[PS1] Map Suggestions

Our 54 man No Quarter house by Bowdown, Sebbel & *egglaf? IP: 178.63.72.111:27960
Server High Admin
User avatar
Posts: 2672
Joined: Tue Feb 12, 2008 1:00
Location: Netherlands, Utrecht

Postby Smadje » Sun Oct 14, 2012 17:05

I think there are a lot of '2nd rank maps' in rotation now.
I therefor suggest to remove
- Remove Xposed: It's ranked as a big map, it's as good as impossible to win this one, or even winning the first stage
- Remove ROP River: It's really unpopular, usually gets skipped.
- Remove Stalingrad, much people complaining about low FPS, and objective is anyhow not very exciting
- Remove Cortex: Objective is unknown to almost everyone, still a ubercamp map for the defenders

As possible new maps I suggest:
Small rotation:
- Supply: never gets odd
- Frostbite: same ^
- Beach: same ^

Normal rotation:
- Bergen
- Dubrovnik
- Missile_b3
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

Talented Spammer
User avatar
Posts: 196
Joined: Mon Apr 02, 2012 0:00
Location: PL

Postby dmg_arg4el » Sat Oct 20, 2012 15:31

I can suggest breakout - (1944, France, soon after D-Day. A company of Allied soldiers are trapped by superior Axis forces near a french village. They must salvage a tank from the depot, force their way through the village and escape along the railway track.) Cool map for bigger rotation.

Spam Kid
User avatar
Posts: 62
Joined: Tue Feb 05, 2008 1:00

Postby InsulinJunk » Sat Oct 20, 2012 20:27

Classics like Supply or Fuel Dump would be great imo :)

Official Member
User avatar
Posts: 1174
Joined: Sun Jul 19, 2009 0:00
Location: Warsaw

Postby DMG_Kowi » Sun Nov 11, 2012 19:33

Whining time:
Glider
CTF Maat
UJE Beast
Castle Attack
Hydro Dam
please OUT!

Server High Admin
Posts: 1213
Joined: Thu May 08, 2008 0:00
Location: Argentina

Postby Betinho » Tue Nov 13, 2012 0:24

Please con you put Oasis in small rotation? too much chaos in this map when are 15 vs 15, or more, small ways, too much tk.

Server High Admin
Posts: 1601
Joined: Tue Sep 18, 2012 0:00
Location: Warsaw

Postby Troyan » Tue Nov 13, 2012 1:49

Oasis is a very good map... There is chaos when play many players its true, but its kind funny in my opinion :lol: I think bigger problem is with glider. Its simply too large map when play only 10 players ( 5vs5 for example)... And playing with bots didnt changes much becouse there is no place to hide from their aiming.

Official Member
User avatar
Posts: 690
Joined: Thu Nov 05, 2009 1:00
Location: nowhere and everywhere at the same time

Postby Sidor » Tue Nov 13, 2012 9:29

what about 110factory? it's a nice map can we put in to rotation?
_____________________________________
KaboOM!!! you are dead now :>

Server High Admin
Posts: 1601
Joined: Tue Sep 18, 2012 0:00
Location: Warsaw

Postby Troyan » Tue Nov 13, 2012 18:01

110 factory. In hangar there was sniper heaven. I remember that was dificult to pass the way in there, especially when was playing many players. But maybe Industry2 :P Classic map :P

Spam Kid
User avatar
Posts: 41
Joined: Mon Jun 08, 2009 0:00

Postby Evo » Tue Nov 13, 2012 20:39

There's a nice map called erdenberg, could try it for the small rotation ? And Coast is nice too :>
Image

Server High Admin
User avatar
Posts: 2605
Joined: Mon Sep 24, 2007 0:00
Location: Italy

Postby FlowerPower » Wed Nov 14, 2012 2:24

Haunted Mansion and Missile (small rotation) :)

Server High Admin
User avatar
Posts: 2975
Joined: Thu Oct 04, 2007 0:00
Location: Warsaw/Jomsborg

Postby Daghel » Wed Nov 14, 2012 2:32

IN

Subway
Daybreak
Capuzzo
Pantherbase


OUT

CTF Maat
UJE Beast
Xposed
Oasis
Image
Chaos is the only true answer.

Spam Kid
User avatar
Posts: 41
Joined: Mon Jun 08, 2009 0:00

Postby Evo » Wed Nov 14, 2012 19:06

Glider causes too much spawnkilling and spawncamping imo, and its huge and laggy -->
Image

Official Member
User avatar
Posts: 690
Joined: Thu Nov 05, 2009 1:00
Location: nowhere and everywhere at the same time

Postby Sidor » Tue Nov 20, 2012 23:37

when the rotation will be changed?
_____________________________________
KaboOM!!! you are dead now :>

Talented Spammer
User avatar
Posts: 156
Joined: Wed Jul 28, 2010 0:00
Location: PolanD

Postby Luki27 » Thu Nov 29, 2012 14:40

add hindenburg :P i played this map 4 years ago or more :P
Image

Gold Star
User avatar
Posts: 46
Joined: Tue Aug 28, 2007 0:00
Location: Netherlands

Postby Ossy » Mon Dec 03, 2012 15:46

Goldendunk can be very funny. or to much sk?
Image

Official Member
User avatar
Posts: 690
Joined: Thu Nov 05, 2009 1:00
Location: nowhere and everywhere at the same time

Postby Sidor » Mon Dec 03, 2012 16:36

Ossy wrote:Goldendunk can be very funny. or to much sk?

goldendunk is funny when u play with many ppl but if u playing 5vs5 it's boring IMO
_____________________________________
KaboOM!!! you are dead now :>

Official Member
Posts: 735
Joined: Wed Oct 24, 2007 0:00

Postby Dutchman » Thu Dec 06, 2012 18:32

i dont care what goes in and out but can we get some more variety? Now every single map is defence for axis -.- i dont even wanna play axis anymore because of this :s So can we get some axis attack maps..

