[PS1] Map Suggestions
1. Goldrush
2. Cathedral Final
3. Bridges
4. Industry 2
5. Warbell
6. Caen ------------------>:bad: too long in campaign
7. MlbCarnage
8. UJE ---------------------> to long in campaign
9. 110_Factory
10. School
11. MlbHotchkiss
12. Marakeck Streets (Night version)
13. ET Tower --------------? maybe time for another funmap? like goldendunk
14. Transmitter
15. Venice
Like betinho said: Castleattack_b5 is great
and maybe change that caen for oasis
2. Cathedral Final
3. Bridges
4. Industry 2
5. Warbell
6. Caen ------------------>:bad: too long in campaign
7. MlbCarnage
8. UJE ---------------------> to long in campaign
9. 110_Factory
10. School
11. MlbHotchkiss
12. Marakeck Streets (Night version)
13. ET Tower --------------? maybe time for another funmap? like goldendunk
14. Transmitter
15. Venice
Like betinho said: Castleattack_b5 is great
and maybe change that caen for oasis
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.
Step by step guyz, as you see we are chagin maps, so don t worry, news maps will comes since the end of the week.
I was also thinkin about Castle to change UJE and ja we never tried Goldendunk here in PS 1 so yep we can give a try.
For MLB Hotchkiss, i m also searchin for some new maps, will check your last request and see wicth ones would the best regarding the amount of servers, SK problems, lags etc ...
I was also thinkin about Castle to change UJE and ja we never tried Goldendunk here in PS 1 so yep we can give a try.
For MLB Hotchkiss, i m also searchin for some new maps, will check your last request and see wicth ones would the best regarding the amount of servers, SK problems, lags etc ...
Ninjadeer wrote:sad to say, but i think goldendunk isn't really good map for ps1. spawns are open => !")(¤#(!)(=) much SK with 40 players even with 10-15 players its very hard to handle... but you can always try
jep, true true. But this map is pure fun, so maybe we can have an exception on the rule for just this map.
Prime<_>Mate
- SoulSaverNL
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Calabria wrote:Ninjadeer wrote:sad to say, but i think goldendunk isn't really good map for ps1. spawns are open => !")(¤#(!)(=) much SK with 40 players even with 10-15 players its very hard to handle... but you can always try
jep, true true. But this map is pure fun, so maybe we can have an exception on the rule for just this map.
Yeah think thats a must if PS1 keeps the map :>
I like V2 Rocket too Can get one sided though which anyone can easily get dominated
-i'd like Cathedral to come out for awhile, i find it depressing.
-Perhaps swap Marakeck Streets (Night version) with the day? the fact that you cant damage the tank at the start annoys me
-Can you concider GraveRobbery this week? :3!
-i'd like Cathedral to come out for awhile, i find it depressing.
-Perhaps swap Marakeck Streets (Night version) with the day? the fact that you cant damage the tank at the start annoys me
-Can you concider GraveRobbery this week? :3!
- LuXoFluXe
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- Location: elgium, Antwerp !? Xfire: Luxofluxowns
Calabria wrote:Ninjadeer wrote:sad to say, but i think goldendunk isn't really good map for ps1. spawns are open => !")(¤#(!)(=) much SK with 40 players even with 10-15 players its very hard to handle... but you can always try
jep, true true. But this map is pure fun, so maybe we can have an exception on the rule for just this map.
If we do that, peopel will think we havnt rules in PS#1.
They will connect again and they will also respect no rules in other maps...
Bad idea i think
Goldenduk in rotation is a beter idea
Last edited by LuXoFluXe on Fri Nov 28, 2008 19:53, edited 1 time in total.
lick dem´ pussies.
hi
EminYY wrote:guys minas need to come to PS 1 really thats the onnly 1 map thats good for 46 peepz .
Why not? the only bad i see in this map , is very long...but well, is other possibility , and my lasts suggestions (basarace and castleattack)
LuXoFluXe wrote:Calabria wrote:Ninjadeer wrote:sad to say, but i think goldendunk isn't really good map for ps1. spawns are open => !")(¤#(!)(=) much SK with 40 players even with 10-15 players its very hard to handle... but you can always try
jep, true true. But this map is pure fun, so maybe we can have an exception on the rule for just this map.
