Exhumed
6 posts
• Page 1 of 1
Exhumed
It takes a while to download.
Also it takes a while for the server to load the map
Might be nice with a better command map
At the first big wall there is only a small area thats the dynamite counts on. Maybe make this area bigger if there is a chance to.
Also maybe make the hole that you blow in the wall a little bit bigger ^^
I didnt see any ammo or medic stands
Maybe add some on some of the empty or virtually empty rooms.
People asked for a detailed command map in the limbo menu.. Noone really knew what to do ^^
Also suggested more spawn points..
Some people said it was acctually toooo big xD
I dont know if this flag is meant to be a spawn or not
Also i had to use !throw cause walking was too slow
there are the 4 tomb doors but there are no ways to get through them no dyna spots e.t.c
There is something behind the south tomb soor but how to get into it? xD
Addshore
p.s. If you tested it then please also post what thought here
Also say thanks to all of these first testers
http://et.splatterladder.com/?mod=sessi ... x=67807749
Also i will post some pics here soon
Atm they will be http://85.25.137.76/addshore/images/exhumed
[EDIT] +Pics
This is the door at the pyrmid that we had to blow up to gain access to the maze.
This is one of the spawns. Second allied spawn if i remember. You spawn inside the trucks..
This is a picture of what i think is a teleporter from Q3 or somewhere ^^. Looks pretty nice
This is a picture looking from the very top of the pyrmid. This looks over the entire of the first level of the map.
This is a shot of one of the many empty rooms that i think could be filled >.<img>.<img>.<
These are the ammount of players half way through the map
And also at the end
Personally i did not find any bugs
Addshore
Also it takes a while for the server to load the map
Might be nice with a better command map
At the first big wall there is only a small area thats the dynamite counts on. Maybe make this area bigger if there is a chance to.
Also maybe make the hole that you blow in the wall a little bit bigger ^^
I didnt see any ammo or medic stands
Maybe add some on some of the empty or virtually empty rooms.
People asked for a detailed command map in the limbo menu.. Noone really knew what to do ^^
Also suggested more spawn points..
Some people said it was acctually toooo big xD
I dont know if this flag is meant to be a spawn or not
Also i had to use !throw cause walking was too slow
there are the 4 tomb doors but there are no ways to get through them no dyna spots e.t.c
There is something behind the south tomb soor but how to get into it? xD
Addshore
p.s. If you tested it then please also post what thought here
Also say thanks to all of these first testers
http://et.splatterladder.com/?mod=sessi ... x=67807749
Also i will post some pics here soon
Atm they will be http://85.25.137.76/addshore/images/exhumed
[EDIT] +Pics
This is the door at the pyrmid that we had to blow up to gain access to the maze.
This is one of the spawns. Second allied spawn if i remember. You spawn inside the trucks..
This is a picture of what i think is a teleporter from Q3 or somewhere ^^. Looks pretty nice
This is a picture looking from the very top of the pyrmid. This looks over the entire of the first level of the map.
This is a shot of one of the many empty rooms that i think could be filled >.<img>.<img>.<
These are the ammount of players half way through the map
And also at the end
Personally i did not find any bugs
Addshore
Last edited by addshore on Sat Jan 26, 2008 0:30, edited 1 time in total.
- Scuba_Steve
- Posts: 715
- Joined: Mon Dec 25, 2006 1:00
- Location: The Netherlands,
fluffY wrote:sry , but i never heard of thismap, did you or someone else make it ? or is it an old map :S?
Topic made by creator,
- PinkRabbit
- Posts: 156
- Joined: Fri Dec 21, 2007 1:00
- Location: Belgium, Flanders
First time I played it, it was really to big for me, it was good we had DJ else...
I should make it smaller but hold the architecture of the map.
Mabey put some more cool stuff into it cause it are only like palmtrees
But the thing u can make a map, let it be played on such a nice server and play ET, really gratz
I should make it smaller but hold the architecture of the map.
Mabey put some more cool stuff into it cause it are only like palmtrees
But the thing u can make a map, let it be played on such a nice server and play ET, really gratz
6 posts
• Page 1 of 1
Return to PS Forum Archives - 2008
Who is online
Users browsing this forum: No registered users and 3 guests