Luxofluxe Cfg.
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Luxofluxe Cfg.
After some people asked my cfg, here it is
I removed all my name binds etc.
The only thing u probably have to change
is stuffs like sensitivity etc.
& Yes, i know there's alot of bullcrap inside.
Edit:
Made some huge changes wich makes some replies not correct.
// generated by ET, do not modify
unbindall
// generated by ET, do not modify
unbindall
// Controls //
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind , "mapzoomout"
bind - "zoomout"
bind . "mapzoomin"
bind 0 "weaponbank 10"
bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind 7 "weaponbank 7"
bind 8 "weaponbank 8"
bind 9 "weaponbank 9"
bind = "zoomin"
bind ` "toggleconsole"
bind a "+moveleft"
bind b "+zoom"
bind c "+movedown"
bind d "+moveright"
bind e "+leanright"
bind f "+activate"
bind g "+mapexpand"
bind l "openlimbomenu"
bind m "mvactivate"
bind q "+leanleft"
bind r "+reload"
bind s "+back"
bind t "messagemode"
bind u "messagemode3"
bind v "mp_quickmessage"
bind w "+forward"
bind x "+prone"
bind y "messagemode2"
bind z "mp_fireteammsg"
bind ~ "toggleconsole"
bind CAPSLOCK "+speed"
bind ALT "+stats"
bind CTRL "+topshots"
bind SHIFT "+sprint"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "not ready"
bind F5 - F9 = SET NAMES
bind F10 vsay_team incoming ^wincoming ^>:O
bind KP_END "class m; say_team ^7Medic ^0:]"
bind KP_PGDN "class e 2; say_team ^7Engineer K43 ^0:]"
bind KP_LEFTARROW "class f 1; say_team ^7Field Ops ^0:]"
bind KP_DOWNARROW "class e 1; say_team ^7Engineer SMG ^0:]"
bind KP_5 "class c 3; say_team ^7Covert Ops Sniper ^0:]"
bind KP_HOME "class s 4; say_team ^7Panzerfaust ^0:]"
bind KP_UPARROW "class s 2; say_team ^7Mobile MG42 ^0:]"
bind KP_RIGHTARROW "class c 1; say_team ^7Covert Ops Sten ^0:]"
bind KP_ENTER "mp_fireteamadmin"
bind KP_INS "selectbuddy -2"
bind KP_DEL "selectbuddy -1"
bind MOUSE1 "+attack"
bind MOUSE2 "weapalt"
bind MOUSE3 "kill;forcetapout"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
// settings //
b_althud "2"
seta ui_r_texturemode "GL_LINEAR_MIPMAP_NEAREST"
seta ui_r_detailtextures "0"
seta ui_r_dynamiclight "1"
seta ui_r_ext_compressed_textures "1"
seta ui_r_depthbits "24"
seta ui_r_texturebits "32"
seta com_recommended "1"
seta ui_autoredirect "0"
seta ui_showtooltips "1"
seta ui_profile_mousePitch "0"
seta ui_sensitivity "1.85"
seta ui_handedness "0"
seta ui_rate "40000"
seta ui_r_gamma "1.3"
seta ui_r_mode "4"
seta b_hitsounds "1"
seta cg_fov 97
seta cg_crosshairColorAlt "black"
seta cg_crosshairAlpha "5"
seta cg_crosshairColor "white"
seta cg_crosshairPulse "0"
seta cg_drawCrosshair "5"
seta cg_drawReinforcementTime "1"
seta cg_useScreenshotJPEG "1"
seta cg_printObjectiveInfo "1"
seta cg_announcer "1"
seta cg_useWeapsForZoom "1"
seta cg_noAmmoAutoSwitch "1"
seta cg_bloodFlash "0"
seta cg_showblood "0"
seta cg_bloodDamageBlend "0"
seta cg_bloodTime "0"
seta cg_drawRoundTimer "1"
