Again sk eagles..

Old server topics and posts from 2009, Read only
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Again sk eagles..

Postby wuju » Wed Feb 04, 2009 1:17

As always on this map in allies spawn axis snipers kill ppl in spawn...
i caught just one of them..
Have a nice watching :)
cya in game... here is the link to download demo:

http://rapidshare.com/files/193573873/d ... dm_84.html
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Postby Plastic_Jesus » Wed Feb 04, 2009 6:54

I warned some of those SKers already...
S.S.Atrocity wrote:Im pretty sure Saukko will have pages worth of bugs found before anyone knows about the release...lol

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Postby wuju » Wed Feb 04, 2009 11:50

I saw u was warning them but that one guy killed me not one time there .. i caught just that situation but it WASNT ONCE thats why i posted demo here. Hope it will be usefull.

Cya in ps1
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......

Postby Monstrkill » Wed Feb 04, 2009 16:07

Hello...
In it map is every day SK!For example .... My problom in it map is Vidus say me I do sk but I dont know why?Why I must whine?Because in it map where i mortaring on place cant sk....Or PS member (dont know name) He do in axis SC... I mean as thought precedence member... But why i havent true?Why I must whine?Pls trust me .... someone...

Sry on it post...
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Postby Viduus » Wed Feb 04, 2009 17:36

Hi Monstrkill,

this is oftopic so a short reply from my side.
When you shoot mortar near axis spawn like you do, the splashdamage of the mortar hits spawn. Thats because when axis spawn with more then 8 players they spawn in front of the spawn inside.

Check it yourself.

This is now the third time I told you it is spawnkill. I dont want to tell it a fourth time.

Cheers,
Viduus

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Postby RollinNewt » Thu Feb 05, 2009 14:23

Tis quite simple monstr... stop pushin the SK rule to the limit, and play for the fun factor as opposed to the kill factor. Like viddy says axis spawn can be very large on that map (even the roof can be their spawnzone, dependin on the amount spawnin) So in effect the entire area is out of bounds. Only place mortar is really acceptable is at the stairwell which leads towards the allied flag spawn location (where the trams load and unload) and round that corner (where allies can use the pipe 2 climb up to the castle)

Snipers SKin have no excuse at all, if u see ppl spawn and there not movin.. dont shoot them. If they move then there active so go ahead. As a sniper though u have no excuses, if u SK u have deliberately done it as u can clearly see ppl spawnin at regular intivals.

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Postby przemsPL » Tue Feb 10, 2009 0:05

So that's correct on this map some warning always gives and unfortunately not always he takes effect :(

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Postby BOWDOWN » Tue Feb 10, 2009 5:07

Ok, have his name Wuju, he will recieve what he deserve :wink:

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Postby wuju » Tue Feb 10, 2009 12:57

Heh thx Bow :)
i see it have to take lot of time to good efect of demo ;)
finaly it was usefull :)

unfortunately now i have not got many time to play.. i have to write my master's thesis but if ill see somebody breaking rules ill post it here :D

Cya in ps1 :)
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