PS5 - Map suggestions

Old server topics and posts from 2012, Read only
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Postby SpyCow » Sun Oct 24, 2010 8:31

Do we skip Marrakech streets over?
haven't played it yet
i've voted through whole rotation 8O
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Postby Sebbel » Sun Oct 24, 2010 9:33

SpyCow wrote:Do we skip Marrakech streets over?
haven't played it yet
i've voted through whole rotation 8O


spellerror

fixed
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Postby SpyCow » Sat Oct 30, 2010 8:27

Can you please put Venice in again :P
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Postby ErsGuterJunge » Sat Oct 30, 2010 8:48

What about maccupiccu_beta1.
Or Exhumed day
Here are some pics of the map :
http://marckno.free.fr/Map/Maps%20library.html

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Postby Marcco7 » Sat Oct 30, 2010 19:09

ErsGuterJunge wrote:What about maccupiccu_beta1.
l


Totally agreee!
And if i remember well that map hase been on PS#5 when I started to play on PS#5 and it was a year and a half ago :P
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Postby DaRkMaN » Tue Nov 02, 2010 15:27

Hi Sebb :)
Well can you once give me something i want? :)
2 tanks race or tank race idk name,i was reading map sugestinos i am waiting for it since may. :O

so from beginig:
1.tankrace or 2 tanks race
2.oasis-that other version which have doors in tunnel
3.ET tower instead of baserace or baserace winter version
4.goldendunk
5.venice
6.tankbuster-hope thats the map where you need to destroy that 6 tanks :)
7.goldrush
8.tramfight
9.minas :) well,if this rotation without minas i will still be happy
And since christmas is coming :) would be nice of you,you really dont need to be Grinch every year :P

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Postby SpyCow » Wed Nov 03, 2010 16:29

Hey Sebb, can we get Tramfight in, instead of Drji? :P
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Postby ErsGuterJunge » Fri Nov 05, 2010 9:45

+ MLb Temple 8)

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Postby pompidom_23 » Fri Nov 05, 2010 14:55

Pls remove the new Marrakech and back the Old GOOD Marrakech :)



Pompidom :)

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Postby davies » Fri Nov 05, 2010 16:18

This marrakech is best ;D

and maybe add tower, twice :P
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Postby landser » Sat Nov 06, 2010 0:26

+mlb_temple
+mlb_daybreak
+minas
+helmsdeep
+saberpeak
+maccupiccu_beta1


-necrology
-Ponza Island
-Beerrun
-chickenbucket

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Postby ErsGuterJunge » Sat Nov 06, 2010 8:55

ffr_final
bridges
vara
sos_secret_weapon
byzantine
denoflions_etdual


think about it 8)

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Postby Sebbel » Sat Nov 06, 2010 12:10

new

    [et_code]
    ^@Special^8Delivery
    ^aET^8Tower
    ^5Prätoria ^8Mission 2
    ^3D^arji
    ^lMarrakesh^7 ^aStreets ^9Pro
    ^9Minas Tirith
    ^mGolden^gDunk
    ^12Tanks
    ^aGold^3rush
    ^ySupply^< Depot
    ^yB^7yzantine
    ^dTramfight
    ^lOasis SW
    ^1M^9accupiccu
    [/et_code]

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Postby SpyCow » Sat Nov 06, 2010 18:03

SpyCow wrote:Do we skip Marrakech streets over?
haven't played it yet
i've voted through whole rotation 8O


This time with Tramfight, ETtower and i don't know if there is more :P
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Postby Sebbel » Sun Nov 07, 2010 2:39

ya . where 2 spell-errors... corrected but forgot restart..
now fixed
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Postby Diclonius » Sun Nov 07, 2010 14:42

I've recently watched as a lot of people quit when Darji was the map to be played. It went down from around 6on6 to 2on2, and as a result of 2on2 being boring, everybody leaving. Looks like an unpopular map.

Something to add in my opinion would be et_beach.

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Postby DMG_Kowi » Wed Nov 10, 2010 23:42

out: darji, 2tanks, maccupiccu
in: for example: transmitter, axis lab, wolfsrudel

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Postby Diclonius » Thu Nov 11, 2010 9:14

Either I'm out of date or there's a little problem with the rotation as Marrakesh is being skipped, after Darji always comes Minas.

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Postby tomsen » Thu Nov 11, 2010 9:55

Diclonius wrote:Either I'm out of date or there's a little problem with the rotation as Marrakesh is being skipped, after Darji always comes Minas.


It has been fixed yesterday evening. :)
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Postby ErsGuterJunge » Sat Nov 13, 2010 23:18

djri out - mlb temple in

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Postby DMG_Kowi » Mon Nov 15, 2010 13:48

Yea, darji out. Most of the times we don't even play darji, cause there is 'next map' vote at the beginning and it passes. So why should we keep this map in rotation, if it's skipped almost every time? :)

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Postby ErsGuterJunge » Tue Nov 16, 2010 9:23

in
adlernest, venice, streets of italy

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Postby Diclonius » Tue Nov 16, 2010 17:06

Maccupiccu needs to go in my honest opinion. The map is honestly quite imbalanced, the ways from spawn are really big and it just discourages me from playing it - aside the massive drops of FPS I get whereever I climb up. Since the axis spawns are all closed areas, it is also way too easy to keep the axis from defending the temples.

What I would put in instead is another big map to balance it out, and if I think of big maps, the MLB ones come to my mind. What about Temple or Daybreak? I also honestly think that if we put Darji away, it might be a good idea to introduce another CTF-styled map. Has PS5 ever tried Fata Morgana?

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Postby Sebbel » Tue Nov 16, 2010 17:39

running already since this morning

[et_code]
^@Special^8Delivery

^aET^8Tower

^1M^2L^4B ^8Temple

^lAdler^9nest

^lMarrakesh^7 ^aStreets ^9Pro

^9SuckMinas

^mGolden^7 ^>D^?u^3n^<k

^1M^2L^4B ^<Daybreak

^aGold^3rush

^ySupply^< Depot

^<Streets^7 Of ^1Italy

^dTramfight

^lOasis SW

^1M^9accupiccu
[/et_code]
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Postby Betinho » Tue Nov 16, 2010 20:17

Sebbel wrote:running already since this morning

[et_code]
^9SuckMinas


[/et_code]


new map??? :D

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