seta cg_drawBuddies "1"
seta cg_selectedPlayerName "^wHesh ^>:]"
seta cg_selectedPlayer "1"
seta r_lastValidRenderer "GeForce 8300 GS/PCI/SSE2"
seta r_highQualityVideo "1"
seta cg_shadows "1"
seta r_normallength "0.5"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_primitives "0"
seta r_railSegmentLength "32"
seta r_railCoreWidth "1"
seta r_railWidth "16"
seta r_facePlaneCull "1"
seta r_gamma "1.3"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_dlightBacks "1"
seta r_dynamiclight "1"
seta r_drawSun "1"
seta r_fastsky "0"
seta r_ignoreGLErrors "1"
seta r_flares "1"
seta r_lodbias "0"
seta r_lodCurveError "250"
seta r_ignoreFastPath "0"
seta r_smp "0" unsafe
seta r_subdivisions "12"
seta r_simpleMipMaps "1"
seta r_customaspect "1"
seta r_customheight "1024"
seta r_customwidth "1600"
seta r_mode "4" unsafe
seta r_ignorehwgamma "0"
seta r_overBrightBits "0"
seta r_depthbits "24" unsafe
seta r_stencilbits "0" unsafe
// Play options //
seta cg_autoReload "0"
seta cg_viewsize "100"
seta cg_autoactivate "1"
seta cg_predictItems "1"
seta cl_punkbuster "1"
seta cl_anonymous "0"
seta snaps "40"
seta rate "40000"
seta name "^wHesh^0:^3]
seta cg_zoomstepsniper "2"
seta cg_zoomDefaultSniper "20"
seta cg_drawCrosshair "5"
seta cg_crosshairSize "41"
seta cg_voiceSpriteTime "6000"
seta cg_cursorHints "1"
seta cg_drawGun "1"
seta cg_drawTeamOverlay "2"
seta cg_descriptiveText "1"
seta cg_popupLimboMenu "1"
seta cg_quickMessageAlt "1"
seta cg_drawNotifyText "1"
seta cg_drawCompass "1"
seta cl_maxPing "800"
seta m_filter "0"
seta m_side "0.25"
seta m_forward "0.25"
seta m_yaw "0.022"
seta m_pitch "0.016"
seta cl_doubletapdelay "350"
seta r_inGameVideo "1"
seta cg_wolfparticles "1"
seta cg_autoswitch "0"
seta cl_wwwDownload "1"
seta cl_allowDownload "0"
seta cl_freelook "1"
seta cl_mouseAccel "0"
seta sensitivity "1.85"
seta cl_run "1"
seta cl_packetdup "1"
seta cl_maxpackets "100"
seta cl_pitchspeed "140"
seta cl_yawspeed "140"
seta com_maxfps "76"
seta com_hunkMegs "56"
seta com_zoneMegs "24"
// Spawnpointselector //
set sp0 "setspawnpt 0; echo ^1Spawn Point: 0; say_buddy ^0,- ^wspawn 0 ^0-';play sound/menu/select.wav"
bind INS "vstr sp0"
set sp1 "setspawnpt 1; echo ^1Spawn Point: 1; say_buddy ^0,- ^wspawn 1 ^0-';play sound/menu/select.wav"
bind HOME "vstr sp1"
set sp2 "setspawnpt 2; echo ^1Spawn Point: 2; say_buddy ^0,- ^wspawn 2 ^0-';play sound/menu/select.wav"
bind PGUP "vstr sp2"
set sp3 "setspawnpt 3; echo ^1Spawn Point: 3; say_buddy ^0,- ^wspawn 3 ^0-';play sound/menu/select.wav"
bind DEL "vstr sp3"
set sp4 "setspawnpt 4; echo ^1Spawn Point: 4; say_buddy ^0,- ^wspawn 4 ^0-';play sound/menu/select.wav"
bind END "vstr sp4"
set sp5 "setspawnpt 5; echo ^1Spawn Point: 5; say_buddy ^0,- ^wspawn 5 ^0-';play sound/menu/select.wav"
bind PGDN "vstr sp5"
// Record Options //
bind F11 "autorecord"
bind F12 "stoprecord"
// Spawntimer //
* Press LEFTARROW to select the enemies spawntime-intervall.
