Presentation from my new map maccupiccu !
31 posts
• Page 1 of 2 • 1, 2
- Necromancer
- Posts: 54
- Joined: Fri Aug 10, 2007 0:00
- Location: France - Strasbourg -
Presentation from my new map maccupiccu !
Hi all,
On this post i will presenting my new map MaccuPiccu on 5 screenshots.
This 5 screenshots is from the alpha version.
Go to screenshots :
On the actually version is more advanced on devellopment.
On the actually version you have :
- The Health And Ammo Cabinet
- All spawns
- The main objective
- Old City Flag
- All dynamitable
- Command Post
Description on the map :
Allied need to steal and secure 2 symbols, one is the moon symbol and other is the sun symbol.
All two symbol need to secure on one truck for win the part.
For capture the city is the same method from oasis, you have one flag into the city, and you need for completly capture the city destroy the main door.
You have inclued on the map one under way, and one secret way find him !
The secret way cannot be use from axis, only allied !, and the exit from the axis spawn is blocked for allied.
I make this for equilibring the gameplay, for non spawn camp etc...
All dynamitable inclued on the map :
- Main Door
- Sewers Access Gate
- West Pyramid
- East Pyramid
Devellopement on the map continuing :
I will no make escortable truck for the moment too hard for make it.
I will install 2 constructible and destrucible MG 42.
I will install for axis on the main door constructible and destructible platform for walk on the wall.
I will install for allied on more place constructible and destructible zone for escallting the mounting. ex for sniper etc...
Ok time to me to go, i will repost new post when my beta1 is finished.
Good fun for all.
Bye Necrom@ncer.
- Plastic_Jesus
- Posts: 2713
- Joined: Mon Jan 22, 2007 1:00
- Location: Finland
Thats looking nice keep it going :>
S.S.Atrocity wrote:Im pretty sure Saukko will have pages worth of bugs found before anyone knows about the release...lol
- Necromancer
- Posts: 54
- Joined: Fri Aug 10, 2007 0:00
- Location: France - Strasbourg -
Hi all,
And Happy New Year !!!!
Thanx all for your post.
Actually the map is fast finished for the beta 1.
All construction (brushs), constructible, destructible, objective, scripts and sound are finished.
On this time need to install the rest trees, light, deco etc...
For the moment the map is not heavy aprox 13 Mb in pk3 format.
I will post new screnn when is ready for testing.
Necrom@ncer.
And Happy New Year !!!!
Thanx all for your post.
Actually the map is fast finished for the beta 1.
All construction (brushs), constructible, destructible, objective, scripts and sound are finished.
On this time need to install the rest trees, light, deco etc...
For the moment the map is not heavy aprox 13 Mb in pk3 format.
I will post new screnn when is ready for testing.
Necrom@ncer.
31 posts
• Page 1 of 2 • 1, 2
Who is online
Users browsing this forum: No registered users and 14 guests