What do you think?...
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What do you think?...
What do you think of americans that shoot at spawnexit in Goldrush?
Well i think it is unfair, weak and sad... It anoys me pretty much and i don't think i am not the only one that is getting annoyed by it. I opened this topic so you people can say what you think of Allies shooting at spawn exit. And if you always played in Allied team on Goldrush i recommend to play in Axis team in goldrush before you post a comment Than you will know why i get annoyed by it. And there is a second exit i know but you still got to pass the exit the Allies are shooting at and you still will get damage or maybe even get killed... If you agree or disagree with me just post it and there might come a nice discussion about this
Greetings,
Amnesia.
Well i think it is unfair, weak and sad... It anoys me pretty much and i don't think i am not the only one that is getting annoyed by it. I opened this topic so you people can say what you think of Allies shooting at spawn exit. And if you always played in Allied team on Goldrush i recommend to play in Axis team in goldrush before you post a comment Than you will know why i get annoyed by it. And there is a second exit i know but you still got to pass the exit the Allies are shooting at and you still will get damage or maybe even get killed... If you agree or disagree with me just post it and there might come a nice discussion about this
Greetings,
Amnesia.
Last edited by Siamat on Tue Apr 22, 2008 9:22, edited 1 time in total.
aehm.. a vote called "playing against the rule" isnt accepted here..
i told u on server u can open a discussion about arty at spawn exit... specialy in map goldrush second axis spawn..
well... official is an arty near 2nd tank barrier in front of axis spawn no spankill... axis can get out second exit or (to be sure) behind the bank "3rd" exit...
well... like often.. i dont wanna give positive signal to give bombardements en masse to spawn exits, because it happens very fast that few shots of the arty or airstrike hit IN the spawn because arty and airstrike never hit only one place.. so it would be more gentlemen-like to aim between tankbarrier 2 and stairs up to bridge..
on the other side sure at the 1st spawn exit often u see campers with mg or sniping.. well this imo isnt ok, becaue u force allies to kill those campers not only by long-distance weapons and in case mp-attackers kill the campers it cause very fast confilict too close or in 2nd axis spawn....
special in this there are often difficult situations close to 2nd axis spawn because the 2nd tankbarrier is an object to destroy / protect..
so dont make as less discussion stuff for admins on server as possible.. most of u played this map on both sides and sure there is the possibilty to have a feeling for "fair play" (anyone know these words?)
fact is .. i advice not to try to walk through spawn as allies player... although u will read in other topics it is no rulebreak if not shooting.. like i wrote above in situations the 2nd barrier is fighted very hard and much shit happens i dont have the patience to check if allies in axis spawn tries to walk through or is going to try sk.. do me the favour.. dont test admins good will, just keep away, there are other ways to bank...
in general arty near an enemy spawn often is not easy to decide whats sk, what no.. depends on map, amount of spawn-exits... object near the arty place etc. etc....
we can leave this topic open to discuss shitty arty situations on different maps.. but the poll i dont see that senseful...
so far
Seb
EDIT: sry Amnesia.. poll deleted.. u got better discussion if people write what they think.. so u know who from ps5 told his opinion.. and furthermore.. words in poll werent chosen too wisely
i told u on server u can open a discussion about arty at spawn exit... specialy in map goldrush second axis spawn..
well... official is an arty near 2nd tank barrier in front of axis spawn no spankill... axis can get out second exit or (to be sure) behind the bank "3rd" exit...
well... like often.. i dont wanna give positive signal to give bombardements en masse to spawn exits, because it happens very fast that few shots of the arty or airstrike hit IN the spawn because arty and airstrike never hit only one place.. so it would be more gentlemen-like to aim between tankbarrier 2 and stairs up to bridge..
on the other side sure at the 1st spawn exit often u see campers with mg or sniping.. well this imo isnt ok, becaue u force allies to kill those campers not only by long-distance weapons and in case mp-attackers kill the campers it cause very fast confilict too close or in 2nd axis spawn....
special in this there are often difficult situations close to 2nd axis spawn because the 2nd tankbarrier is an object to destroy / protect..
so dont make as less discussion stuff for admins on server as possible.. most of u played this map on both sides and sure there is the possibilty to have a feeling for "fair play" (anyone know these words?)
fact is .. i advice not to try to walk through spawn as allies player... although u will read in other topics it is no rulebreak if not shooting.. like i wrote above in situations the 2nd barrier is fighted very hard and much shit happens i dont have the patience to check if allies in axis spawn tries to walk through or is going to try sk.. do me the favour.. dont test admins good will, just keep away, there are other ways to bank...
in general arty near an enemy spawn often is not easy to decide whats sk, what no.. depends on map, amount of spawn-exits... object near the arty place etc. etc....
we can leave this topic open to discuss shitty arty situations on different maps.. but the poll i dont see that senseful...
so far
Seb
EDIT: sry Amnesia.. poll deleted.. u got better discussion if people write what they think.. so u know who from ps5 told his opinion.. and furthermore.. words in poll werent chosen too wisely
sometimes you lose - sometimes the others win
rofl this is all time a dissc. on ALL map.
i think its hard to fight when spawn is close to escape,
but you have more then 1 escape. so use the other.
