[PS1] Map Suggestions
Audio wrote:Should there be a quick map description post (which gets edited when newer maps come in) in the Campain thread ? I wouldnt mind typing up afew bullet points on the objectives
smthing like that already does exist, when u go to limbo menu and look left under u can c what u have to do for objective not many ppl use that
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.
Smadje wrote:Audio wrote:Should there be a quick map description post (which gets edited when newer maps come in) in the Campain thread ? I wouldnt mind typing up afew bullet points on the objectives
smthing like that already does exist, when u go to limbo menu and look left under u can c what u have to do for objective not many ppl use that
OMG What is that you talk about Smadje :S :S :S
Well its true not many peeps use it but its really useful it even SHOWS! you where the OBJ or Commanp post is or whatever its usefull On the Current map
Try it out sometime when you have the time and you remember this post
Bye Bye Greetz Ricky
A good conversation is like a skirt,
short enough to keep your interest,
yet long enough to cover the subject.
- Zelos Wilder, Tales of Symphonia
short enough to keep your interest,
yet long enough to cover the subject.
- Zelos Wilder, Tales of Symphonia
Audio wrote:Should there be a quick map description post (which gets edited when newer maps come in) in the Campain thread ? I wouldnt mind typing up afew bullet points on the objectives
Are you motivated? feel free to do it, personaly i have no time and also no desire to do it. For me, if after 2 or 3 rounds, you still don t know the obj. of the map it just mean that you simply don t want know it .
Btw, the major reason why players camping and only fragging instead of achieve the obj, is lack of desire and not realy the lack of acknowledge about maps.
- FlowerPower
- Posts: 2605
- Joined: Mon Sep 24, 2007 0:00
- Location: Italy
I like axis lab, because it's nice at night with few players on-line, but if you want to remove it i can understand perfectly your reasons. If Bowdown is considering of remove it i suggest MLB Daybreak.
And also remove Fata Morgana or Darji for Tankbuster
Axis lab MLB Daybreak
Fata Morgana or Darji Tankbuster
And also remove Fata Morgana or Darji for Tankbuster
Axis lab MLB Daybreak
Fata Morgana or Darji Tankbuster
Pretty agree about axislab, i m also fed up kickin and bannin people for Sk in this map. I put mlb_daybreak on the rotation even if we will surly have a SK problem in this map too (second axis spawn).
About other changes, i m still not sure about futur maps, maybe will put Transmitter to make Beti happy .
About other changes, i m still not sure about futur maps, maybe will put Transmitter to make Beti happy .
Would be really nice to see Grave Robbery back in i know i suggested this many times but its just a rly nice cov op rape map and a nice map for teamwork, without nade-jumpers its rly nice to get objective done! btw no chance of sk in this map
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.
ok, these maps have been on nearly EVERY servers, and AT THE SAME TIME so what's the point of cloning eachother?!
put original maps, i dunno, like italy, headquarters, ETice, like maps that would give an advantage to the server (for the change)... otherwise just play on an other server where you will be likely to find those maps..
My 2 cents
but it's up to Bowdown ofc
put original maps, i dunno, like italy, headquarters, ETice, like maps that would give an advantage to the server (for the change)... otherwise just play on an other server where you will be likely to find those maps..
My 2 cents
but it's up to Bowdown ofc
@GunSmoke ; indeed we have pretty claiss maps in our rotations but at least with time and experience i can also say that this maps stays best and the most popular for players (goldrush, Venice, Minas , etc ...) but i m also ok to give a try with some new maps time 2 time but not with maps like Italy witch is a clear crap and no sense in a 44 slots server.
@ Smadje, Audio and Toeter ; i also like this map and seems i m not the only one. The only problem stay the use of nade jumping in this map, we had some discussions about this specific case at the time with admins, and pretty all were agree that it can be comapre to using Trick jump to doing obj, so ... if ever the map back, you all have to be aware about the fact that it wont be any nade jumping allowed in this map .
@ Smadje, Audio and Toeter ; i also like this map and seems i m not the only one. The only problem stay the use of nade jumping in this map, we had some discussions about this specific case at the time with admins, and pretty all were agree that it can be comapre to using Trick jump to doing obj, so ... if ever the map back, you all have to be aware about the fact that it wont be any nade jumping allowed in this map .
BOWDOWN wrote: you all have to be aware about the fact that it wont be any nade jumping allowed in this map .
We know but i think we all do want it for the axis cov op tricks in my case: i will pop/pip those nade jumpers to dead
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.
How about Saberpeak_final ? You know that beachy one (escort boat to the hut-steal ammo and take to boat-use boat to blow front gate-dyna the sub)
Again its one of those maps where if allies chose to camp, axis move closer towards spawn and makes people cry...remember, 8 cov ops doesnt win the match . Appart from that, it is generaly good games with little actual spawn killing.
Stalemate in fata...!nextmap is NOT an option, take a good look at Bowdowns solution.
Again its one of those maps where if allies chose to camp, axis move closer towards spawn and makes people cry...remember, 8 cov ops doesnt win the match . Appart from that, it is generaly good games with little actual spawn killing.
Stalemate in fata...!nextmap is NOT an option, take a good look at Bowdowns solution.
- jessejesse2
- Posts: 18
- Joined: Tue Sep 23, 2008 0:00
- Location: netherland
Re: [PS1] Map Suggestions
Kazuya wrote: Current Rotation On PS1
maybe minas back in map campaing or someting
Hi
Well Bow you know about me, MLB maps are lags and my pings in the heaven jeje. But Xposed is a very bad map, about the spawn problem (i have 1 post about this problem, the same problem El Kef)) also in all the map axis block with artillery and mortar where allies need pass. Well this is my suggestion, please remove
cecil wrote:hi,
im not pretty sure which maps are in actually but some of this below would be nice.
- supply
- oasis
- fueldump
- radar
- venice
- temple
could be changed with lag-maps, where ur frames fall down to ~30
FIrst of all u can find the current campaign here:D
http://www.prime-squadron.com/modules.php?name=Forums&file=viewtopic&t=4257
I do agree with some of ur suggestions like oasis and supply depot.
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