[PS1] Map Suggestions

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Postby Ajdija » Sat May 03, 2008 21:14

Croft wrote:Can you add Fata Morgana to the campaign for me?
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and 2tanks Racer
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Fatamorgana boring map ,
I think it be better: [tested on my Lan server :)]
http://returntocastlewolfenstein.filefront.com/file/Castle_CTF;89511

We are on castle, one left one right and 2 ways to garden, in garden we can go to building with flag pole which set our spawn here and we have 40% shorter way to enemy flag. ;) add it for test

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mp_sub

Postby sinPL » Sun May 04, 2008 12:09

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mp_sub aka das boot

http://www.wolfmap.de/details.php?file_id=618

it's a conversion from RtCW. i'd really love to see a rtcw campaign on PS1. actual maps became pretty boring..

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Postby Death » Sun May 04, 2008 14:26

well I like to see 2 tanks racer.
its a very good map. on ps5 i had with a few xp in one day 2 killing spree's of 8.

but I don't think that that capture the flag map will be good because it is really boring.
but mp_sub seems good to.


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Postby ardzeiks » Fri May 09, 2008 15:56

:cry:
now will be only 2 maps per month is added =/ its boring it will take half year to change all campaigs (or more)

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Postby Ninjadeer » Fri May 09, 2008 19:49

maybe some of these?:
mlb_daybreak
seawall battery
axis lab
würzburg radar
return 2 goldrush
thief city

edit:
i add more to if i find some good ones
Last edited by Ninjadeer on Sat May 10, 2008 18:15, edited 3 times in total.
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Postby ardzeiks » Fri May 09, 2008 20:37

Ninjadeer wrote:maybe:
mlb_daybreak
seawall battery


+1

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Postby BOWDOWN » Sun May 11, 2008 3:40

Five maps are changed :

OUT :

DS Bunkers
Oasis
Caen
Venice
Cathedral

IN :

1944_Cherbourg
Cortex
Glider
Industry2
X_dam 2

Maps will run for one week, if i notice some problems or a huge amount of complaints, will change for some other new ones, the final goal is to have some regular map rotation in PS1 camp.

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Postby ardzeiks » Sun May 11, 2008 9:23

oasis and venice could stay for a few days more :?


all i want for now is map:
CHICKENBUCKET!!!!
Last edited by ardzeiks on Sun May 11, 2008 16:14, edited 1 time in total.

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Postby vulcan » Sun May 11, 2008 15:50

venice and ds bunkers can stay for some weeks

i would like minastirith_fp3, x-dam, cortex IN.

warbell OUT.

->VULCAN<-

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Postby Ninjadeer » Sun May 11, 2008 16:46

bow wrote:the final goal is to have some regular map rotation in PS1 camp.


it could be fun if we can find some rotation which is good for all, but i don't think that is really possible :?
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Postby Smadje » Sun May 11, 2008 22:00

and because of that maps go out and in campaign :wink:
for me: sands of time, supply and warbell remain in

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Postby timewaster » Mon May 12, 2008 14:49

minas tirith, hydro dam and baserace
>>Timewaster<< PS#2 lvl 5 | PS#1 lvl 0

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Postby Sqrczybyq » Mon May 12, 2008 17:29

minas - never again, lot of bugs, too long :/
baserace, supply, warbell - ofcorse on YES, thats are good maps ;]

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Postby ardzeiks » Mon May 12, 2008 18:23

someone want map
CHICKEN BUCKET ?

i rly like it
i posted before but no replys =/

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Postby Edhell » Mon May 12, 2008 19:18

ardzeiks wrote:someone want map
CHICKEN BUCKET ?

i rly like it
i posted before but no replys =/

imo chicken bucket doesnt fit PS1,it is server with the biggest number of players. This map is too small for 40 ppl :@
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Postby ardzeiks » Mon May 12, 2008 20:11

but there will be lots of monsterkills :p

is this map any os ps servers?

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Postby -Drag- » Mon May 12, 2008 20:56

Chicken Bucket Was in ps2...
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Postby Death » Mon May 12, 2008 21:19

I don't like the new maps.
they're to big and laggy.
maybe it's because of my computer but I used to have no trouble. the new maps give me loads of trouble.

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Postby Smadje » Tue May 13, 2008 19:59

im in, but you dont always have to play on ps 1 i guess you know some other servers.. big map :arrow: other server? big maps are part of the game and when some players want them, they remain in campaign.

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Postby Oxyg3n » Tue May 13, 2008 23:53

I think 1944_Cheerbourg should be removed...After some days of test it appears to be damned bugged end soo much laggy even if there are low players...i have been there just a minute ago and was so laggy even with 29 players....

!reported :wink:

One more thing:
PS1 is always very crowded so new big maps are nice.and very useful...i think the rotation it's ok now but can be done something about lag? Something with the server host or else?
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Postby BOWDOWN » Wed May 14, 2008 0:16

Agree for Cherbourg and i will remove it this week.

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Postby Death » Wed May 14, 2008 22:31

I did like the map and when I was on I didn't lag very much.

but I don't really get it, some maps people say it's laggy and I have no trouble with it, ans other maps I've got lag and other players don't.
I did hear something about /rate 25000 or something but I don't know how to use it :?
so if someone could help me please :D
but the new maps are great :D

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Postby FlowerPower » Thu May 15, 2008 14:18

BOWDOWN wrote:Agree for Cherbourg and i will remove it this week.


Can you replace Cherbourg with Praetoria or Byzantine? :)

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Postby sinPL » Thu May 15, 2008 14:22

i can't understand how MAP can occur lags. it's just pc problem. on some maps i have 50 fps and some others 90..

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Postby Oxyg3n » Thu May 15, 2008 15:21

Deatheater wrote:I did hear something about /rate 25000 or something but I don't know how to use it :?
so if someone could help me please :D


To change your rate when you are in game just press the \ button on your keyboard and type /rate 25000...

this can be done with lots of settings like timenudge/snaps/maxpackets and so on...
if u are curious you can find some interesting guides on google just searching for enemy territory consolle settings.
:wink:
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