Some suggestions.

Old server topics and posts from 2009, Read only
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Some suggestions.

Postby Plastic_Jesus » Sun Oct 25, 2009 10:27

I was just playing couple of minutes ago in PS3 and I was thinking why landmines are so weak?
I think you should change these things:

- Make landmines more powerful
- Add more bots (when there is many players they will be gone)
- Make riflenade bit more powerful (It can't even kill engineer with 1 shot)

Does panza shot kill at once or do you have to shoot 2 times ?

This is just suggestion. But in my opinion landmines are just too weak.
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Re: Some suggestions.

Postby on1 » Sun Oct 25, 2009 12:57

Saukko wrote:I was just playing couple of minutes ago in PS3 and I was thinking why landmines are so weak?
I think you should change these things:

- Make landmines more powerful
- Add more bots (when there is many players they will be gone)
- Make riflenade bit more powerful (It can't even kill engineer with 1 shot)

Does panza shot kill at once or do you have to shoot 2 times ?

This is just suggestion. But in my opinion landmines are just too weak.


imo its fine the way it is :D......maybe a couple more bots sometimes will be fun, but not really needed.
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Postby Plastic_Jesus » Sun Oct 25, 2009 16:09

I needed to set 10 mines to kill medic. Not good in my opinion. More power to mines and that's bueno.
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Postby Marcco7 » Sun Oct 25, 2009 18:58

ye...that is true i playe PS#3 too sometimes...and when i yous take apanza or bazoo...when i shoot that bullet what is go from panza or bazoo are only go fown..so ig i want to shoot someone i need to yump and shoot...
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Postby Ninjadeer » Sun Oct 25, 2009 19:12

markman wrote:ye...that is true i playe PS#3 too sometimes...and when i yous take apanza or bazoo...when i shoot that bullet what is go from panza or bazoo are only go fown..so ig i want to shoot someone i need to yump and shoot...

thats because on PS#3 rockets are guided and you aim too down, try aim bit more up and when you shoot even more up :wink:
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Postby Brandt » Mon Oct 26, 2009 21:59

i think coverops on allied shoud not be slowed when used BAR..it's unfair...axis covers aren't slowed with any covert weapons

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Postby RaiderPL » Wed Oct 28, 2009 3:14

Im agree with ON1 its ok like is now, dont need change nothing, special rifle on enge hate them!!!

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Postby Plastic_Jesus » Wed Oct 28, 2009 6:50

Imo its bit unfair that medics can't get killed because engi is so weak. Mines don't kill, riflenade don't kill. Where this world is going ?
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Postby Monstrkill » Thu Oct 29, 2009 13:08

I agree with you, Today I also played and one player only kill 3 miny.Bots I had just slowed because people go without bots for PS # 3
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Postby qwerty » Fri Oct 30, 2009 13:34

I just have to say,
Please,
NO Changes :!: :crazy:
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Postby Plastic_Jesus » Fri Oct 30, 2009 14:44

You just don't want to get while you are medic ? I can only say that engineer is so useless if it is weak. Mines are weak, rifle nade is weak. Medics just don't die with rnade or mines.

But the choice is up to server owners.
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Postby faqir » Fri Oct 30, 2009 15:14

normally i would be against this because im always medic, but I have seen the mines in PS3.. once i just ran through a minefield and took only minor damage. Yes, the landmines are too weak and i guess rifle nades too, but dont make the rifle nades PS1 style - fast, bouncy panzas affected by gravity..

It's just no fun when everyone is medic and no one does obj :(

and since it's NQ 1.2.5 they are easy to edit

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Postby Daghel » Fri Oct 30, 2009 15:23

Saukko wrote:You just don't want to get while you are medic ? I can only say that engineer is so useless if it is weak. Mines are weak, rifle nade is weak. Medics just don't die with rnade or mines.

But the choice is up to server owners.


Whining is weak :wink:

No point to make same setting at all servers. If you like uberstrong rifle nades, then play for example at ps1, simple.

I agree only about minses, bit stronger would be ok for me, but also i wont cry if it will stay as it is.
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Postby SturmGonzo » Thu Dec 17, 2009 17:20

i find ps3 pretty ok, just landmines are really sucky :D

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Postby SturmGonzo » Thu Dec 17, 2009 17:21

Saukko wrote:You just don't want to get while you are medic ? I can only say that engineer is so useless if it is weak. Mines are weak, rifle nade is weak. Medics just don't die with rnade or mines.

But the choice is up to server owners.


You took me words from mouth saukko :D really

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