Massive SK on MLB Egypt

Old server topics and posts from 2008, Read only
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Massive SK on MLB Egypt

Postby Oxyg3n » Sat May 24, 2008 15:45

Szeryf was in but probabilly afk...nothing to add to the title of the topic.
Here's the demo:

http://rapidshare.com/files/117269192/d ... dm_84.html

!reported :wink:
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Postby Death » Sat May 24, 2008 20:12

well yes I saw some sk but sometimes it's even worse.

I think thomas a week ban?

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Postby ardzeiks » Sun May 25, 2008 0:06

Deatheater wrote:well yes I saw some sk but sometimes it's even worse.

I think thomas a week ban?


week ban is nothing, but permanent is perfect :D

theyl be unbaned and still will SK becouse they dont ow wat it mean,
they need to read rules before playing in Prime-Squadron..
thats all i got to say :)

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Postby BOWDOWN » Sun May 25, 2008 5:21

Well i know that this part of the map is realy a big mess, each time i m around i have to warn , kick and ban abuout 1/3 of allies team. Even in this demo you can see that Thomas is not realy the only one shootin to the axis spawn Prime_mate throwin nade in axis spawn etc ...), so i can ban him but it wont realy resolve the problem. I m already thinkin to reomve the map, if not we will probably have to ban the half of the server soon :wink: .

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Postby Oxyg3n » Sun May 25, 2008 15:14

BOWDOWN wrote:Well i know that this part of the map is realy a big mess, each time i m around i have to warn , kick and ban abuout 1/3 of allies team. Even in this demo you can see that Thomas is not realy the only one shootin to the axis spawn Prime_mate throwin nade in axis spawn etc ...), so i can ban him but it wont realy resolve the problem. I m already thinkin to reomve the map, if not we will probably have to ban the half of the server soon :wink: .


Well I posted it mainly not because of the SK of thomas (he was SKilling with flamer too before this:roll: ) but to show the "massive Sk" (as the title suggests) of allied team it that part of the map...to ban/kick I think will be useless (9/10 of allies will be out than) it's mainly a map's fault as Bow says..do what you can to solve this...good work! :wink:
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