Noquarter 1.2.0 running at PS2

Old server topics and posts from 2008, Read only
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Noquarter 1.2.0 running at PS2

Postby soulblade » Wed Jul 02, 2008 4:14

The new Noquarter 1.2.0. is now running at PS2.

Among all the changes/add (complete list HERE) 2 major changes setted at PS2 :

- the double jump is now the same as Jaymod (a.k.a you can jump when you're falling). This cvar can be changed. I've just setted it to try it, so feel free to post something here if you want old double jump back.

- the game now displays your country flag in front of your name when viewing the listplayers (TAB). Useless thing I know but funny to see where all ppl come from... :P Anyway it uses a third-party program which can cause lags mainly. So if you experience more lags than before (yes yes, it's possible :lol:) just let me know here and we'll try without and see if it's better.

:coffee:

And if you see another NQ 1.2.0. new thing which you would see applied on PS2, just ask here.

PS : oh yeah, and now there is a nice "bleep" sound when you receive a PM in game :party:

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Postby Samuraii » Wed Jul 02, 2008 8:34

okay, many thanks soul, ur not the server owner but u take care of the server :lol:

:D


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Postby Lurtz » Wed Jul 02, 2008 9:13

Samuraii wrote:okay, many thanks soul, ur not the server owner but u take care of the server :lol:

True, big cheers and thanks to you for taking care about ps2 :wink:

Soul wrote: the game now displays your country flag in front of your name when viewing the listplayers (TAB). Useless thing I know but funny to see where all ppl come from...

I've met this somewhere, thought its only avalibe for etpub mod. Lets see :D


About double jump and pm ( bleep :P ? ) I will respond later . . .

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Postby Plastic_Jesus » Wed Jul 02, 2008 9:26

Lurtz wrote:
Samuraii wrote:okay, many thanks soul, ur not the server owner but u take care of the server :lol:

True, big cheers and thanks to you for taking care about ps2 :wink:


Yep i totally agree... Soul takes care of PS2 thats :good: But 1 more thing why soul isnt PS2 owner :> he should be :P
S.S.Atrocity wrote:Im pretty sure Saukko will have pages worth of bugs found before anyone knows about the release...lol

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Postby IndyJones » Wed Jul 02, 2008 10:22

i just wish one thing to be changed - pickip every weapons as any class... it's necesarry when you are covertop in disguise :> please change it, thanks!

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Postby Croft » Wed Jul 02, 2008 12:30

yes finely an new NQ version
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Postby Samuraii » Wed Jul 02, 2008 14:07

IndyJones wrote:i just wish one thing to be changed - pickip every weapons as any class... it's necesarry when you are covertop in disguise :> please change it, thanks!


actually thats not bad idea, but its good now :D
(do u play on ps 2 ? )

Lurtz wrote:I've met this somewhere, thought its only avalibe for etpub mod. Lets see :D


in -|FG|- iv seen it too ;p (NQ - mod)

(and i heared u been once in FG, sorry if i make fresh minds about something u want to forget ;) )
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Postby IndyJones » Wed Jul 02, 2008 14:16

(do u play on ps 2 ? )

no, because there is no option to pick other weapons ;) once changed - i will.

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Postby Kyuubi » Wed Jul 02, 2008 15:30

I´m not really a regular on ps#2, but i don´t really understand the jaymod jump. So, if you fall down on Minas for example and just before you hit the bottom, you can jump and still be alive right ? :coffee:
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Postby Croft » Wed Jul 02, 2008 15:47

Kyuubi wrote:I´m not really a regular on ps#2, but i don´t really understand the jaymod jump. So, if you fall down on Minas for example and just before you hit the bottom, you can jump and still be alive right ? :coffee:


The Jaymot Jump is the best.
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Postby IndyJones » Wed Jul 02, 2008 16:58

kyubbi, i guess so. i don't like that, it's too trickjumpy.

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Postby deep » Wed Jul 02, 2008 22:55

IndyJones wrote:kyubbi, i guess so. i don't like that, it's too trickjumpy.

whats wrong with trickjump, its fun. and the GeoIP no lags with it.

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Postby IndyJones » Wed Jul 02, 2008 23:26

i know, but i don't like the jaymod one style (according to what kyuubi said). skill is no longer required...

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Postby Ammz » Wed Jul 02, 2008 23:54

Kyuubi wrote:I´m not really a regular on ps#2, but i don´t really understand the jaymod jump. So, if you fall down on Minas for example and just before you hit the bottom, you can jump and still be alive right ? :coffee:


Kyuubi, go try it on the server.. it's fun.

You can survive the jump from minas in different ways :P and Yes I think you can survive now by jumping too :D!
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Postby BOWDOWN » Thu Jul 03, 2008 4:38

The new NQ 1.2.0 is also runin in PS1 now, enjoy it and contact me if ever you notice some problems.

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Postby Plastic_Jesus » Thu Jul 03, 2008 7:53

That wasnt surprise :P but thats cool :>
S.S.Atrocity wrote:Im pretty sure Saukko will have pages worth of bugs found before anyone knows about the release...lol

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Postby Samuraii » Thu Jul 03, 2008 8:19

BOWDOWN wrote:The new NQ 1.2.0 is also runin in PS1 now, enjoy it and contact me if ever you notice some problems.


thats for ps 1 discussion :P

and dont get our players to ps 1 :P :P

(just kidding :) ;) )
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Postby IndyJones » Thu Jul 03, 2008 11:10

BOWDOWN wrote:The new NQ 1.2.0 is also runin in PS1 now, enjoy it and contact me if ever you notice some problems.

what kind of doublejump is enabled now?

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Postby BOWDOWN » Thu Jul 03, 2008 11:32

IndyJones wrote:
BOWDOWN wrote:The new NQ 1.2.0 is also runin in PS1 now, enjoy it and contact me if ever you notice some problems.

what kind of doublejump is enabled now?


Jaymod jump style.

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Postby Kyuubi » Thu Jul 03, 2008 12:26

well, Ill hope i can test that thing, cuz last night , for the first time ps1 was on the Nq, all we did was knifewar :coffee:
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Postby BOWDOWN » Thu Jul 03, 2008 12:53

Well, it s just a test periode, my fear is to see players abuse it to do objectifs etc ..., specialy in maps like Grave robbery, if i notice that it s used in a wrong way, i simply back to the classic doublejump.

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Postby Epa » Thu Jul 03, 2008 14:47

Yeah i Respect soul too Good man keeping ps2 up :)

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Postby Harpix » Thu Jul 03, 2008 15:11

that 'Bleep' sound is there a way to stop it? it works on my nerves ^^
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Postby IndyJones » Thu Jul 03, 2008 15:18

the private message? i think it's pretty usefull.

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Postby BOWDOWN » Thu Jul 03, 2008 15:48

Harpix wrote:that 'Bleep' sound is there a way to stop it? it works on my nerves ^^


It s a part of update but it must be alwayz a way to disable, so good luck if you are motivated to search and find :) .

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