Tirith
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New version of Minas Tirith
I have proposition to all players who don't like long time on Minas (and to all PS servers). Today we get a new Minas Tirith FP3 version Few changes (from wolfmap.de):
Nice to hear it, don't u think so? I hope we will see this version soon on all PS servers
Oh i forget 1 thing, this is link to this map
wolfmap.de wrote:Changes/Fixes:
* the starting maptime is 25 min. and after a gate is blown by the axis team the mission time will be extend +5min. So the total maptime won't change (25min+(7gate*5min))=60min but it's possible that the map can end before 60 min. if the teams are unbalanced.
* respawn time 15-30sec insted of the original 20-35sec
* flags are not recaptureble by allies team
Plus:
* level 5 gate's construction crates are removed so allies team can't reconstruct the gate (idea by Lynxx of bunker.aaxxss.com)
* voice annunces for new/lost spawn places
Nice to hear it, don't u think so? I hope we will see this version soon on all PS servers
Oh i forget 1 thing, this is link to this map
- Plastic_Jesus
- Posts: 2713
- Joined: Mon Jan 22, 2007 1:00
- Location: Finland
I love minas but this is awsome this is great i will love that new verison :>
S.S.Atrocity wrote:Im pretty sure Saukko will have pages worth of bugs found before anyone knows about the release...lol
Awesome news...we have been waiting for it for long...but now there's one thing to care about:
it will be the party of the SpawnKillers for the first times...I think some time of testing in a big server is needed.
Anyway this will be only for the first times so very good news from wolfmap
* flags are not recaptureble by allies team
it will be the party of the SpawnKillers for the first times...I think some time of testing in a big server is needed.
Anyway this will be only for the first times so very good news from wolfmap
Oxyg3n wrote:* flags are not recaptureble by allies team
it will be the party of the SpawnKillers for the first times...I think some time of testing in a big server is needed.
Like any other map was so tested before putting on server... billion versions of Gold Rush for example...
And bigger server means lower average iq of players so SK tests on big server would be great !
Oxyg3n wrote:Awesome news...we have been waiting for it for long...but now there's one thing to care about:* flags are not recaptureble by allies team
it will be the party of the SpawnKillers for the first times...I think some time of testing in a big server is needed.
Anyway this will be only for the first times so very good news from wolfmap
!kick
and yes in fact its the "first playable version"
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