Amount of Mines?
47 posts
• Page 2 of 2 • 1, 2
I voted to 10 mines.
Because when i played in other PS server with 15/20 there was "friend mine active". So, i think, if we will put 15/20 mines, there is effective risk to increase like tk contest...particulary if mines planted without "strategic vision".
I like mines without friend team option active.
So, generally, i like 10 mines.
Paco
Because when i played in other PS server with 15/20 there was "friend mine active". So, i think, if we will put 15/20 mines, there is effective risk to increase like tk contest...particulary if mines planted without "strategic vision".
I like mines without friend team option active.
So, generally, i like 10 mines.
Paco
Last edited by paco on Fri Aug 28, 2009 13:54, edited 2 times in total.
icefrost wrote:GokuSan wrote:CheeKy wrote:@ goku why would u defuse mines from your own team?
Also mine damage is already increased, its one of the things added to the new NQ version.
'cause of the tards that plant mines where it's not needed at all.
well defusing teammates landmines is just not allowed at all, no matter if they mines make sense or not in your opinion.
lol.. like if someone places a mine in front of a teamdoor (of your own team) you just have to lose 1/2 of your health? lmao
GokuSan wrote:icefrost wrote:GokuSan wrote:CheeKy wrote:@ goku why would u defuse mines from your own team?
Also mine damage is already increased, its one of the things added to the new NQ version.
'cause of the tards that plant mines where it's not needed at all.
well defusing teammates landmines is just not allowed at all, no matter if they mines make sense or not in your opinion.
lol.. like if someone places a mine in front of a teamdoor (of your own team) you just have to lose 1/2 of your health? lmao
like this situation happens all the time every day, pls..
back to topic, ty.
"Some people believe football is a matter of life and death.
I am very disappointed with that attitude.
I can assure you it is much, much more important than that."
I am very disappointed with that attitude.
I can assure you it is much, much more important than that."
Hi, i'm not a friend to control all nullities.
The player/engineer should decide how many mines he would like to plant.
20 mines should be enough. The problem should right itself, because mines can block some main paths for your own teammates.
An other question: "Is it possible to spot landmines with every class?"
I don't know well the new NQ version, if landmines are doing a big damage, 15 mines are enough.
-|PS|-tomsen
The player/engineer should decide how many mines he would like to plant.
20 mines should be enough. The problem should right itself, because mines can block some main paths for your own teammates.
An other question: "Is it possible to spot landmines with every class?"
I don't know well the new NQ version, if landmines are doing a big damage, 15 mines are enough.
-|PS|-tomsen
landmines should now be possible to be spotted by any class, lvl 4 battle sense required.
back to topic again please or else just use this topic PS2 - New Serverowner - Suggestions are welcome.
thx
icy
back to topic again please or else just use this topic PS2 - New Serverowner - Suggestions are welcome.
thx
icy
"Some people believe football is a matter of life and death.
I am very disappointed with that attitude.
I can assure you it is much, much more important than that."
I am very disappointed with that attitude.
I can assure you it is much, much more important than that."
Best change ever. Having more mines than 10 is great but alot of people forget tht the server isnt always full. As funner said, when you play a 4v4/3v3 or whatsoever 10 mines can already be annoying and more can totally ruin the gameplay(making the obj impossible to do).
Because DJ is disabled on a few maps, mines became more effective already and with the new NQ(more damage) you need to place less mines to make the same amount of kills.
Also alot of people place random mines and with td being on, alot of more TKs will be made. However you look at it, I think this change will greatly affect the gameplay.
When more mines will be added, the recharge time should take longer as well. So tht you cant place 15mines in 30s.
Because DJ is disabled on a few maps, mines became more effective already and with the new NQ(more damage) you need to place less mines to make the same amount of kills.
Also alot of people place random mines and with td being on, alot of more TKs will be made. However you look at it, I think this change will greatly affect the gameplay.
When more mines will be added, the recharge time should take longer as well. So tht you cant place 15mines in 30s.
47 posts
• Page 2 of 2 • 1, 2
Return to PS Forum Archives - 2009
Who is online
Users browsing this forum: No registered users and 4 guests