New map project - Desert Rush
103 posts
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Diamond wrote:Noobs!
Here's the real camp spot:
Only censored because of Spy, and Icy also.
Hehehe, would love to play this map.
Do you know how long it will take you to finish this map approximately?
Anyways, great map, with a good objective, can't wait to play it.
"Football is a simple game; 22 men chase a ball for 90 minutes and at the end, the Germans always win." - Gary Lineker
- Leo_The_God
- Posts: 689
- Joined: Fri May 08, 2009 0:00
- Location: Italy
wheeee Upload it so I can test the map from my PC
very nice diamond!
Remember! next step will be a TJ map!
very nice diamond!
Remember! next step will be a TJ map!
GoD is DeaD
Not too much action lately. Lost motivation a bit, but I'm determined to finish what I started. So far, I think, over half is done. I've got something like 10 buildings (out of ~20) left to do and a few remakes. Then I'll start adding lighting and models (trees, crates etc.) - which is less time consuming.egglaf wrote:How is your project going Diamond?
Though, after I've done the buildings I might release the map to a closed group for a 'lil testing. Hopefully in the next weekened. I'm already having some coding issues with sounds, U wanna fix it egg?
Map script ye,
something like this:
Some of them work some of them don't. There's probably an error(s) somewhere, but I'm no expert in these shits. cum xfire, so I can explain how they're supposed to work. Gotta make a pk3 special 4U 2, don't be spreadin' it allover wolffiles .
something like this:
- Code: Select all
wm_addteamvoiceannounce 0 "radar_axis_entrances_defend"
wm_addteamvoiceannounce 1 "radar_allies_entrances_destroy"
wm_teamvoiceannounce 0 "radar_axis_entrances_defend"
wm_teamvoiceannounce 1 "radar_allies_entrances_destroy"
Some of them work some of them don't. There's probably an error(s) somewhere, but I'm no expert in these shits. cum xfire, so I can explain how they're supposed to work. Gotta make a pk3 special 4U 2, don't be spreadin' it allover wolffiles .
103 posts
• Page 3 of 5 • 1, 2, 3, 4, 5
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