And with attack maps i dont mean fairytail maps like suxy Minas

Spam Lord
User avatar
Posts: 373
Joined: Mon Jan 18, 2010 1:00
Location: Hamburg/ PS#5

Postby ErsGuterJunge » Fri Dec 07, 2012 17:01

fuel dump

Server Owner
User avatar
Posts: 3279
Joined: Tue Sep 05, 2006 0:00
Location: Avatar sponsored by Fantomas

Postby Sebbel » Sun Dec 09, 2012 11:44

new rotation with a few more new maps..

[et_code]^q(^4BLUE MAPS ^x If Less Than ^q20 ^xConnected Players^q)
^31. ^sFueldump_Desert ^0Allies
^32. ^sLighthouse_2 ^1Axis k
^33. ^sVenice ^0Allies Attack
^34. ^sUJE_Beast^q|^4Railgun ^1Axis
^35. ^sCastle Attack^q|^4Supply ^0Allies
^36. ^sMLB_Egypt ^1Axis
^37. ^sSubway ^0Allies
^38. ^sDarji^q|^4Madbunker ^7both-noone
^39. ^sIndustry2 ^1Axis
^310. ^sIntelCenter^q|^4Snatch ^0Allies
^311. ^sMarketgarden ^7both
^312. ^sMinasTirith^q|^4Caen ^1Axis
^313. ^sMarrakesh ^0Allies
^314. ^sBridges^q|^4et_ice ^1Axis
^315. ^sAirfield_Assault^q|^4Bremen ^0Allies
^316. ^sBaserace^q|^4Tower ^7both
^317. ^smlb_Daybreak^q|^4mlb_Starbase ^1Axis
^318. ^sGoldrush ^0Allies
^319. ^sSpear_Of_Destiny^q|^41944_Antwerp ^1Axis
[/et_code]

i considered dutchmans idea to give more changes regarding attacking team.. attackers are listed above in red and black...

pls give feedback for the new maps, if the size fits, you are happy with etc....

no prob to switch some if they clean the server...
sometimes you lose - sometimes the others win

Server Owner
Posts: 5154
Joined: Thu Jul 06, 2006 0:00
Location: Under your bed

Postby BOWDOWN » Sun Dec 09, 2012 13:42

Thx Seby, looks pretty nice as initiative . We will see what players think about.

Spam Noob
User avatar
Posts: 22
Joined: Fri Dec 11, 2009 1:00

Postby Speedy » Mon Dec 10, 2012 21:36

I see a map yesterday evening, madbunker a deathmatch map, the first map and Continued to be, continue to try maybe with map ----> madbunker reloaded <----- try this map,why because more enjoyable in this map ,maybe add in this map PS1 suggest :)

Server High Admin
User avatar
Posts: 2672
Joined: Tue Feb 12, 2008 1:00
Location: Netherlands, Utrecht

Postby Smadje » Tue Dec 11, 2012 23:46

Sebbel wrote:pls give feedback for the new maps, if the size fits, you are happy with etc....


Fueldump Desert seems to cause a lot of lag if this stays, it should be removed.

Lighthouse and MLB_Starbase are already skipped a couple of times. Most of the players don't know the maps.

If I am right this 1944_Antwerp is Christmas themed? It's in my opinion not a good map, if more people agree on this I suggest to replace it with Northpole.
quoting deep:
henksmadje please read topic more carefully and other topics too where u reply, then u get the point and dont have to make stupid posts.

Official Member
User avatar
Posts: 1174
Joined: Sun Jul 19, 2009 0:00
Location: Warsaw

Postby DMG_Kowi » Wed Dec 12, 2012 1:27

Antwerp map is extremely ugly. Remove it for your eyes' safety.

Server Owner
User avatar
Posts: 3279
Joined: Tue Sep 05, 2006 0:00
Location: Avatar sponsored by Fantomas

Postby Sebbel » Wed Dec 12, 2012 7:57

Smadje wrote:If I am right this 1944_Antwerp is Christmas themed? It's in my opinion not a good map, if more people agree on this I suggest to replace it with Northpole.


spear of destiny was xmas themed.

i replaced sod_xmas with normal spear-of-destiny2.
too bad the -=AN=- mouse symbol is also in this map-pk3 added :/

will be able to change more on weekend...
sometimes you lose - sometimes the others win

Talented Spammer
User avatar
Posts: 156
Joined: Wed Jul 28, 2010 0:00
Location: PolanD

Postby Luki27 » Tue Dec 18, 2012 14:57

Delete spear of destiny lol worst map in ET ^^


maybe try this


HINDENBURG


MISSION:
The Allied forces dropped in the village. They want to capture the village and steal the decoder. Stop them!

OBJECTIVES (AXIS):
- Defend the decoder.
- Destroy the assault ramp.
- Construct the stone wall.
- Construct the command post.
- Defend the village.
- Defend the bridge controller.
- Destroy the wood bridge.

OBJECTIVES (ALLIES):
- Steal the decoder.
- Construct the assault ramp.
- Destroy the stone wall.
- Construct the command post.
- Capture the village.
- Destroy the bridge controller's door.
- Construct the wood bridge.




Delete pls darji subway and starbase ah i forgot Lighthouse too ^^
Image

PreviousNext

Return to PS #1: Discussion

Who is online

Users browsing this forum: No registered users and 10 guests