Ziegelhausen_b1 by chimera & blitz
13 posts
• Page 1 of 1
Ziegelhausen_b1 by chimera & blitz
Hey im working on a new fragmap together with another usual ET:QW mapper.
This map will contain a truck, gold, some other things that i need to think of.
other things are command posts constructible mg's etc.
ill post some screenies when im testing the map.
This map will contain a truck, gold, some other things that i need to think of.
- Code: Select all
objective is:
- repair truck infront of allied spawn.
- repair the bridge since its broken (you need to get under the bridge and over it).
- Take the truck further to the house where you will spawn once u get there.
- There is a gate that needs to be destroyed to get to the gold (its gonna be deeper in the cave.
- take the gold to the truck, ride it backwards.
- Destroy truck barrier if constructed.
- Go further up hill till you reach the bridge, repair if destroyed.
- then go untill you reach the tunnel theres the end.
other things are command posts constructible mg's etc.
ill post some screenies when im testing the map.
- SoulSaverNL
- Posts: 341
- Joined: Sat Sep 15, 2007 0:00
- Location: Heaven (The Netherlands)
Re: Ziegelhausen_b1 by chimera & blitz
chimbo wrote:Hey im working on a new fragmap together with another usual ET:QW mapper.
This map will contain a truck, gold, some other things that i need to think of.
- Code: Select all
objective is:
- repair truck infront of allied spawn.
- repair the bridge since its broken (you need to get under the bridge and over it).
- Take the truck further to the house where you will spawn once u get there.
- There is a gate that needs to be destroyed to get to the gold (its gonna be deeper in the cave.
- take the gold to the truck, ride it backwards.
- Destroy truck barrier if constructed.
- Go further up hill till you reach the bridge, repair if destroyed.
- then go untill you reach the tunnel theres the end.
other things are command posts constructible mg's etc.
ill post some screenies when im testing the map.
sounds interesting, what is going to be the name of the map?
Re: Ziegelhausen_b1 by chimera & blitz
Joe wrote:chimbo wrote:Hey im working on a new fragmap together with another usual ET:QW mapper.
This map will contain a truck, gold, some other things that i need to think of.
- Code: Select all
objective is:
- repair truck infront of allied spawn.
- repair the bridge since its broken (you need to get under the bridge and over it).
- Take the truck further to the house where you will spawn once u get there.
- There is a gate that needs to be destroyed to get to the gold (its gonna be deeper in the cave.
- take the gold to the truck, ride it backwards.
- Destroy truck barrier if constructed.
- Go further up hill till you reach the bridge, repair if destroyed.
- then go untill you reach the tunnel theres the end.
other things are command posts constructible mg's etc.
ill post some screenies when im testing the map.
sounds interesting, what is going to be the name of the map?
i guess Ziegelhausen_b1
stopped playing et. now lurking csgo. find me on steamcommunity with /id/pancookie1
- SoulSaverNL
- Posts: 341
- Joined: Sat Sep 15, 2007 0:00
- Location: Heaven (The Netherlands)
Re: Ziegelhausen_b1 by chimera & blitz
Pancake wrote:Joe wrote:chimbo wrote:Hey im working on a new fragmap together with another usual ET:QW mapper.
This map will contain a truck, gold, some other things that i need to think of.
- Code: Select all
objective is:
- repair truck infront of allied spawn.
- repair the bridge since its broken (you need to get under the bridge and over it).
- Take the truck further to the house where you will spawn once u get there.
- There is a gate that needs to be destroyed to get to the gold (its gonna be deeper in the cave.
- take the gold to the truck, ride it backwards.
- Destroy truck barrier if constructed.
- Go further up hill till you reach the bridge, repair if destroyed.
- then go untill you reach the tunnel theres the end.
other things are command posts constructible mg's etc.
ill post some screenies when im testing the map.
sounds interesting, what is going to be the name of the map?
i guess Ziegelhausen_b1
OMG..
Little to tired, didnt even see the name of topic
But anyways post prt scrs :>
- LuXoFluXe
- Posts: 576
- Joined: Wed Jul 16, 2008 0:00
- Location: elgium, Antwerp !? Xfire: Luxofluxowns
Sounds fine,
only a bith 'normal' if you understand me,
i'll explain; like Goldrush...
Repairing Tank... Repairing truck and steal gold... destroy barrigates.
Maybe u need to think about some 'special stuffs' like Tunnels under the ground, spots...
Goodluck !
only a bith 'normal' if you understand me,
i'll explain; like Goldrush...
Repairing Tank... Repairing truck and steal gold... destroy barrigates.
Maybe u need to think about some 'special stuffs' like Tunnels under the ground, spots...
Goodluck !
lick dem´ pussies.
- SoulSaverNL
- Posts: 341
- Joined: Sat Sep 15, 2007 0:00
- Location: Heaven (The Netherlands)
LuXoFluXe wrote:Sounds fine,
only a bith 'normal' if you understand me,
i'll explain; like Goldrush...
Repairing Tank... Repairing truck and steal gold... destroy barrigates.
Maybe u need to think about some 'special stuffs' like Tunnels under the ground, spots...
Goodluck !
Hmm yeah thats a good point, make something more special of it. Tunnels, bridge. Use your imagination!:>
- LuXoFluXe
- Posts: 576
- Joined: Wed Jul 16, 2008 0:00
- Location: elgium, Antwerp !? Xfire: Luxofluxowns
chimbo wrote:there aint gonna be a tank in the map
I just wanto make clear, that if you want peapol are going to like ur map realy much, u need to wonder them.
Some things that almost no one knows like;
Tunnels, Bridges,... and let them and somehere and nowhere
where you have best frag, know the maps: Super_Goldrush_Final
when u come out Axis spawn, go on the stairs.. shoot down the wood,
Take a weapon with 9999 ammo follow the tunnel and come out on almost allies spawn... That's what i want to say
i know it s not rly seasy to do all this...
Goodluck.
lick dem´ pussies.
- LuXoFluXe
- Posts: 576
- Joined: Wed Jul 16, 2008 0:00
- Location: elgium, Antwerp !? Xfire: Luxofluxowns
chimbo wrote:Ye it aint easy to make it playable but ill make some tunnels or something
anyway it aint done yet i can put in everything i want
I think that s the most funny thing about Making them =)
Have fun with it
lick dem´ pussies.
- SoulSaverNL
- Posts: 341
- Joined: Sat Sep 15, 2007 0:00
- Location: Heaven (The Netherlands)
chimbo wrote:Ye it aint easy to make it playable but ill make some tunnels or something
anyway it aint done yet i can put in everything i want
goodluck with it but don't make it to messy, and btw post prt scrs soon?
13 posts
• Page 1 of 1
Return to Enemy Territory Talk
Who is online
Users browsing this forum: No registered users and 10 guests