* When the enemy spawns press RIGHTARROW
set timerswitch "vstr timer10"
set timer10 "echo ^1SpawmTimer 10; set timerswitch vstr timer15; set timerexec vstr timerexec10; timerset; play sound/menu/select.wav"
set timer15 "echo ^1SpawmTimer 15; set timerswitch vstr timer20; set timerexec vstr timerexec15; timerset;play sound/menu/select.wav"
set timer20 "echo ^1SpawmTimer 20; set timerswitch vstr timer25; set timerexec vstr timerexec20; timerset;play sound/menu/select.wav"
set timer25 "echo ^1SpawmTimer 25; set timerswitch vstr timer30; set timerexec vstr timerexec25; timerset;play sound/menu/select.wav"
set timer30 "echo ^1SpawmTimer 30; set timerswitch vstr timer35; set timerexec vstr timerexec30; timerset;play sound/menu/select.wav"
set timer35 "echo ^1SpawmTimer 35; set timerswitch vstr timer10; set timerexec vstr timerexec35; timerset;play sound/menu/select.wav"
bind LEFTARROW "vstr timerswitch; play sound/menu/select.wav"
set timerexec "echo ^1No Spawntime set"
set timerexec10 "timerset 10"
set timerexec15 "timerset 15"
set timerexec20 "timerset 20"
set timerexec25 "timerset 25"
set timerexec30 "timerset 30"
set timerexec35 "timerset 35"
bind RIGHTARROW "vstr timerexec; echo ^1Spawntime SET; say_buddy ^0,- ^wenemy spawning ^0-'; play sound/menu/select.wav"
I removed all my name binds etc.
The only thing u probably have to change
is stuffs like sensitivity etc.
& Yes, i know there's alot of bullcrap inside.
Edit:
Made some huge changes wich makes some replies not correct.
// generated by ET, do not modify
unbindall
// generated by ET, do not modify
unbindall
// Controls //
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind , "mapzoomout"
bind - "zoomout"
bind . "mapzoomin"
bind 0 "weaponbank 10"
bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind 7 "weaponbank 7"
bind 8 "weaponbank 8"
bind 9 "weaponbank 9"
bind = "zoomin"
bind ` "toggleconsole"
bind a "+moveleft"
bind b "+zoom"
bind c "+movedown"
bind d "+moveright"
bind e "+leanright"
bind f "+activate"
bind g "+mapexpand"
bind l "openlimbomenu"
bind m "mvactivate"
bind q "+leanleft"
bind r "+reload"
bind s "+back"
bind t "messagemode"
bind u "messagemode3"
bind v "mp_quickmessage"
bind w "+forward"
bind x "+prone"
bind y "messagemode2"
bind z "mp_fireteammsg"
bind ~ "toggleconsole"
bind CAPSLOCK "+speed"
bind ALT "+stats"
bind CTRL "+topshots"
bind SHIFT "+sprint"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "not ready"
bind F5 - F9 = SET NAMES
bind F10 vsay_team incoming ^wincoming ^>:O
bind KP_END "class m; say_team ^7Medic ^0:]"
bind KP_PGDN "class e 2; say_team ^7Engineer K43 ^0:]"
bind KP_LEFTARROW "class f 1; say_team ^7Field Ops ^0:]"
bind KP_DOWNARROW "class e 1; say_team ^7Engineer SMG ^0:]"
bind KP_5 "class c 3; say_team ^7Covert Ops Sniper ^0:]"
bind KP_HOME "class s 4; say_team ^7Panzerfaust ^0:]"
bind KP_UPARROW "class s 2; say_team ^7Mobile MG42 ^0:]"
bind KP_RIGHTARROW "class c 1; say_team ^7Covert Ops Sten ^0:]"
bind KP_ENTER "mp_fireteamadmin"
bind KP_INS "selectbuddy -2"
bind KP_DEL "selectbuddy -1"
bind MOUSE1 "+attack"
bind MOUSE2 "weapalt"
bind MOUSE3 "kill;forcetapout"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
// settings //
b_althud "2"
seta ui_r_texturemode "GL_LINEAR_MIPMAP_NEAREST"
seta ui_r_detailtextures "0"
seta ui_r_dynamiclight "1"
seta ui_r_ext_compressed_textures "1"
seta ui_r_depthbits "24"
seta ui_r_texturebits "32"
seta com_recommended "1"
seta ui_autoredirect "0"
seta ui_showtooltips "1"
seta ui_profile_mousePitch "0"
