Heavy Weapons on PS#5
21 posts
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Heavy Weapons on PS#5
little change for soldier class:
now per team
1 Panzerfaust
1 Flamer
allowed
1 mortar was already in....
dont do too much crap with those dangerous weapons
now per team
1 Panzerfaust
1 Flamer
allowed
1 mortar was already in....
dont do too much crap with those dangerous weapons
sometimes you lose - sometimes the others win
-Drag- wrote:there has been too much sk/tk with the flame and panza...
yaya i saw sk/tk with mp40/thompson/akimbo/colt.. switch all off now?
it are the players who do crap, not the weapons..
and if u see shit happens do same like everytime.. ask admin to solve or do demos in hard cases.
dutch i think MG, mortar is more camp weapon then flame, panzer
and..
we talk about 1 per team
sometimes you lose - sometimes the others win
IMO the configuration of panzerfaust should be changed also..so it wouldnt shoot that directly and straightlined...in PS6 we had to shoot it with angle and it was much harder and a lot less people wanted to use it since it was hard to aim with it. Now every damned noob can put a panzarocket in ur ass.
-Drag- wrote:there has been too much sk/tk with the flame and panza...
As long as friendly fire is on tb/tk will happen. Maybe annoying but i think most of the time it's not being done on purpose. And if it is on purpose or it happens to often they can be warned or kicked (banned).
Sebbel wrote:it are the players who do crap, not the weapons..
I agree with his point. The use of heavy weapons is underestimated. It's harder to use them wisely as most players think, but they can be very usefull. Panzer can be very usefull to disable tank for instance.
LeitnantKari wrote:IMO the configuration of panzerfaust should be changed also..
If it's harder to use heavy weapons the amount of tb/tk could also increase. So i'm not sure if that would be a good solution.
- BierMacGritsch
- Posts: 125
- Joined: Sun Nov 25, 2007 1:00
I dont like panzer too - its only a noobweapon and does much more TK/TB than common weapons (SMG etc)
- Bulgarianwarrior
- Posts: 16
- Joined: Sat Feb 23, 2008 1:00
- Location: Bulgaria, Varna
BierMacGritsch wrote:I dont like panzer too - its only a noobweapon and does much more TK/TB than common weapons (SMG etc)
Me too, the mortar is the true
- BierMacGritsch
- Posts: 125
- Joined: Sun Nov 25, 2007 1:00
Dutchman wrote:mortar rocks
MORTAR WAR PLX
but mortar is used to kill enemy when he comes out of base (and thats not really fair nor funny)
- dirtyharry
- Posts: 232
- Joined: Tue Sep 11, 2007 0:00
- Location: belgium/PS#5
put all havy wapons out of the game,how can you learn to fight
its more fun with out those guns and bazooka's
lol lol looooooooooooooooooooooooooooooooooooooooooooool
its more fun with out those guns and bazooka's
lol lol looooooooooooooooooooooooooooooooooooooooooooool
dirtyharry wrote:put all havy wapons out of the game,how can you learn to fight
its more fun with out those guns and bazooka's
lol lol looooooooooooooooooooooooooooooooooooooooooooool
If you put out all the heavy weapons than how the hell you gona train soldier??? I totally disagree with you...
m4c13k wrote:IMO heavy weapons like pf flamethrower and venom are part or the game so dont whine about it plz its only GAME
And that is the way i think about heavy weapons! I totally agree with you man! People always whine that venom is to good... Well that not true... It sucks from far away but it is good from close range... And you almost can't get close to your enemy without being seen... Maybe only when are you covert ops but would be hard to wear 1 if someone else of your team already got one. So stop whining about Venom it is not to powerfull in my eye's it is just a bigger challange...
venom can be VERY powerful like Amnesia said or really sucky.. it just depends on map... or situation..
in venice i own in the tunnel with venom but suck as soon i walk direction of bridge and object (free place)...
it will all time stay same.. the object- and variable class-players complain the strong med.. the rambo-med complain the power who kills them without letting a chance of an 1on1 (soldier-weapons, rifle)..
with this 1 venom i dont think anything changes worth... only one per team and with its advantages and disadvantages..
in venice i own in the tunnel with venom but suck as soon i walk direction of bridge and object (free place)...
it will all time stay same.. the object- and variable class-players complain the strong med.. the rambo-med complain the power who kills them without letting a chance of an 1on1 (soldier-weapons, rifle)..
with this 1 venom i dont think anything changes worth... only one per team and with its advantages and disadvantages..
sometimes you lose - sometimes the others win
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