The Adrenaline in Ps#2
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The Adrenaline in Ps#2
I suggest to make adrenaline again 12 sticks and stimulating only the left bar (the one that u r using it for running), cuz i think its useless now U dont a have chance versus spawned enemy which is using adre
And maybe u can add Minastirith...The server is full enough
And maybe u can add Minastirith...The server is full enough
thomthom wrote:
adre is to strong and i think its better to low it.
sry my english
Jap, you are right. anyway, you should be able to fight without adre. I usually use the adre while running long distances or stealing obj or some like that and hardly in fights. I hate those adre-nabs who use more adre in the map than killing people!
Adre making you able to run longer ist ok...but not pushing power or lowering damage.
Greetz SUFR--scit
- RollinNewt
- Posts: 596
- Joined: Sun Nov 05, 2006 1:00
leave it at 1 stick, havin 12sticks of adre just makes the game crap. If adre boosts health and stam n u got 12 sticks, u got urself 40rambos (more or less) and that jus gets tiresome
- Zielobjekt
- Posts: 933
- Joined: Sat Mar 31, 2007 0:00
- Location: Germany
@rollin
its not about 12 adre sticks when it boost stamina + health
for me it means 12 sticks but only boost stamina.
so you wont have it so strong and so much rambos like it is now
its not about 12 adre sticks when it boost stamina + health
I suggest to make adrenaline again 12 sticks and stimulating only the left bar (the one that u r using it for running)
for me it means 12 sticks but only boost stamina.
so you wont have it so strong and so much rambos like it is now
Cry and you will cry alone, but laugh and the whole world will laugh with you!!!
- Zielobjekt
- Posts: 933
- Joined: Sat Mar 31, 2007 0:00
- Location: Germany
adre already changed that i only boost stamina. but you will still have only 1 stick
Cry and you will cry alone, but laugh and the whole world will laugh with you!!!
- Plastic_Jesus
- Posts: 2713
- Joined: Mon Jan 22, 2007 1:00
- Location: Finland
i dont bother if is it 1 or 12 sticks
S.S.Atrocity wrote:Im pretty sure Saukko will have pages worth of bugs found before anyone knows about the release...lol
So here is the final decision and the changes that are actually running on ps2 :
- adre only boost stamina, not health
- the "1 syringue/player" rule is still running. It's prolly the best choice cause 12 sticks/players is just rubish since most of players use only one/row. Moreover it will be a good chance to raise the teamwork between fops/other classes
- adre only boost stamina, not health
- the "1 syringue/player" rule is still running. It's prolly the best choice cause 12 sticks/players is just rubish since most of players use only one/row. Moreover it will be a good chance to raise the teamwork between fops/other classes
19 posts
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