seta ui_sensitivity "1.85"
seta ui_handedness "0"
seta ui_rate "40000"
seta ui_r_gamma "1.3"
seta ui_r_mode "4"
seta b_hitsounds "1"
seta cg_fov 97
seta cg_crosshairColorAlt "black"
seta cg_crosshairAlpha "5"
seta cg_crosshairColor "white"
seta cg_crosshairPulse "0"
seta cg_drawCrosshair "5"
seta cg_drawReinforcementTime "1"
seta cg_useScreenshotJPEG "1"
seta cg_printObjectiveInfo "1"
seta cg_announcer "1"
seta cg_useWeapsForZoom "1"
seta cg_noAmmoAutoSwitch "1"
seta cg_bloodFlash "0"
seta cg_showblood "0"
seta cg_bloodDamageBlend "0"
seta cg_bloodTime "0"
seta cg_drawRoundTimer "1"
seta cg_drawBuddies "1"
seta cg_selectedPlayerName "^wHesh ^>:]"
seta cg_selectedPlayer "1"
seta r_lastValidRenderer "GeForce 8300 GS/PCI/SSE2"
seta r_highQualityVideo "1"
seta cg_shadows "1"
seta r_normallength "0.5"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_primitives "0"
seta r_railSegmentLength "32"
seta r_railCoreWidth "1"
seta r_railWidth "16"
seta r_facePlaneCull "1"
seta r_gamma "1.3"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_dlightBacks "1"
seta r_dynamiclight "1"
seta r_drawSun "1"
seta r_fastsky "0"
seta r_ignoreGLErrors "1"
seta r_flares "1"
seta r_lodbias "0"
seta r_lodCurveError "250"
seta r_ignoreFastPath "0"
seta r_smp "0" unsafe
seta r_subdivisions "12"
seta r_simpleMipMaps "1"
seta r_customaspect "1"
seta r_customheight "1024"
seta r_customwidth "1600"
seta r_mode "4" unsafe
seta r_ignorehwgamma "0"
seta r_overBrightBits "0"
seta r_depthbits "24" unsafe
seta r_stencilbits "0" unsafe
// Play options //
seta cg_autoReload "0"
seta cg_viewsize "100"
seta cg_autoactivate "1"
seta cg_predictItems "1"
seta cl_punkbuster "1"
seta cl_anonymous "0"
seta snaps "40"
seta rate "40000"
seta name "^wHesh^0:^3]
seta cg_zoomstepsniper "2"
seta cg_zoomDefaultSniper "20"
seta cg_drawCrosshair "5"
seta cg_crosshairSize "41"
seta cg_voiceSpriteTime "6000"
seta cg_cursorHints "1"
seta cg_drawGun "1"
seta cg_drawTeamOverlay "2"
seta cg_descriptiveText "1"
seta cg_popupLimboMenu "1"
seta cg_quickMessageAlt "1"
seta cg_drawNotifyText "1"
seta cg_drawCompass "1"
seta cl_maxPing "800"
seta m_filter "0"
seta m_side "0.25"
seta m_forward "0.25"
seta m_yaw "0.022"
seta m_pitch "0.016"
seta cl_doubletapdelay "350"
seta r_inGameVideo "1"
seta cg_wolfparticles "1"
seta cg_autoswitch "0"
seta cl_wwwDownload "1"
seta cl_allowDownload "0"
seta cl_freelook "1"
seta cl_mouseAccel "0"
seta sensitivity "1.85"
seta cl_run "1"
seta cl_packetdup "1"
seta cl_maxpackets "100"
seta cl_pitchspeed "140"
seta cl_yawspeed "140"
seta com_maxfps "76"
seta com_hunkMegs "56"
seta com_zoneMegs "24"
// Spawnpointselector //
set sp0 "setspawnpt 0; echo ^1Spawn Point: 0; say_buddy ^0,- ^wspawn 0 ^0-';play sound/menu/select.wav"
bind INS "vstr sp0"
set sp1 "setspawnpt 1; echo ^1Spawn Point: 1; say_buddy ^0,- ^wspawn 1 ^0-';play sound/menu/select.wav"
bind HOME "vstr sp1"
set sp2 "setspawnpt 2; echo ^1Spawn Point: 2; say_buddy ^0,- ^wspawn 2 ^0-';play sound/menu/select.wav"
bind PGUP "vstr sp2"
set sp3 "setspawnpt 3; echo ^1Spawn Point: 3; say_buddy ^0,- ^wspawn 3 ^0-';play sound/menu/select.wav"
bind DEL "vstr sp3"
set sp4 "setspawnpt 4; echo ^1Spawn Point: 4; say_buddy ^0,- ^wspawn 4 ^0-';play sound/menu/select.wav"
bind END "vstr sp4"
set sp5 "setspawnpt 5; echo ^1Spawn Point: 5; say_buddy ^0,- ^wspawn 5 ^0-';play sound/menu/select.wav"
bind PGDN "vstr sp5"
// Record Options //
bind F11 "autorecord"
bind F12 "stoprecord"
// Spawntimer //
* Press LEFTARROW to select the enemies spawntime-intervall.
