[PS1] Map Suggestions

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Postby Sebbel » Fri Nov 28, 2008 9:39

Venice --> Castle Attack
Goldrush --> Goldrush greater access
UJE --> Egypt Attack
Caen --> Breakout2
Transmitter --> Oasis (winter)
MLB Carnage --> Minas Tirith (timefix)
sometimes you lose - sometimes the others win

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Postby LuXoFluXe » Fri Nov 28, 2008 20:10

Sebbel wrote:Venice --> Castle Attack
Goldrush --> Goldrush greater access
UJE --> Egypt Attack
Caen --> Breakout2
Transmitter --> Oasis (winter)
MLB Carnage --> Minas Tirith (timefix)


I can live with that :)
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Postby Ajit » Fri Nov 28, 2008 23:37

Sebbel wrote:Venice --> Castle Attack
Goldrush --> Goldrush greater access
UJE --> Egypt Attack
Caen --> Breakout2
Transmitter --> Oasis (winter)
MLB Carnage --> Minas Tirith (timefix)



plz remove egypt attack
reason: its so impossible for allies team, 1st they have to swim so much and 2nd they can fly but there is only 1 entrance where they can go and 3rd all axis are camping there so its impossible for allies (my opinion)

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Postby Audio » Sat Nov 29, 2008 10:48

Only been on it once but from what I saw, there was too much sniping and camping on allie side.
Once you get through the tunnel you got afew of options of getting into the tank (which allies didnt seem to know about :P ) or getting the command post which i believe gives you the new spawn.

It has potential :)
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Postby Bigredone » Sat Nov 29, 2008 11:20

Garfield wrote:
Sebbel wrote:Venice --> Castle Attack
Goldrush --> Goldrush greater access
UJE --> Egypt Attack
Caen --> Breakout2
Transmitter --> Oasis (winter)
MLB Carnage --> Minas Tirith (timefix)



plz remove egypt attack
reason: its so impossible for allies team, 1st they have to swim so much and 2nd they can fly but there is only 1 entrance where they can go and 3rd all axis are camping there so its impossible for allies (my opinion)


I think u need to give it a little time before deciding to remove it.
But must admitt its a HUGE map!

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Postby Aldaris » Sat Nov 29, 2008 13:12

Sebbel wrote:MLB Carnage --> Minas Tirith (timefix)

what's new in the "Timefix" version? Please don't answer "time is fixed" :) how?

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Postby Sebbel » Sat Nov 29, 2008 13:21

time is fixed.... by script

ok ok .. original minas goes 60 mins.. now clock is setted to 20 or 25 mins and when a gates explodes... time extends = a few mins are added.. same procedure on every gate
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Postby LuXoFluXe » Sat Nov 29, 2008 14:52

Garfield wrote:
Sebbel wrote:Venice --> Castle Attack
Goldrush --> Goldrush greater access
UJE --> Egypt Attack
Caen --> Breakout2
Transmitter --> Oasis (winter)
MLB Carnage --> Minas Tirith (timefix)



plz remove egypt attack
reason: its so impossible for allies team, 1st they have to swim so much and 2nd they can fly but there is only 1 entrance where they can go and 3rd all axis are camping there so its impossible for allies (my opinion)


I agree +
When allies have that rspawn in the water,
axis can sk like its a present... 'imo'
Whotout all this sh!ty rulebreaking, its pretty fun :wink:
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hi

Postby Betinho » Sat Nov 29, 2008 17:10

remove school please!! i saw too much tk and sk in this map
and transmitter go out too fast!! why?? :(
and mlb hotckiss isnt remove?? grr this map is too lag! remove please!

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Re: hi

Postby MiLady » Sat Nov 29, 2008 18:24

Betinho wrote:remove school please!! i saw too much tk and sk in this map
and transmitter go out too fast!! why?? :(
and mlb hotckiss isnt remove?? grr this map is too lag! remove please!


yea add tansmitter... but hotckiss is ok (no lag no fun :P) :>

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Postby Aldaris » Sat Nov 29, 2008 19:45

Sebbel wrote:time is fixed.... by script

ok ok .. original minas goes 60 mins.. now clock is setted to 20 or 25 mins and when a gates explodes... time extends = a few mins are added.. same procedure on every gate

sweet :) thank you

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Re: hi

Postby LuXoFluXe » Sat Nov 29, 2008 21:03

LadyDeath wrote:
Betinho wrote:remove school please!! i saw too much tk and sk in this map
and transmitter go out too fast!! why?? :(
and mlb hotckiss isnt remove?? grr this map is too lag! remove please!


yea add tansmitter... but hotckiss is ok (no lag no fun :P) :>


School, one of the the maps where u have a 'real war' imo !
Don t remove :wink:
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Re: hi

