[PS1] Map Suggestions

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Postby BOWDOWN » Tue Jun 02, 2009 19:13

Venice changed for Mlb_Temple. I know that there is a sk problem in this map, but after all they are not some tardish rulebreakers who will decide which maps have to run or no, so hope that we wont catch any SK there cause the punishment will be direct and hard.

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hi

Postby Betinho » Tue Jun 02, 2009 19:16

BOWDOWN wrote:Venice changed for Mlb_Temple. I know that there is a sk problem in this map, but after all they are not some tardish rulebreakers who will decide which maps have to run or no, so hope that we wont catch any SK there cause the punishment will be direct and hard.


greattt thanks bowy :D :party:

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Postby Death » Tue Jun 02, 2009 22:14

nah why venice ?? :(
Venice is way to cool but ok maybe a bit too long in campaign

and first tards are already banned in Temple :)


*waiting for minas*
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Postby MiLady » Wed Jun 03, 2009 20:11

Yea Minas must back 8)

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Postby Nismo » Thu Jun 04, 2009 16:33

venice is all the time in rotation.. - so it must be rly nice and good map.. and i dont understand why this map out.. this map is like a legend.. all player know this map and its on all servers.. its 2 good map for out.. ill waiting for venice.. i hope (and pls) bowy, u will again put this map on rotation :) many ppl ask where is venice.. thats all
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Postby Ajit » Thu Jun 04, 2009 16:38

i guess that venice just need a break, thats all.

maybe later bow will put it back, but all the time in rotation is also boring.

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hi

Postby Betinho » Thu Jun 04, 2009 17:02

Garfield wrote: i guess that venice just need a break, thats all.


of course yes, a longggg break :), bowy think the same...it is stadistic Sacre, all want be Axis..if in shuffle you are allies, you dont wanna play 30 minutes...when the tank pass 2nd tank barrier...axis mortar , rifles and artillery destroy the game of this map. Is an excelent map for axis campers .

I putted /scores many times and all axis had "very good stadistics" and allies "very bad" Always!!..and the map always finished 21 axis vs 15 or 16 allies.

that is the true :wink:

Garfield wrote: maybe later bow will put it back, but all the time in rotation is also boring.


i hope no...

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Postby zombie » Thu Jun 04, 2009 18:06

Ya.. Ruins23 is a nice oldskool map. Large, much to do and excellent :D Chataeu VoileGarde is also a nice map :) Hope Ruins23 will be added :)
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Postby Evil » Thu Jun 04, 2009 18:47

zombie wrote:Ya.. Ruins23 is a nice oldskool map. Large, much to do and excellent :D Chataeu VoileGarde is also a nice map :) Hope Ruins23 will be added :)

hope so too i like that map rly good and space enough;)

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Postby RiCkY » Fri Jun 05, 2009 9:10

GokuSan wrote:GO MINAS!

Deatheater wrote:*waiting for minas*

LadyDeath wrote:Yea Minas must back8)


if minas comes back, let it be the Time Fix version.
because campain at the same spot for almost a hour is not really nice :wink:
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short enough to keep your interest,
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Postby MiLady » Fri Jun 05, 2009 9:52

Ricky +1. 1 hour is to long to play the same map.

Why Warmup Damage is turn off?

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Postby -Gighen- » Fri Jun 05, 2009 14:28

i don't love this rotation too much to be sincere.....
to put on:
- VENICE ( a legendary map!! it can't stay out..)
-i love PANTHERBASE too....
-change MARRAKESH pro ( it sux ) with normal MARRAKESH or MARRAKESH STREET by NIGHT
- the fantastic GRAVE ROBBERY

to put out:

- CHARTWELL ( 8O what a map...:roll: )
-HYDRODAM i hate this map
-SUBWAY i don't like it
-MLB TEMPLE ... isn't a soo good map imo..

if you think the same think vote :good: -Gighen- :P :P
no it is a joke.. XD

tnx for the attenction...
-Gighen-
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Postby MiLady » Fri Jun 05, 2009 14:49

Venice was to long in rotation.
+1 Gighen change marrakesh to normal version.
MLB Temple again crashed today :s

My proposition for map is BRIDGES and 1944 Nordwind.

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Postby fUnner » Fri Jun 05, 2009 14:55

bremen!

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Postby Wazzup » Sat Jun 06, 2009 0:21

how about Eagles2Ways? I love this map :)

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Postby MiLady » Sat Jun 06, 2009 10:33

Wazzup wrote:how about Eagles2Ways? I love this map :)


Not so laggy? :S

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Postby Ajit » Sat Jun 06, 2009 11:31

plz remove temple cos we cant move on from this map, when we finish it then it loads it again, when HA makes !nextmap then it loads it again, we need all the time server restart after this map, and its so annoying to play that map 10 times.

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Postby MiLady » Sat Jun 06, 2009 11:41

Ehm... it's 3rd day when we have the same problem... Now someone crashed server and it don't want work :P

EDIT: Server work and map changed

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Postby Death » Sat Jun 06, 2009 14:34

32slots... :S jeez
now i can never join PS 1 :S

not map suggestion but server suggestion :P
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Postby MiLady » Sat Jun 06, 2009 15:20

Fact less slots means less lags :P

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Postby BOWDOWN » Sat Jun 06, 2009 15:38

It s indeed 36 public slots + 4 private slots. It s also possible that i low the number of maps in rotation to 10 but with more regular changes. The final goal is to get ride of some wired lags we noticed this past weeks. It s also a chance for you to maybe try our other NQ servers, with different maps/settings etc ... :wink:

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Postby MiLady » Sat Jun 06, 2009 15:45

Bowy what with "immortal" Temple?

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Postby BOWDOWN » Sat Jun 06, 2009 15:52

LadyDeath wrote:Bowy what with "immortal" Temple?


If you are talking about the crash/bug , i played on it today and all was fine, so nothing to add atm. :wink:

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Postby MiLady » Sat Jun 06, 2009 15:54

BOWDOWN wrote:
LadyDeath wrote:Bowy what with "immortal" Temple?


If you are talking about the crash/bug , i played on it today and all was fine, so nothing to add atm. :wink:


So crash from morning helped :P I believe in your words... It's not funny play the same map 3 times in a row :?

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Postby Death » Sat Jun 06, 2009 22:05

@bow yeah i know i could check out other servers. :) i'm a bit regular player at PS 5 too.But to resolve lags i heard something of that PS 1 uses the Root of PS 2? that might cause also lags cause today i was playing a map (don't remember wich one) and there were also some lags.

still less maps and more rotation is a good idea imo.
other good idea from myself ^^ hehe . is stopping HW and rifle nades :P but i don't think that will happen :-(

@lady haha :P 3 times ahhahah :)
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