* When the enemy spawns press RIGHTARROW
set timerswitch "vstr timer10"
set timer10 "echo ^1SpawmTimer 10; set timerswitch vstr timer15; set timerexec vstr timerexec10; timerset; play sound/menu/select.wav"
set timer15 "echo ^1SpawmTimer 15; set timerswitch vstr timer20; set timerexec vstr timerexec15; timerset;play sound/menu/select.wav"
set timer20 "echo ^1SpawmTimer 20; set timerswitch vstr timer25; set timerexec vstr timerexec20; timerset;play sound/menu/select.wav"
set timer25 "echo ^1SpawmTimer 25; set timerswitch vstr timer30; set timerexec vstr timerexec25; timerset;play sound/menu/select.wav"
set timer30 "echo ^1SpawmTimer 30; set timerswitch vstr timer35; set timerexec vstr timerexec30; timerset;play sound/menu/select.wav"
set timer35 "echo ^1SpawmTimer 35; set timerswitch vstr timer10; set timerexec vstr timerexec35; timerset;play sound/menu/select.wav"
bind LEFTARROW "vstr timerswitch; play sound/menu/select.wav"
set timerexec "echo ^1No Spawntime set"
set timerexec10 "timerset 10"
set timerexec15 "timerset 15"
set timerexec20 "timerset 20"
set timerexec25 "timerset 25"
set timerexec30 "timerset 30"
set timerexec35 "timerset 35"
bind RIGHTARROW "vstr timerexec; echo ^1Spawntime SET; say_buddy ^0,- ^wenemy spawning ^0-'; play sound/menu/select.wav"
Last edited by Editor on Sun Jan 31, 2010 20:23, edited 10 times in total.
yoho mate ;)
Yo mate
Well... your cfg aint so great becouse it has really much bullshit in it, and and there is some cvars are really not important or the important things are really really wrong
Example your maxfps should be 76 if your computer cant run it up to 125...
And most etpro players keeps their crouch binded in mouse2, wich i like very much + your selfkill should be binded at mouse5 or button like that(if your mouse is for gaming)its much easier to reach.And you should have forcetapout binded at same
Well i think thats one kind of "standard" config becouse there is many original values(wich aint great at all)
I personally recommed you to make new config or dl some, becouse it has much not needed crap in it and it didnt have spawntimer,spawnpoint and class selector in it
Anyway your config doesent make you any more skilled it just boost it up abit if the values are good for you,and didnt have config at all when i played in ps servers long time ago
Anyway HAPPY NEW YEAR
Well... your cfg aint so great becouse it has really much bullshit in it, and and there is some cvars are really not important or the important things are really really wrong
Example your maxfps should be 76 if your computer cant run it up to 125...
And most etpro players keeps their crouch binded in mouse2, wich i like very much + your selfkill should be binded at mouse5 or button like that(if your mouse is for gaming)its much easier to reach.And you should have forcetapout binded at same
Well i think thats one kind of "standard" config becouse there is many original values(wich aint great at all)
I personally recommed you to make new config or dl some, becouse it has much not needed crap in it and it didnt have spawntimer,spawnpoint and class selector in it
Anyway your config doesent make you any more skilled it just boost it up abit if the values are good for you,and didnt have config at all when i played in ps servers long time ago
Anyway HAPPY NEW YEAR
Well yea you're right about most of it.
I'm not verry good with configs.
I just posted it in here for some people who asked it.
didn't knew about mxfps, i'll chang it thanks .
Classchanger & spawntimer are in my cfg but i deleted this
part for those who would like to try it.
Crouch is on my mouse binded either.
Also deleted in this version.
Ty & Happy Newyear beebee .