If we do that, peapol will think we havnt rules in PS#1.
They will connect again and they will also respect no rules in other maps...
Bad idea i think
Goldenduk in rotation is a beter idea
Jep, but we can't have one without the other... so if you don't want sk on any map then you can't add this one on any ps server
So i guess we won't c goldendunk in the rotation
Re: hi
Betinho wrote:EminYY wrote:guys minas need to come to PS 1 really thats the onnly 1 map thats good for 46 peepz .
Why not? the only bad i see in this map , is very long...but well, is other possibility , and my lasts suggestions (basarace and castleattack)
+1 for Minas
- LuXoFluXe
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Minas...
Personal, i like this map...
erm,
-SK/SC
-TK/TB (worse, dk why)
-Much 'Gravitys'
-Mortar
-Repairing gate on second (i think ) floor
it s already along time ago, maybe trying again ?!
Bye
Personal, i like this map...
erm,
-SK/SC
-TK/TB (worse, dk why)
-Much 'Gravitys'
-Mortar
-Repairing gate on second (i think ) floor
it s already along time ago, maybe trying again ?!
Bye
lick dem´ pussies.
LuXoFluXe wrote:Repairing gate on second (i think ) floor
its the 5th floor
Anyway
i think minas can Come back i am +1 for it
Buttt... I read something here on This Forum that there is a Minas edition thats Gives you EXTRA time when you destroy 1 of the door. (with a start of less time at the start )
i think thats a better Idea the Starting with 60:00 at the timer :S
-RiCkY
A good conversation is like a skirt,
short enough to keep your interest,
yet long enough to cover the subject.
- Zelos Wilder, Tales of Symphonia
short enough to keep your interest,
yet long enough to cover the subject.
- Zelos Wilder, Tales of Symphonia
hi
RiCkY wrote:LuXoFluXe wrote:Repairing gate on second (i think ) floor
its the 5th floor
Anyway
i think minas can Come back i am +1 for it
Buttt... I read something here on This Forum that there is a Minas edition thats Gives you EXTRA time when you destroy 1 of the door. (with a start of less time at the start )
i think thats a better Idea the Starting with 60:00 at the timer :S
-RiCkY
Totally agree with ricky....60 min is too long, Extra time when destroy 1 of the door, that version please
- LuXoFluXe
- Posts: 576
- Joined: Wed Jul 16, 2008 0:00
- Location: elgium, Antwerp !? Xfire: Luxofluxowns
Re: hi
Betinho wrote:RiCkY wrote:LuXoFluXe wrote:Repairing gate on second (i think ) floor
its the 5th floor
Anyway
i think minas can Come back i am +1 for it
Buttt... I read something here on This Forum that there is a Minas edition thats Gives you EXTRA time when you destroy 1 of the door. (with a start of less time at the start )
i think thats a better Idea the Starting with 60:00 at the timer :S
-RiCkY
Totally agree with ricky....60 min is too long, Extra time when destroy 1 of the door, that version please
+1
Why no try ?!
About map school...
Never played that map before
+1 BoWDoWN, Goodjob !
lick dem´ pussies.
Quentoche wrote:Why not add the version of Goldrush (on PS2 server) ?
It's better than the original
Quentin
Its tried much time ago, and not a real succes. Like u said: the version is on ps2. Dont touch the holy ps1 original goldrush
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.
Smadje wrote:Quentoche wrote:Why not add the version of Goldrush (on PS2 server) ?
It's better than the original
Quentin
Its tried much time ago, and not a real succes. Like u said: the version is on ps2. Dont touch the holy ps1 original goldrush
Yeay its Like PS#1 Trademark its a good map with much room
A good conversation is like a skirt,
short enough to keep your interest,
yet long enough to cover the subject.
- Zelos Wilder, Tales of Symphonia
short enough to keep your interest,
yet long enough to cover the subject.
- Zelos Wilder, Tales of Symphonia
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