when you will win as alli the best is close first exit why you have no enemy in the rear when you attack the bank.
but i think when all spawn exit hard close. and really only spawn exit so it is no fun, and i think its the same as sk.
but who start and who end it? noboday can say it really so you cant make a rule or whatever.
and dont forget when you attack and close the way so go to obj and dont camp. its not fair. and when you defence and close the enemy spawn..... its really not fine and only 1 side have fun.
my first rule is all time play faire and have fun!
i hope you understand me. my english is not so good.
only my opinion
thomthom
i think its hard to fight when spawn is close to escape,
but you have more then 1 escape. so use the other.
when you will win as alli the best is close first exit why you have no enemy in the rear when you attack the bank.
but i think when all spawn exit hard close. and really only spawn exit so it is no fun, and i think its the same as sk.
but who start and who end it? noboday can say it really so you cant make a rule or whatever.
and dont forget when you attack and close the way so go to obj and dont camp. its not fair. and when you defence and close the enemy spawn..... its really not fine and only 1 side have fun.
my first rule is all time play faire and have fun!
i hope you understand me. my english is not so good.
only my opinion
thomthom
- BierMacGritsch
- Posts: 125
- Joined: Sun Nov 25, 2007 1:00
in goldrush i hate the allied campers with "Mobile MG42" at truck-barrier 1 killing everyone coming out from spwan. In my opinion this is spawnkill.
hi,
first,i dont like these heavy weapons anyhow,but is
part of the game.
i agree that coming out of spawn and get killed immediatly
is very annoying. i would suggest to make use of heavy weapons
inside the bankcourtyard forbidden.(place in front of bank and the exits from spawn. I know the second barricade is an objective,but if you bomb at the other side from bridge,no problem.
other side,if they bomb the exit,i use other exit,so more then 1 or 2 times i dont walk into it. (mostly)
using mobile machineguns from behind 1 truckbarricade is the same
as shooting right in front from 2 spawn alies (near command post)
then you have to use the second exit to avoid being killled right away.
but i can live with any rules as long all respect them.
cheers
first,i dont like these heavy weapons anyhow,but is
part of the game.
i agree that coming out of spawn and get killed immediatly
is very annoying. i would suggest to make use of heavy weapons
inside the bankcourtyard forbidden.(place in front of bank and the exits from spawn. I know the second barricade is an objective,but if you bomb at the other side from bridge,no problem.
other side,if they bomb the exit,i use other exit,so more then 1 or 2 times i dont walk into it. (mostly)
using mobile machineguns from behind 1 truckbarricade is the same
as shooting right in front from 2 spawn alies (near command post)
then you have to use the second exit to avoid being killled right away.
but i can live with any rules as long all respect them.
cheers
mortdoro wrote:hi,
first,i dont like these heavy weapons anyhow,but is
part of the game.
i agree that coming out of spawn and get killed immediatly
is very annoying. i would suggest to make use of heavy weapons
inside the bankcourtyard forbidden.(place in front of bank and the exits from spawn. I know the second barricade is an objective,but if you bomb at the other side from bridge,no problem.
other side,if they bomb the exit,i use other exit,so more then 1 or 2 times i dont walk into it. (mostly)
using mobile machineguns from behind 1 truckbarricade is the same
as shooting right in front from 2 spawn alies (near command post)
then you have to use the second exit to avoid being killled right away.
but i can live with any rules as long all respect them.
cheers
Yea, and make medics able only to heal, no weapons, and not in the courtyard ofc coz it would be not fair....
Every heavy weapon have its weak side which can be easily used to kill its owner, it is part of the game. Being massively killed by hw doesn't mean that there is something wrong with the game... Shooting in spawn exit also isn't a problem where there are 3 exits...
Amnesia wrote:And if you always played in Allied team on Goldrush i recommend to play in Axis team in goldrush before you post a comment
Axis can also shoot into allies spawn exits after stealing the tank... its even more nasty coz of small corridors... So you cant say that Allies have easier way to frag on this map and axis are poor ones :@
Peace on you
Edhell wrote:Amnesia wrote:And if you always played in Allied team on Goldrush i recommend to play in Axis team in goldrush before you post a comment
Axis can also shoot into allies spawn exits after stealing the tank... its even more nasty coz of small corridors... So you cant say that Allies have easier way to frag on this map and axis are poor ones :@
Peace on you
Haha well i know that allies can spawn 2 places but the place where the axis spawn first is hard to kill at exits because there are not many times axis members but the allied first spawn is an open spot i know i am hanging mostly at the construction spot for the truckbarrierbut i don't really know and never really seen someone standing at allied 1st spawn and shoot the allied when they spawn. If i would see it i ofcourse will say something about it and if he doesnt listen than i will look for a admin that might be able to help Somehow i think your wrong but on the other side i think you are right feeling pretty confused i wanna know why i think your wrong and why i think your wright on the other side
Amnesia wrote:Somehow i think your wrong but on the other side i think you are right feeling pretty confused i wanna know why i think your wrong and why i think your wright on the other side
Self-confidence is a basic thing ...
Still... this game and official maps are really balanced imo... (medics are a little overpowered but simple instead)
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