I'm not verry good with configs.
I just posted it in here for some people who asked it.
didn't knew about mxfps, i'll chang it thanks .
Classchanger & spawntimer are in my cfg but i deleted this
part for those who would like to try it.
Crouch is on my mouse binded either.
Also deleted in this version.
Ty & Happy Newyear beebee .
Rainbow wrote:Hey,
much too much serverside CVARs in this. THey have no use, they only make the config harder to read^^
Yes, that's because i started from my default cfg (aka etconfig. ?)
I was kinda lazy to remove 'em.
& i had some problems in the past with stuffs
I removed wich i better didn't.
Anyway. a usefull spawnpoitselector or spawntimer is welcome.
My current one is kinda shitty.
Thanks luxo.
- GoldenBullet
- Posts: 2923
- Joined: Mon May 01, 2006 0:00
- Location: Finland
Example your maxfps should be 76 if your computer cant run it up to 125...
And most etpro players keeps their crouch binded in mouse2, wich i like very much Wink+ your selfkill should be binded at mouse5 or button like that(if your mouse is for gaming)its much easier to reach.And you should have forcetapout binded at same Wink
If I would use this config, I certainly would have 125 FPS, since my computer can reach it and keep it. 2nd, I dont see why crouch cant be in "c", as its as easy to press it there than on mouse. Its just matter of taste if you ask me.
I still dont get why so many use have /cg_drawgun "1", as it often looks ugly and blocks your view, especially FG42. Oh well, I guess it tells you what weapon you are using :)
and rate 5000? Isn't that little low?
Well, i have a toggle for the drawgun
but yes ur right: Main reason why i use it that i see faster what weapon i use . Yes, the weaponbanks+icons are clear but i tried to play with cg_drawgun 0 more then one time and gone really bad with it.
For me only option for disabling it is the MG42.
- Code: Select all
bind uparrow "toggle cg_drawGun"
but yes ur right: Main reason why i use it that i see faster what weapon i use . Yes, the weaponbanks+icons are clear but i tried to play with cg_drawgun 0 more then one time and gone really bad with it.
For me only option for disabling it is the MG42.
When u play (etpro), it's really important that u can handle quickly.
If i play drawgun_0, I don't feel like watching this stupid icon everytime.
I tryed to play without gun but most of the time i was trying to hit with medpacks or smth dumb .
I didn't knew about the fps thing.
(My fps &/or ping is awesome so i didn't feel like changing it.)
I can use crouch at both buttoms (mouse2 / 'c')
Im kinda testing wich is it the best.
I have one more question;
I found a spawntimer wich is not that bad in my opinion.
Dunno it's allowed by cb or even if it's a good one?
// Spawntimer //
Bind F5 vstr "omfg"
set omfg "vstr omg"
set omg "timerset 5; set omfg vstr zomg"
set zomg "timerset 10; set omfg vstr wtf"
set wtf "timerset 15; set omfg vstr lol"
set lol "timerset 20; set omfg vstr rofl"
set rofl "timerset 25; set omfg vstr xD"
set xD "timerset 30; set omfg vstr omg"
Edit:
The spawtimer isn't that great because i`ve to do much manually.
Still searching for a spawntimer / [s]spawnpointselector[/s].
If i play drawgun_0, I don't feel like watching this stupid icon everytime.
I tryed to play without gun but most of the time i was trying to hit with medpacks or smth dumb .
I didn't knew about the fps thing.
(My fps &/or ping is awesome so i didn't feel like changing it.)
I can use crouch at both buttoms (mouse2 / 'c')
Im kinda testing wich is it the best.
I have one more question;
I found a spawntimer wich is not that bad in my opinion.
Dunno it's allowed by cb or even if it's a good one?
// Spawntimer //
Bind F5 vstr "omfg"
set omfg "vstr omg"
set omg "timerset 5; set omfg vstr zomg"
set zomg "timerset 10; set omfg vstr wtf"
set wtf "timerset 15; set omfg vstr lol"
set lol "timerset 20; set omfg vstr rofl"
set rofl "timerset 25; set omfg vstr xD"
set xD "timerset 30; set omfg vstr omg"
Edit:
The spawtimer isn't that great because i`ve to do much manually.
Still searching for a spawntimer / [s]spawnpointselector[/s].
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