Postby Betinho » Sat Nov 29, 2008 21:36

LuXoFluXe wrote:
LadyDeath wrote:
Betinho wrote:remove school please!! i saw too much tk and sk in this map
and transmitter go out too fast!! why?? :(
and mlb hotckiss isnt remove?? grr this map is too lag! remove please!


yea add tansmitter... but hotckiss is ok (no lag no fun :P) :>


School, one of the the maps where u have a 'real war' imo !
Don t remove :wink:


i spec too much time this map...and i can say this map is the most tk and sk, just put in spec and then put "alt" you can see how much team damage are in the players....because the map is soo little into the school..and always 1 allies camping in axis spawn (with flam, panzer, etc) .
is the true, please check this and then remove :wink:

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Postby Quentoche » Sat Nov 29, 2008 22:53

Betinho is right. School is not so funny

Why not replace it by Supplydepot. It's a WAR map :)

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Postby MiLady » Sat Nov 29, 2008 23:16

Quentoche wrote:Betinho is right. School is not so funny

Why not replace it by Supplydepot. It's a WAR map :)

..::QuenToche::..


In suplydepot always axis sk when spawn change and in school we have real war :twisted:

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Postby -KrIpTo- » Sat Nov 29, 2008 23:35

Quentoche wrote:
Why not replace it by Supplydepot. It's a WAR map :)


Yeah, It's a war map, u are right, but for ETpro/Not so many players.. Supply with 42/46 players is just unplayble for the lag and it's too little map for all those guys..
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Postby Quentoche » Sun Nov 30, 2008 0:04

-KrIpTo- wrote:
Quentoche wrote:
Why not replace it by Supplydepot. It's a WAR map :)


Yeah, It's a war map, u are right, but for ETpro/Not so many players.. Supply with 42/46 players is just unplayble for the lag and it's too little map for all those guys..


To think ( :roll: ). You are right....
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Postby Audio » Sun Nov 30, 2008 11:15

Anyone else sorta disliking the different version of goldrush?

Not only do axis still get bombarded by mortar, airstrikes, panzer and sometimes MG shooting into/outside spawn exit.. but the newer version lets allie medics camp above using the rooftop ledges.
Front door gets spammed..get into the courtyard and die anyway :?
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Postby sjk » Sun Nov 30, 2008 15:28

I think that Breakout2 should be removed from the campaign, because almost every1 has lags in this map.. :(
And in my opinion school map is boring and not so fun :?
Breakout2 -> face/fata morgana etc.
School -> Saberpeak etc.

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Postby -KrIpTo- » Sun Nov 30, 2008 18:58

Sebbel wrote:UJE --> Egypt Attack


This map give problems to the server, near the end of the map (2/3/4 mins) always crash, remove it or put it first/last in the rotation, it should help if i'm not wrong :roll:
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Postby LuXoFluXe » Sun Nov 30, 2008 19:00

-KrIpTo- wrote:
Sebbel wrote:UJE --> Egypt Attack


This map give problems to the server, near the end of the map (2/3/4 mins) always crash, remove it or put it first/last in the rotation, it should help if i'm not wrong :roll:
Second time if imm not wrong :oops:
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Postby -KrIpTo- » Sun Nov 30, 2008 20:49

LuXoFluXe wrote:
-KrIpTo- wrote:
Sebbel wrote:UJE --> Egypt Attack


This map give problems to the server, near the end of the map (2/3/4 mins) always crash, remove it or put it first/last in the rotation, it should help if i'm not wrong :roll:
Second time if imm not wrong :oops:


It's the third time I saw this problem,, isn't it enough?
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Postby Calabria » Sun Nov 30, 2008 23:03

jep, the map egypt keeps crashing the server, (just like venice did according to bowdown)

So the question is, is it the maps or not?

Remove egypt and you'll find out i guess

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Postby Betinho » Mon Dec 01, 2008 13:49

Audio wrote:Anyone else sorta disliking the different version of goldrush?

Not only do axis still get bombarded by mortar, airstrikes, panzer and sometimes MG shooting into/outside spawn exit.. but the newer version lets allie medics camp above using the rooftop ledges.
Front door gets spammed..get into the courtyard and die anyway :?


totally agree with you...i dont like this version!!! why change our holy goldrush :twisted: i vote for the original version, never must be change it :( , please come back the original version!!! call a vote please!!

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Postby BOWDOWN » Mon Dec 01, 2008 17:27

Ok, this map is simply unknown by me and i still did n t played it :wink: . Btw, we have to try some new maps, it mean that some can cause problems and some others will works perfectly and be appreciated by players, that s the only way if we want change regulary our camp and also with some new stuffs. Btw, if the map casue crashes, it will surly be changed, don t worry about :wink: .

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